/* Copyright (C) 2007-2012 Open Information Security Foundation * * You can copy, redistribute or modify this Program under the terms of * the GNU General Public License version 2 as published by the Free * Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * version 2 along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA. */ /** * \file * * \author Victor Julien */ #ifndef __DETECT_LUAJIT_H__ #define __DETECT_LUAJIT_H__ #ifdef HAVE_LUAJIT #include #include #include typedef struct DetectLuajitThreadData { lua_State *luastate; uint32_t flags; int alproto; } DetectLuajitThreadData; typedef struct DetectLuajitData { int thread_ctx_id; int negated; char *filename; uint32_t flags; int alproto; char *buffername; /* buffer name in case of a single buffer */ } DetectLuajitData; #endif /* prototypes */ void DetectLuajitRegister (void); int DetectLuajitMatchBuffer(DetectEngineThreadCtx *det_ctx, Signature *s, SigMatch *sm, uint8_t *buffer, uint32_t buffer_len, uint32_t offset); int DetectLuajitSetupStatesPool(int num, int reloads); #endif /* __DETECT_FILELUAJIT_H__ */