Improved accuracy, improved performance. Performance improvement
noticeable with http heavy traffic and ruleset.
A lot of other cosmetic changes carried out as well. Wrappers introduced
for a lot of app layer functions.
Failing dce unittests disabled. Will be reintroduced in the updated dce
engine.
Cross transaction matching taken care of. FPs emanating from these
matches have now disappeared. Double inspection of transactions taken
care of as well.
The memset() inside PACKET_INITIALIZE() is redundant in some cases and
it is cleaner to do as part of the memory allocation. This simplifies
changes for integrating Tilera mPIPE support because the size of memory
cleared in that case is different from SIZE_OF_PACKET.
For the cases where Packets are directly allocated and then call
PACKET_INITIALIZE() without memset() first, this patch adds memset() calls.
A further change would use GetPacketFromAlloc() directly.
In case of error, errno is set by sendmsg which is called by
nfnetlink and which is called by libnetfilter_queue. This patch
displays the string expression of errno if verdict has failed.
Normally, there is one verdict per packet, i.e., we receive a packet,
process it, and then tell the kernel what to do with that packet (eg.
DROP or ACCEPT).
recv(), packet id x
send verdict v, packet id x
recv(), packet id x+1
send verdict v, packet id x+1
[..]
recv(), packet id x+n
send verdict v, packet id x+n
An alternative is to process several packets from the queue, and then send
a batch-verdict.
recv(), packet id x
recv(), packet id x+1
[..]
recv(), packet id x+n
send batch verdict v, packet id x+n
A batch verdict affects all previous packets (packet_id <= x+n),
we thus only need to remember the last packet_id seen.
Caveats:
- can't modify payload
- verdict is applied to all packets
- nfmark (if set) will be set for all packets
- increases latency (packets remain queued by the kernel
until batch verdict is sent).
To solve this, we only defer verdict for up to 20 packets and
send pending batch-verdict immediately if:
- no packets are currently queue
- current packet should be dropped
- current packet has different nfmark
- payload of packet was modified
This patch adds a configurable batch verdict support for workers runmode.
The batch verdicts are turned off by default.
Problem is that batch verdicts only work with kernels >= 3.1, i.e.
using newer libnetfilter_queue with an old kernel means non-working
suricata. So the functionnality has to be disabled by default.
currently, the packet payload recv()d from the nfqueue netlink
socket is copied into a new packet buffer.
This is required because the recv-buffer space used is tied
to the current thread, but a packet may be handed off to other
threads, and the recv-buffer can be re-used while the packet
is handled by another thread.
However, in worker runmode, the packet will always be handled
by the current thread, and the recv-buffer will only be reused
after the entire packet processing stack is done with the packet.
Thus, in worker runmode, we can avoid the copy and assign
the packet data area directly.
By randomizing chunk size around the choosen value, it is possible
to escape some evasion technics that are using the fact they know
chunk size to split the attack at the correct place.
This patch activates randomization by default and set the random
interval to chunk size value +- 10%.
Until now, when processing the TCP 3 way handshake (3whs), retransmissions
of SYN/ACKs are silently accepted, unless they are different somehow. If
the SEQ or ACK values are different they are considered wrong and events
are set. The stream events rules will match on this.
In some cases, this is wrong. If the client missed the SYN/ACK, the server
may send a different one with a different SEQ. This commit deals with this.
As it is impossible to predict which one the client will accept, each is
added to a list. Then on receiving the final ACK from the 3whs, the list
is checked and the state is updated according to the queued SYN/ACK.
Bug #802
Flowvars are set from pcre, and lock the flow when being set. However
when HTTP buffers were inspected, flow was already locked: deadlock.
This patch introduces a post-match list in the detection engine thread
ctx, where store candidates are kept. Then a post-match function is used
to finalize the storing if the rule matches.
Solves the deadlock and brings the handling of flowvars more in line
with flowbits and flowints.
Previously we would have forced all users to use nocase with http_host
keywords(since the hostname buffer is lowercase).
We now error out on sigs that has nocase set with http_host set. Also if
the http_host pattern or http_host pcre has an uppercase character set, we
invalidate such sigs. Unittests also updated to reflect the above change.
DetectEngineThreadCtxInit and DetectEngineThreadCtxInitForLiveRuleSwap did
pretty much the same thing, except for a counters registration. As can be
predicted with code duplication like this, things got out of sync. To make
sure this doesn't happen again, I created a helper function that does the
heavy lifting in this function.
The different TCP related structures have all a flags field and its
value must match the type of structure. This patch adds a check
alerting on invalid value usage.
Ssn flag STREAMTCP_FLAG_ZERO_TIMESTAMP was used in stream only. Due to
it's value it did not conflict with a real stream flag. Renamed it to
STREAMTCP_STREAM_FLAG_ZERO_TIMESTAMP.