So far, request and response were paired with serial number fields in
the header. This is incorrect. According to
https://pubs.opengroup.org/onlinepubs/9629399/chap12.htm,
"Together, the activity UUID and the sequence number uniquely identify
a remote procedure call."
Hence, add activity uuid and sequence number to the transaction and pair
the request accordingly. Remove incorrect handling of this and fix
tests.
This parameter is NULL or the pointer to the previous state
for the previous protocol in the case of a protocol change,
for instance from HTTP1 to HTTP2
This way, the new protocol can use the old protocol context.
For instance, HTTP2 mimicks the HTTP1 request, to have a HTTP2
transaction with both request and response
DCERPC parser so far provided support for single transactions only.
Extend that to support multiple transactions.
In order for multiple transactions to work, there is always a
transaction identifier for any protocol in its header that lets a
response match the request. In DCERPC, for TCP, that param is call_id in
the header which is a 32 bit field. For UDP, however since it uses
different version of RPC (4.x), this is defined by serial number field
defined in the header. This field however is not contiguous and needs to
be assembled by the provided serial_low and serial_hi fields.
This parser rewrites the DCE/RPC protocol implementation of Suricata
in Rust. More tests have been added to improve the coverage and some
fixes have been made to the tests already written in C. Most of the
valid tests from C have been imported to Rust.
File anatomy
src/dcerpc.rs
This file contains the implementation of single transactions in DCE/RPC
over TCP. It takes care of REQUEST, RESPONSE, BIND and BINDACK business
logic before and after the data parsing. DCERPCState holds the state
corresponding to a particular transaction and handles all important
aspects. It also defines any common structures and constants required
for DCE/RPC parsing irrespective of the carrier protocol.
src/dcerpc_udp.rs
This file contains the implementation of single transactions in DCE/RPC
over UDP. It takes care of REQUEST and RESPONSE parsing. It borrows the
Request and Response structs from src/dcerpc.rs.
src/detect.rs
This file contains the implementation of dce_iface and opnum detect
keywords. Both the parsing and the matching is taken care of by
functions in this file. Tests have been rewritten with the test data
from C.
src/parser.rs
This file contains all the nom parsers written for DCERPCRequest,
DCERPCResponse, DCERPCBind, DCERPCBindAck, DCERPCHeader, DCERPCHdrUdp.
It also implements functions to assemble and convert UUIDs. All the
fields have their endianness defined unless its an 8bit field or an
unusable one, then it's little endian but it won't make any difference.
src/mod.rs
This file contains all the modules of dcerpc folder which should be
taken into account during compilation.
Function calls
This is a State-wise implementation of the protocol for single
transaction only i.e. a valid state object is required to parse any
record. Function calls start with the app layer parser in C which
detects the application layer protocol to be DCE/RPC and calls the
appropriate functions in C which in turn make a call to these functions
in Rust using FFI. All the necessary information is passed from C to the
parsers and handlers in Rust.
Implementation
When a batch of input comes in, there is an analysis of whether the
input header and the direction is appropriate. Next check is about the
size of fragment. If it is as defined by the header, process goes
through else the data is buffered and more data is awaited. After this,
type of record as indicated by the header is checked. A call to the
appropriate handler is made. After the handling, State is updated with
the latest information about whatever record came in.
AppLayerResult::ok() is returned in case all went well else
AppLayerResult::err() is returned indicating something went wrong.