Split stream reassembly in 2 parts: a part that sends ack'd data to the app
layer parsers as soon as it's available, and another part that queues up
data into larger chunks for raw inspection.
For convenience, a massive usage of 'Packet p;' declaration has
been done in the tests function. Although this was completely
legal, this is not possible anymore because of the new Packet
allocation structure. This massive patch modifies all suricata
files to use a SCMalloc allocated pointer to Packet instead.
This patch has been done using coccinelle (http://coccinelle.lip6.fr)
which is a semantic patching tool. This ensures that things like call
to SCFree() should have not been forget because the semantic patch
explicitly forces the call to SCFree(p) before each return. With this
patch all unittests are running fine with a small and a big default
packet size.
Stateful detection for app layer detection keywords, except uricontent. Stores it's partial results in the flow structure. Other modifications:
- Generalize transaction tracking, logging and inspection.
- Adapt http and dcerpc to use the new transaction handling.
- Stream engine now always notifies app layer of a stream eof.
This commit fixes bug #124.
The stream engine memory handling needed updating as it didn't scale. Changes:
- pools can now be initialized to size 0, meaning unlimited
- stream engine uses a memcap setting. Sessions, segments and aldata is part
of this, app layer state isn't.
- memory is accounted using a global int that is spinlocked.
- a counter for sessions that have not been picked up because of memcap was
added.
- all reassembly errors are converted to debug msgs.
The stream reassembly updated the wrong stream on received ACK packets. Instead
of the opposing stream it updated the stream in packet direction. This caused
issues in the app layer handling.
Updated the unittests as well.