Flowvar ####### The ``suricata.flowvar`` library exposes flow variables to Lua scripts. Initialization -------------- First, the ``flowvar`` lib module must be loaded:: local flowvarlib = require("suricata.flowvar") Then in the ``init`` method, any flow variables used in the script should be registered. This is optional and could be skipped if you know for sure the flow variable will be registered by some other means. Example:: local flowvarlib = require("suricata.flowvar") function init () flowvarlib.register("count") return {} end Finally, in the ``thread_init`` function a handle is acquired for the flow variables and stored as a global:: function thread_init () count_flow_var = flowvarlib.get("count") end Flow Variable Methods --------------------- ``value()`` ^^^^^^^^^^^ Get the current value of the flow variable as a string. Note that ``nil`` may be returned if the flow variable does not have a value. ``set(value, len)`` ^^^^^^^^^^^^^^^^^^^ Set the value of the flow variable to the value provided. The length of the value must also be provided. Example ------- :: local flowvarlib = require("suricata.flowvar") function init () flowvarlib.register("count") return {} end function thread_init () count_var = flowvarlib.get("count") end function match () local value = count_var:value() if value == nil then -- Initialize value to 1. value = tostring(1) count_var:set(value, #value) else value = tostring(tonumber(value) + 1) count_var:set(value, #value) fi -- Return 1 or 0 based on your own logic. return 1 end