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216 lines
5.9 KiB
C
216 lines
5.9 KiB
C
/* Copyright (C) 2020 Open Information Security Foundation
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*
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* You can copy, redistribute or modify this Program under the terms of
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* the GNU General Public License version 2 as published by the Free
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* Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* version 2 along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA.
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*/
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/**
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* \file
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*
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* \author Vadym Malakhatko <v.malakhatko@sirinsoftware.com>
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*
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*/
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#include "suricata-common.h"
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#include "detect.h"
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#include "pkt-var.h"
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#include "conf.h"
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#include "threads.h"
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#include "threadvars.h"
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#include "tm-threads.h"
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#include "util-print.h"
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#include "util-unittest.h"
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#include "util-debug.h"
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#include "output.h"
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#include "app-layer.h"
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#include "app-layer-parser.h"
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#include "app-layer-ssl.h"
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#include "util-privs.h"
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#include "util-buffer.h"
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#include "util-proto-name.h"
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#include "util-logopenfile.h"
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#include "util-time.h"
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#include "lua.h"
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#include "lualib.h"
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#include "lauxlib.h"
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#include "util-lua.h"
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#include "util-lua-common.h"
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#include "util-lua-hassh.h"
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static int GetHasshServerString(lua_State *luastate, const Flow *f)
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{
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void *state = FlowGetAppState(f);
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if (state == NULL)
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return LuaCallbackError(luastate, "error: no app layer state");
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const uint8_t *hassh_server_string = NULL;
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uint32_t b_len = 0;
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void *tx = SCSshStateGetTx(state, 0);
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if (SCSshTxGetHasshString(tx, &hassh_server_string, &b_len, STREAM_TOCLIENT) != 1)
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return LuaCallbackError(luastate, "error: no server hassh string");
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if (hassh_server_string == NULL || b_len == 0) {
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return LuaCallbackError(luastate, "error: no server hassh string");
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}
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return LuaPushStringBuffer(luastate, hassh_server_string, b_len);
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}
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static int HasshServerGetString(lua_State *luastate)
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{
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int r;
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if (!(LuaStateNeedProto(luastate, ALPROTO_SSH)))
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return LuaCallbackError(luastate, "error: protocol is not ssh");
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Flow *f = LuaStateGetFlow(luastate);
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if (f == NULL)
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return LuaCallbackError(luastate, "internal error: no ssh flow");
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r = GetHasshServerString(luastate, f);
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return r;
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}
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static int GetHasshServer(lua_State *luastate, const Flow *f)
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{
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void *state = FlowGetAppState(f);
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if (state == NULL)
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return LuaCallbackError(luastate, "error: no ssh app layer state");
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const uint8_t *hassh_server = NULL;
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uint32_t b_len = 0;
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void *tx = SCSshStateGetTx(state, 0);
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if (SCSshTxGetHassh(tx, &hassh_server, &b_len, STREAM_TOCLIENT) != 1)
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return LuaCallbackError(luastate, "error: no server hassh");
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if (hassh_server == NULL || b_len == 0) {
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return LuaCallbackError(luastate, "error: no server hassh");
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}
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return LuaPushStringBuffer(luastate, hassh_server, b_len);
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}
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static int HasshServerGet(lua_State *luastate)
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{
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int r;
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if (!(LuaStateNeedProto(luastate, ALPROTO_SSH)))
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return LuaCallbackError(luastate, "error: protocol is not ssh");
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Flow *f = LuaStateGetFlow(luastate);
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if (f == NULL)
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return LuaCallbackError(luastate, "internal error: no ssh flow");
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r = GetHasshServer(luastate, f);
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return r;
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}
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static int GetHasshString(lua_State *luastate, const Flow *f)
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{
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void *state = FlowGetAppState(f);
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if (state == NULL)
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return LuaCallbackError(luastate, "error: no app layer state");
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const uint8_t *hassh_string = NULL;
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uint32_t b_len = 0;
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void *tx = SCSshStateGetTx(state, 0);
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if (SCSshTxGetHasshString(tx, &hassh_string, &b_len, STREAM_TOSERVER) != 1)
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return LuaCallbackError(luastate, "error: no client hassh_string");
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if (hassh_string == NULL || b_len == 0) {
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return LuaCallbackError(luastate, "error: no client hassh_string");
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}
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return LuaPushStringBuffer(luastate, hassh_string, b_len);
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}
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static int HasshGetString(lua_State *luastate)
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{
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int r;
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if (!(LuaStateNeedProto(luastate, ALPROTO_SSH)))
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return LuaCallbackError(luastate, "error: protocol is not ssh");
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Flow *f = LuaStateGetFlow(luastate);
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if (f == NULL)
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return LuaCallbackError(luastate, "internal error: no ssh flow");
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r = GetHasshString(luastate, f);
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return r;
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}
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static int GetHassh(lua_State *luastate, const Flow *f)
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{
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void *state = FlowGetAppState(f);
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if (state == NULL)
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return LuaCallbackError(luastate, "error: no app layer state");
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const uint8_t *hassh = NULL;
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uint32_t b_len = 0;
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void *tx = SCSshStateGetTx(state, 0);
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if (SCSshTxGetHassh(tx, &hassh, &b_len, STREAM_TOSERVER) != 1)
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return LuaCallbackError(luastate, "error: no client hassh");
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if (hassh == NULL || b_len == 0) {
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return LuaCallbackError(luastate, "error: no client hassh");
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}
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return LuaPushStringBuffer(luastate, hassh, b_len);
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}
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static int HasshGet(lua_State *luastate)
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{
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int r;
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if (!(LuaStateNeedProto(luastate, ALPROTO_SSH)))
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return LuaCallbackError(luastate, "error: protocol is not ssh");
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Flow *f = LuaStateGetFlow(luastate);
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if (f == NULL)
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return LuaCallbackError(luastate, "internal error: no sshflow");
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r = GetHassh(luastate, f);
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return r;
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}
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/** *\brief Register Hassh Lua extensions */
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int LuaRegisterHasshFunctions(lua_State *luastate)
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{
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lua_pushcfunction(luastate, HasshGet);
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lua_setglobal(luastate, "HasshGet");
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lua_pushcfunction(luastate, HasshGetString);
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lua_setglobal(luastate, "HasshGetString");
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lua_pushcfunction(luastate, HasshServerGet);
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lua_setglobal(luastate, "HasshServerGet");
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lua_pushcfunction(luastate, HasshServerGetString);
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lua_setglobal(luastate, "HasshServerGetString");
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return 0;
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}
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