/* Copyright (C) 2014-2021 Open Information Security Foundation * * You can copy, redistribute or modify this Program under the terms of * the GNU General Public License version 2 as published by the Free * Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * version 2 along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA. */ /** * \file * * \author Victor Julien * * Common function for Lua Output */ #include "suricata-common.h" #include "threads.h" #include "threadvars.h" #include "output.h" #include "util-conf.h" #include "lua.h" #include "util-lua.h" #include "util-lua-common.h" int LuaCallbackError(lua_State *luastate, const char *msg) { lua_pushnil(luastate); lua_pushstring(luastate, msg); return 2; } const char *LuaGetStringArgument(lua_State *luastate, int idx) { /* get argument */ if (!lua_isstring(luastate, idx)) return NULL; const char *str = lua_tostring(luastate, idx); if (str == NULL) return NULL; if (strlen(str) == 0) return NULL; return str; } void LuaPushTableKeyValueInt(lua_State *luastate, const char *key, int value) { lua_pushstring(luastate, key); lua_pushnumber(luastate, value); lua_settable(luastate, -3); } void LuaPushTableKeyValueBoolean(lua_State *luastate, const char *key, bool value) { lua_pushstring(luastate, key); lua_pushboolean(luastate, value); lua_settable(luastate, -3); } /** \brief Push a key plus string value to the stack * * If value is NULL, string "(null")" will be put on the stack. */ void LuaPushTableKeyValueString(lua_State *luastate, const char *key, const char *value) { lua_pushstring(luastate, key); lua_pushstring(luastate, value ? value : "(null)"); lua_settable(luastate, -3); } /** \brief Push a key plus string value with length to the stack. */ void LuaPushTableKeyValueLString( lua_State *luastate, const char *key, const char *value, size_t len) { lua_pushstring(luastate, key); lua_pushlstring(luastate, value, len); lua_settable(luastate, -3); } void LuaPushTableKeyValueArray( lua_State *luastate, const char *key, const uint8_t *value, size_t len) { lua_pushstring(luastate, key); LuaPushStringBuffer(luastate, value, len); lua_settable(luastate, -3); } int LuaStateNeedProto(lua_State *luastate, AppProto alproto) { AppProto flow_alproto = 0; Flow *flow = LuaStateGetFlow(luastate); if (flow == NULL) return LuaCallbackError(luastate, "internal error: no flow"); flow_alproto = flow->alproto; return (alproto == flow_alproto); }