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suricata/src/util-lua.c

259 lines
7.9 KiB
C

/* Copyright (C) 2014 Open Information Security Foundation
*
* You can copy, redistribute or modify this Program under the terms of
* the GNU General Public License version 2 as published by the Free
* Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* version 2 along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA.
*/
/**
* \file
*
* \author Victor Julien <victor@inliniac.net>
*
* Common function for Lua
*/
#include "suricata-common.h"
#include "debug.h"
#include "detect.h"
#include "pkt-var.h"
#include "conf.h"
#include "threads.h"
#include "threadvars.h"
#include "tm-threads.h"
#include "util-print.h"
#include "util-unittest.h"
#include "util-debug.h"
#include "output.h"
#include "app-layer-htp.h"
#include "app-layer.h"
#include "app-layer-parser.h"
#include "util-privs.h"
#include "util-buffer.h"
#include "util-proto-name.h"
#include "util-logopenfile.h"
#include "util-time.h"
#ifdef HAVE_LUA
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include "util-lua.h"
/* key for tv (threadvars) pointer */
const char lua_ext_key_tv[] = "suricata:lua:tv:ptr";
/* key for tx pointer */
const char lua_ext_key_tx[] = "suricata:lua:tx:ptr";
/* key for p (packet) pointer */
const char lua_ext_key_p[] = "suricata:lua:pkt:ptr";
/* key for f (flow) pointer */
const char lua_ext_key_flow[] = "suricata:lua:flow:ptr";
/* key for flow lock hint bool */
const char lua_ext_key_flow_lock_hint[] = "suricata:lua:flow:lock_hint";
/* key for pa (packet alert) pointer */
const char lua_ext_key_pa[] = "suricata:lua:pkt:alert:ptr";
/* key for file pointer */
const char lua_ext_key_file[] = "suricata:lua:file:ptr";
/* key for streaming buffer pointer */
const char lua_ext_key_streaming_buffer[] = "suricata:lua:streaming_buffer:ptr";
/** \brief get tv pointer from the lua state */
ThreadVars *LuaStateGetThreadVars(lua_State *luastate)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_tv);
lua_gettable(luastate, LUA_REGISTRYINDEX);
void *tv = lua_touserdata(luastate, -1);
return (ThreadVars *)tv;
}
void LuaStateSetThreadVars(lua_State *luastate, ThreadVars *tv)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_tv);
lua_pushlightuserdata(luastate, (void *)tv);
lua_settable(luastate, LUA_REGISTRYINDEX);
}
/** \brief get packet pointer from the lua state */
Packet *LuaStateGetPacket(lua_State *luastate)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_p);
lua_gettable(luastate, LUA_REGISTRYINDEX);
void *p = lua_touserdata(luastate, -1);
return (Packet *)p;
}
void LuaStateSetPacket(lua_State *luastate, Packet *p)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_p);
lua_pushlightuserdata(luastate, (void *)p);
lua_settable(luastate, LUA_REGISTRYINDEX);
}
/** \brief get tx pointer from the lua state */
void *LuaStateGetTX(lua_State *luastate)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_tx);
lua_gettable(luastate, LUA_REGISTRYINDEX);
void *tx = lua_touserdata(luastate, -1);
return tx;
}
void LuaStateSetTX(lua_State *luastate, void *txptr)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_tx);
lua_pushlightuserdata(luastate, (void *)txptr);
lua_settable(luastate, LUA_REGISTRYINDEX);
}
Flow *LuaStateGetFlow(lua_State *luastate, int *lock_hint)
{
Flow *f = NULL;
int need_flow_lock = 0;
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_flow);
lua_gettable(luastate, LUA_REGISTRYINDEX);
f = lua_touserdata(luastate, -1);
/* need flow lock hint */
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_flow_lock_hint);
lua_gettable(luastate, LUA_REGISTRYINDEX);
need_flow_lock = lua_toboolean(luastate, -1);
*lock_hint = need_flow_lock;
return f;
}
void LuaStateSetFlow(lua_State *luastate, Flow *f, int need_flow_lock)
{
/* flow */
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_flow);
lua_pushlightuserdata(luastate, (void *)f);
lua_settable(luastate, LUA_REGISTRYINDEX);
/* flow lock status hint */
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_flow_lock_hint);
lua_pushboolean(luastate, need_flow_lock);
lua_settable(luastate, LUA_REGISTRYINDEX);
}
/** \brief get packet alert pointer from the lua state */
PacketAlert *LuaStateGetPacketAlert(lua_State *luastate)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_pa);
lua_gettable(luastate, LUA_REGISTRYINDEX);
void *pa = lua_touserdata(luastate, -1);
return (PacketAlert *)pa;
}
void LuaStateSetPacketAlert(lua_State *luastate, PacketAlert *pa)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_pa);
lua_pushlightuserdata(luastate, (void *)pa);
lua_settable(luastate, LUA_REGISTRYINDEX);
}
/** \brief get file pointer from the lua state */
File *LuaStateGetFile(lua_State *luastate)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_file);
lua_gettable(luastate, LUA_REGISTRYINDEX);
void *file = lua_touserdata(luastate, -1);
return (File *)file;
}
void LuaStateSetFile(lua_State *luastate, File *file)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_file);
lua_pushlightuserdata(luastate, (void *)file);
lua_settable(luastate, LUA_REGISTRYINDEX);
}
LuaStreamingBuffer *LuaStateGetStreamingBuffer(lua_State *luastate)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_streaming_buffer);
lua_gettable(luastate, LUA_REGISTRYINDEX);
void *b = lua_touserdata(luastate, -1);
return (LuaStreamingBuffer *)b;
}
void LuaStateSetStreamingBuffer(lua_State *luastate, LuaStreamingBuffer *b)
{
lua_pushlightuserdata(luastate, (void *)&lua_ext_key_streaming_buffer);
lua_pushlightuserdata(luastate, (void *)b);
lua_settable(luastate, LUA_REGISTRYINDEX);
}
/** \brief dump stack from lua state to screen */
void LuaPrintStack(lua_State *state) {
int size = lua_gettop(state);
int i;
for (i = 1; i <= size; i++) {
int type = lua_type(state, i);
printf("Stack size=%d, level=%d, type=%d, ", size, i, type);
switch (type) {
case LUA_TFUNCTION:
printf("function %s", lua_tostring(state, i) ? "true" : "false");
break;
case LUA_TBOOLEAN:
printf("bool %s", lua_toboolean(state, i) ? "true" : "false");
break;
case LUA_TNUMBER:
printf("number %g", lua_tonumber(state, i));
break;
case LUA_TSTRING:
printf("string `%s'", lua_tostring(state, i));
break;
case LUA_TTABLE:
printf("table `%s'", lua_tostring(state, i));
break;
default:
printf("other %s", lua_typename(state, type));
break;
}
printf("\n");
}
}
int LuaPushStringBuffer(lua_State *luastate, const uint8_t *input, size_t input_len)
{
if (input_len % 4 != 0) {
/* we're using a buffer sized at a multiple of 4 as lua_pushlstring generates
* invalid read errors in valgrind otherwise. Adding in a nul to be sure.
*
* Buffer size = len + 1 (for nul) + whatever makes it a multiple of 4 */
size_t buflen = input_len + 1 + ((input_len + 1) % 4);
uint8_t buf[buflen];
memset(buf, 0x00, buflen);
memcpy(buf, input, input_len);
buf[input_len] = '\0';
/* return value through luastate, as a luastring */
lua_pushlstring(luastate, (char *)buf, input_len);
} else {
lua_pushlstring(luastate, (char *)input, input_len);
}
return 1;
}
#endif /* HAVE_LUA */