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214 lines
7.1 KiB
C
214 lines
7.1 KiB
C
/* Copyright (C) 2007-2013 Open Information Security Foundation
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*
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* You can copy, redistribute or modify this Program under the terms of
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* the GNU General Public License version 2 as published by the Free
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* Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* version 2 along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA.
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*/
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/**
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* \ingroup sigstate
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*
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* @{
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*/
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/**
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* \file
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*
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* \brief Data structures and function prototypes for keeping
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* state for the detection engine.
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*
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* \author Victor Julien <victor@inliniac.net>
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* \author Anoop Saldanha <anoopsaldanha@gmail.com>
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*/
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/* On DeState and locking.
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*
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* The DeState is part of a flow, but it can't be protected by the flow lock.
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* Reason is we need to lock the DeState data for an entire detection run,
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* as we're looping through on "continued" detection and rely on only a single
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* detection instance setting it up on first run. We can't keep the entire flow
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* locked during detection for performance reasons, it would slow us down too
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* much.
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*
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* So a new lock was introduced. The only part of the process where we need
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* the flow lock is obviously when we're getting/setting the de_state ptr from
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* to the flow.
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*/
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#ifndef __DETECT_ENGINE_STATE_H__
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#define __DETECT_ENGINE_STATE_H__
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#define DETECT_ENGINE_INSPECT_SIG_NO_MATCH 0
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#define DETECT_ENGINE_INSPECT_SIG_MATCH 1
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#define DETECT_ENGINE_INSPECT_SIG_CANT_MATCH 2
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#define DETECT_ENGINE_INSPECT_SIG_CANT_MATCH_FILESTORE 3
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/** number of DeStateStoreItem's in one DeStateStore object */
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#define DE_STATE_CHUNK_SIZE 15
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/* per sig flags */
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#define DE_STATE_FLAG_URI_INSPECT (1)
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#define DE_STATE_FLAG_HRUD_INSPECT (1 << 1)
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#define DE_STATE_FLAG_HCBD_INSPECT (1 << 2)
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#define DE_STATE_FLAG_HSBD_INSPECT (1 << 3)
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#define DE_STATE_FLAG_HHD_INSPECT (1 << 4)
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#define DE_STATE_FLAG_HRHD_INSPECT (1 << 5)
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#define DE_STATE_FLAG_HHHD_INSPECT (1 << 6)
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#define DE_STATE_FLAG_HRHHD_INSPECT (1 << 7)
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#define DE_STATE_FLAG_HUAD_INSPECT (1 << 8)
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#define DE_STATE_FLAG_HMD_INSPECT (1 << 9)
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#define DE_STATE_FLAG_HCD_INSPECT (1 << 10)
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#define DE_STATE_FLAG_HSMD_INSPECT (1 << 11)
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#define DE_STATE_FLAG_HSCD_INSPECT (1 << 12)
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#define DE_STATE_FLAG_FILE_TC_INSPECT (1 << 13)
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#define DE_STATE_FLAG_FILE_TS_INSPECT (1 << 14)
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#define DE_STATE_FLAG_FULL_INSPECT (1 << 15)
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#define DE_STATE_FLAG_SIG_CANT_MATCH (1 << 16)
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#define DE_STATE_FLAG_DNSQUERY_INSPECT (1 << 17)
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#define DE_STATE_FLAG_APP_EVENT_INSPECT (1 << 18)
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/* state flags */
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#define DETECT_ENGINE_STATE_FLAG_FILE_STORE_DISABLED 0x0001
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#define DETECT_ENGINE_STATE_FLAG_FILE_TC_NEW 0x0002
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#define DETECT_ENGINE_STATE_FLAG_FILE_TS_NEW 0x0004
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/* We have 2 possible state values to be used by ContinueDetection() while
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* trying to figure if we have fresh state to install or not.
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*
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* For tx based alprotos, we don't need to indicate the below values on a
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* per sig basis, but for non-tx based alprotos we do, since we might have
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* new alstate coming in, and some sigs might have already matchced in
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* de_state and ContinueDetection needs to inform the detection filter that
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* it no longer needs to inspect this sig, since ContinueDetection would
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* handle it.
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*
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* Wrt tx based alprotos, if we have a new tx available apart from the one
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* currently being inspected(and also added to de_state), we continue with
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* the HAS_NEW_STATE flag, while if we don't have a new tx, we set
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* NO_NEW_STATE, to avoid getting the sig reinspected for the already
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* inspected tx. */
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typedef enum {
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DE_STATE_MATCH_HAS_NEW_STATE = 0,
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DE_STATE_MATCH_NO_NEW_STATE,
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} DeStateMatchResult;
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typedef struct DeStateStoreItem_ {
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SigMatch *nm;
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uint32_t flags;
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SigIntId sid;
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} DeStateStoreItem;
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typedef struct DeStateStore_ {
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DeStateStoreItem store[DE_STATE_CHUNK_SIZE];
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struct DeStateStore_ *next;
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} DeStateStore;
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typedef struct DetectEngineStateDirection_ {
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DeStateStore *head;
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DeStateStore *tail;
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SigIntId cnt;
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uint16_t filestore_cnt;
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uint8_t alversion;
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uint8_t flags;
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} DetectEngineStateDirection;
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typedef struct DetectEngineState_ {
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DetectEngineStateDirection dir_state[2];
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} DetectEngineState;
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/**
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* \brief Alloc a DetectEngineState object.
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*
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* \retval Alloc'd instance of DetectEngineState.
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*/
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DetectEngineState *DetectEngineStateAlloc(void);
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/**
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* \brief Frees a DetectEngineState object.
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*
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* \param state DetectEngineState instance to free.
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*/
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void DetectEngineStateFree(DetectEngineState *state);
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/**
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* \brief Check if a flow already contains(newly updated as well) de state.
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*
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* \param f Pointer to the flow.
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* \param alversino The alversion to check against de_state's.
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* \param direction Direction to check. 0 - ts, 1 - tc.
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*
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* \retval 1 Has state.
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* \retval 0 Has no state.
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*/
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int DeStateFlowHasInspectableState(Flow *f, AppProto alproto, uint16_t alversion, uint8_t flags);
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/**
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* \brief Match app layer sig list against app state and store relevant match
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* information.
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*
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* \param tv Pointer to the threadvars.
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* \param de_ctx DetectEngineCtx instance.
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* \param det_ctx DetectEngineThreadCtx instance.
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* \param s Pointer to the signature.
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* \param f Pointer to the flow.
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* \param flags Flags.
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* \param alproto App protocol.
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* \param alversion Current app layer version.
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*
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* \retval >= 0 An integer value indicating the no of matches.
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*/
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int DeStateDetectStartDetection(ThreadVars *tv, DetectEngineCtx *de_ctx,
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DetectEngineThreadCtx *det_ctx,
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Signature *s, Packet *p, Flow *f, uint8_t flags,
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AppProto alproto, uint16_t alversion);
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/**
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* \brief Continue DeState detection of the signatures stored in the state.
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*
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* \param tv Pointer to the threadvars.
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* \param de_ctx DetectEngineCtx instance.
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* \param det_ctx DetectEngineThreadCtx instance.
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* \param f Pointer to the flow.
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* \param flags Flags.
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* \param alproto App protocol.
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* \param alversion Current app layer version.
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*/
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void DeStateDetectContinueDetection(ThreadVars *tv, DetectEngineCtx *de_ctx,
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DetectEngineThreadCtx *det_ctx,
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Packet *p, Flow *f, uint8_t flags,
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AppProto alproto, uint16_t alversion);
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/**
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* \brief Update the inspect id.
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*
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* \param f Flow(unlocked).
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* \param direction 0 for to server, 1 for toclient.
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*/
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void DeStateUpdateInspectTransactionId(Flow *f, uint8_t direction);
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/**
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* \brief Reset a DetectEngineState state.
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*
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* \param state Pointer to the state(LOCKED).
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* \param direction Direction flags - STREAM_TOSERVER or STREAM_TOCLIENT.
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*/
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void DetectEngineStateReset(DetectEngineState *state, uint8_t direction);
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void DeStateRegisterTests(void);
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#endif /* __DETECT_ENGINE_STATE_H__ */
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/**
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* @}
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*/
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