In TCP, large gaps in the data could lead to an extremely poor utilization
of the streaming buffer memory. This was caused by the implementation using
a single continues memory allocation from the "stream offset" to the
current data. If a 100 byte segment was inserted for ISN + 20MiB, we would
allocate 20MiB, even if only 100 bytes were actually used.
This patch addresses the issue by implementing a list of memory regions.
The StreamingBuffer structure holds a static "main" region, which can be
extended in the form of a simple list of regions.
[ main region ] [ gap ] [ aux region ]
[ sbb ] [ sbb ]
On insert, find the correct region and see if the new data fits. If it
doesn't, see if we can expand the current region, or than we need to add
a new region. If expanding the current region means we overlap or get
too close to the next region, we merge them.
On sliding, we free any regions that slide out of window and consolidate
auxilary regions into main where needed.
Bug: #4580.
Tested on Fedora 37 with clang 15.
app-layer.c:1055:27: error: a function declaration without a prototype is deprecated in all versions of C [-Werror,-Wstrict-prototypes]
void AppLayerSetupCounters()
^
void
app-layer.c:1176:29: error: a function declaration without a prototype is deprecated in all versions of C [-Werror,-Wstrict-prototypes]
void AppLayerDeSetupCounters()
^
void
2 errors generated.
Add thread local cache to avoid locking overhead for ssns and segments.
A thread will return segments/ssns to a local cache first, and if that
is full, to a return queue where the actual return to the pool returns
a batch, to amortize locking overhead.
Adds segment and session pool/cache counters to see where how effective
the cache is.
Track packets that updated the app-layer, and for those run
the transaction housekeeping and output-tx logging loops.
Do the same of end of flow packets.
This skips needless iterations over the transaction stores.
This avoids long lasting inactive flows because in the most likely
case the RST did in fact end the connection. However Suricata may
still consider it to be "established".
Adds a framework for setting exception policies. These would be called
when the engine reaches some kind of exception condition, like hitting
a memcap or some traffic processing error.
The policy gives control over what should happen next: drop the packet,
drop the packet and flow, bypass, etc.
Implements the policy for:
stream: If stream session or reassembly memcaps are hit call the
memcap policy on the packet and flow.
flow: Apply policy when memcap is reached and no flow could be
freed up.
defrag: Apply policy when no tracker could be picked up.
app-layer: Apply ppolicy if a parser reaches an error state.
All options default to 'ignore', which means the default behavior
is unchanged.
Adds commandline options: add simulation options for exceptions. These
are only exposed if compiled with `--enable-debug`.
Ticket: #5214.
Ticket: #5215.
Ticket: #5216.
Ticket: #5218.
Ticket: #5194.
This patch optionally adds packet header to the TCP segment
and update the for each segment function by changing the
callback.
This patch is based on the work by Scott Jordan <scottfgjordan@gmail.com>
Move raw detection logic out of main StreamReassembleRawDo() so that
it can be reused for other parts of the engine.
The caller now has to specify a right edge of the data.
Suricata invokes the stream reassembly logic only for the current packet
direction if the packet contains a FIN flag. However, this does not
handle the case in which the packet ACKs data from the opposing direction.
This patch forces the invocation of the stream reassembly logic
on both direction when Suricata sees a FIN packet.
The idea of stream frames is that the applayer parsers can tag PDUs and
other arbitrary frames in the stream while parsing. These frames can then
be inspected from the rule language. This will allow rules that are more
precise and less costly.
The frames are stored per direction in the `AppLayerParserState` and will only
be initialized when actual frames are in use. The per direction storage has a
fixed size static portion and dynamic support for a larger number. This is done
for effeciency.
When the Stream Buffer slides, frames are updated as they use offsets relative
to the stream. A negative offset is used for frames that started before the
current window.
Frames have events to inspect/log parser errors that don't fit the TX model.
Frame id starts at 1. So implementations can keep track of frame ids where 0
is not set.
Frames affect TCP window sliding. The frames keep a "left edge" which
signifies how much data to keep for frames that are still in progress.
For size limit checks consider only available data at the stream start
and before any GAPS.
The old check would consider too much data if there were temporary gaps,
like when a data packet was in-window but (far) ahead of the expected
segment.