Work towards making `suricata-common.h` only introduce system headers
and other things that are independent of complex internal Suricata
data structures.
Update files to compile after this.
Remove special DPDK handling for strlcpy and strlcat, as this caused
many compilation failures w/o including DPDK headers for all files.
Remove packet macros from decode.h and move them into their own file,
turn them into functions and rename them to match our function naming
policy.
Instead of the hardcode L4 matching in MPM that was recently introduced,
add an API similar to the AppLayer MPM and inspect engines.
Share part of the registration code with the AppLayer.
Implement for the tcp.hdr and udp.hdr keywords.
Introduce InspectionBuffer a structure for passing data between
prefilters, transforms and inspection engines.
At rule parsing time, we'll register new unique 'DetectBufferType's
for a 'parent' buffer (e.g. pure file_data) with its transformations.
Each unique combination of buffer with transformations gets it's
own buffer id.
Similarly, mpm registration and inspect engine registration will be
copied from the 'parent' (again, e.g. pure file_data) to the new id's.
The transforms are called from within the prefilter engines themselves.
Provide generic MPM matching and setup callbacks. Can be used by
keywords to avoid needless code duplication. Supports transformations.
Use unique name for profiling, to distinguish between pure buffers
and buffers with transformation.
Add new registration calls for mpm/prefilters and inspect engines.
Inspect engine api v2: Pass engine to itself. Add generic engine that
uses GetData callback and other registered settings.
The generic engine should be usable for every 'simple' case where
there is just a single non-streaming buffer. For example HTTP uri.
The v2 API assumes that registered MPM implements transformations.
Add util func to set new transform in rule and add util funcs for rule
parsing.
Use per tx detect_flags to track prefilter. Detect flags are used for 2
things:
1. marking tx as fully inspected
2. tracking already run prefilter (incl mpm) engines
This supercedes the MpmIDs API for directionless tracking
of the prefilter engines.
When we have no SGH we have to flag the txs that are 'complete'
as inspected as well.
Special handling for the stream engine:
If a rule mixes TX inspection and STREAM inspection, we can encounter
the case where the rule is evaluated against multiple transactions
during a single inspection run. As the stream data is exactly the same
for each of those runs, it's wasteful to rerun inspection of the stream
portion of the rule.
This patch enables caching of the stream 'inspect engine' result in
the local 'RuleMatchCandidateTx' array. This is valid only during the
live of a single inspection run.
Remove stateful inspection from 'mask' (SignatureMask). The mask wasn't
used in most cases for those rules anyway, as there we rely on the
prefilter. Add a alproto check to catch the remaining cases.
When building the active non-mpm/non-prefilter list check not just
the mask, but also the alproto. This especially helps stateful rules
with negated mpm.
Simplify AppLayerParserHasDecoderEvents usage in detection to only
return true if protocol detection events are set. Other detection is done
in inspect engines.
Move rule group lookup and handling into it's own function. Handle
'post lookup' tasks immediately, instead of after the first detect
run. The tasks were independent of the initial detection.
Many cleanups and much refactoring.
Remove the 'StreamMsg' approach from the engine. In this approach the
stream engine would create a list of chunks for inspection by the
detection engine. There were several issues:
1. the messages had a fixed size, so blocks of data bigger than ~4k
would be cut into multiple messages
2. it lead to lots of data copying and unnecessary memory use
3. the StreamMsgs used a central pool
The Stream engine switched over to the streaming buffer API, which
means that the reassembled data is always available. This made the
StreamMsg approach even clunkier.
The new approach exposes the streaming buffer data to the detection
engine. It has to pay attention to an important issue though: packet
loss. The data may have gaps. The streaming buffer API tracks the
blocks of continuous data.
To access the data for inspection a callback approach is used. The
'StreamReassembleRaw' function is called with a callback and data.
This way it runs the MPM and individual rule inspection code. At
the end of each detection run the stream engine is notified that it
can move forward it's 'progress'.
Instead of the linked list of engines setup an array
with the engines. This should provide better locality.
Also shrink the engine structure so that we can fit
2 on a cacheline.
Remove the FreeFunc from the runtime engines. Engines
now have a 'gid' (global id) that can be used to look
up the registered Free function.