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suricata/src/detect-engine-state.h

186 lines
5.8 KiB
C

/* Copyright (C) 2007-2013 Open Information Security Foundation
*
* You can copy, redistribute or modify this Program under the terms of
* the GNU General Public License version 2 as published by the Free
* Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* version 2 along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA.
*/
/**
* \ingroup sigstate
*
* @{
*/
/**
* \file
*
* \brief Data structures and function prototypes for keeping
* state for the detection engine.
*
* \author Victor Julien <victor@inliniac.net>
* \author Anoop Saldanha <anoopsaldanha@gmail.com>
*/
#ifndef __DETECT_ENGINE_STATE_H__
#define __DETECT_ENGINE_STATE_H__
#define DETECT_ENGINE_INSPECT_SIG_NO_MATCH 0
#define DETECT_ENGINE_INSPECT_SIG_MATCH 1
#define DETECT_ENGINE_INSPECT_SIG_CANT_MATCH 2
#define DETECT_ENGINE_INSPECT_SIG_CANT_MATCH_FILESTORE 3
/** hack to work around a file inspection limitation. Since there can be
* multiple files in a TX and the detection engine really don't know
* about that, we have to give the file inspection engine a way to
* indicate that one of the files matched, but that there are still
* more files that have ongoing inspection. */
#define DETECT_ENGINE_INSPECT_SIG_MATCH_MORE_FILES 4
/** number of DeStateStoreItem's in one DeStateStore object */
#define DE_STATE_CHUNK_SIZE 15
/* per sig flags */
#define DE_STATE_FLAG_FULL_INSPECT BIT_U32(0)
#define DE_STATE_FLAG_SIG_CANT_MATCH BIT_U32(1)
#define DE_STATE_FLAG_FILE_TC_INSPECT BIT_U32(2)
#define DE_STATE_FLAG_FILE_TS_INSPECT BIT_U32(3)
/* first bit position after the built-ins */
#define DE_STATE_FLAG_BASE 4UL
/* state flags
*
* Used by app-layer-parsers to notify us that new files
* are available in the tx.
*/
#define DETECT_ENGINE_STATE_FLAG_FILE_TC_NEW BIT_U8(0)
#define DETECT_ENGINE_STATE_FLAG_FILE_TS_NEW BIT_U8(1)
/* We have 2 possible state values to be used by ContinueDetection() while
* trying to figure if we have fresh state to install or not.
*
* For tx based alprotos, we don't need to indicate the below values on a
* per sig basis, but for non-tx based alprotos we do, since we might have
* new alstate coming in, and some sigs might have already matchced in
* de_state and ContinueDetection needs to inform the detection filter that
* it no longer needs to inspect this sig, since ContinueDetection would
* handle it.
*
* Wrt tx based alprotos, if we have a new tx available apart from the one
* currently being inspected(and also added to de_state), we continue with
* the HAS_NEW_STATE flag, while if we don't have a new tx, we set
* NO_NEW_STATE, to avoid getting the sig reinspected for the already
* inspected tx. */
#define DE_STATE_MATCH_HAS_NEW_STATE 0x00
#define DE_STATE_MATCH_NO_NEW_STATE 0x80
typedef struct DeStateStoreItem_ {
uint32_t flags;
SigIntId sid;
} DeStateStoreItem;
typedef struct DeStateStore_ {
DeStateStoreItem store[DE_STATE_CHUNK_SIZE];
struct DeStateStore_ *next;
} DeStateStore;
typedef struct DetectEngineStateDirection_ {
DeStateStore *head;
DeStateStore *tail;
SigIntId cnt;
uint16_t filestore_cnt;
uint8_t flags;
} DetectEngineStateDirection;
typedef struct DetectEngineState_ {
DetectEngineStateDirection dir_state[2];
} DetectEngineState;
/**
* \brief Alloc a DetectEngineState object.
*
* \retval Alloc'd instance of DetectEngineState.
*/
DetectEngineState *DetectEngineStateAlloc(void);
/**
* \brief Frees a DetectEngineState object.
*
* \param state DetectEngineState instance to free.
*/
void DetectEngineStateFree(DetectEngineState *state);
/**
* \brief Check if a flow already contains(newly updated as well) de state.
*
* \param f Pointer to the flow.
* \param flags direction
*
* \retval 1 Has state.
* \retval 0 Has no state.
*/
int DeStateFlowHasInspectableState(const Flow *f, const uint8_t flags);
/**
* \brief Match app layer sig list against app state and store relevant match
* information.
*
* \param tv Pointer to the threadvars.
* \param de_ctx DetectEngineCtx instance.
* \param det_ctx DetectEngineThreadCtx instance.
* \param s Pointer to the signature.
* \param f Pointer to the flow.
* \param flags Flags.
* \param alproto App protocol.
*
* \retval >= 0 An integer value indicating the no of matches.
*/
int DeStateDetectStartDetection(ThreadVars *tv, DetectEngineCtx *de_ctx,
DetectEngineThreadCtx *det_ctx,
const Signature *s, Packet *p, Flow *f,
uint8_t flags, AppProto alproto);
/**
* \brief Continue DeState detection of the signatures stored in the state.
*
* \param tv Pointer to the threadvars.
* \param de_ctx DetectEngineCtx instance.
* \param det_ctx DetectEngineThreadCtx instance.
* \param f Pointer to the flow.
* \param flags Flags.
* \param alproto App protocol.
*/
void DeStateDetectContinueDetection(ThreadVars *tv, DetectEngineCtx *de_ctx,
DetectEngineThreadCtx *det_ctx,
Packet *p, Flow *f, uint8_t flags,
AppProto alproto);
/**
* \brief Update the inspect id.
*
* \param f unlocked flow
* \param flags direction and disruption flags
*/
void DeStateUpdateInspectTransactionId(Flow *f, const uint8_t flags);
void DetectEngineStateResetTxs(Flow *f);
void DeStateRegisterTests(void);
#endif /* __DETECT_ENGINE_STATE_H__ */
/**
* @}
*/