Base64 ------ Base64 functions are exposed to Lua scripts with the ``suricata.base64`` library. For example:: local base64 = require("suricata.base64") Functions ~~~~~~~~~ ``encode(string)`` ^^^^^^^^^^^^^^^^^^ Encode a buffer with standard base64 encoding. This standard encoding includes padding. ``decode(string)`` ^^^^^^^^^^^^^^^^^^ Decode a base64 string that contains padding. ``encode_nopad(string)`` ^^^^^^^^^^^^^^^^^^^^^^^^ Encode a buffer with standard base64 encoding but don't include any padding. ``decode_nopad(string)`` ^^^^^^^^^^^^^^^^^^^^^^^^ Decode a base64 string that contains no padding. ``decode_padopt(string)`` ^^^^^^^^^^^^^^^^^^^^^^^^^ Decode a base64 string that may or may not contain trailing padding. ``decode_rfc2045(string)`` ^^^^^^^^^^^^^^^^^^^^^^^^^^ Decode an RFC 2045 formatted base64 string. ``decode_rfc4648(string)`` ^^^^^^^^^^^^^^^^^^^^^^^^^^ Decode an RFC 4648 formatted base64 string. Implementation Details ~~~~~~~~~~~~~~~~~~~~~~ The base64 functions provided come from the Rust base64 library documented at https://docs.rs/base64 and correspond to the ``STANDARD`` and ``STANDARD_NO_PAD`` base64 engines provided in that library.