stream: improve FIN next_seq handling

Update next_seq to SEQ + payload_len + 1, so retransmission checks
work better.

Bug: #5877.
pull/8562/head
Victor Julien 2 years ago
parent 20df715e64
commit 80a012a787

@ -983,7 +983,7 @@ static int StreamTcpPacketStateNone(
/* set the sequence numbers and window */
ssn->client.isn = TCP_GET_SEQ(p) - 1;
STREAMTCP_SET_RA_BASE_SEQ(&ssn->client, ssn->client.isn);
ssn->client.next_seq = TCP_GET_SEQ(p) + p->payload_len;
ssn->client.next_seq = TCP_GET_SEQ(p) + p->payload_len + 1;
ssn->client.window = TCP_GET_WINDOW(p) << ssn->client.wscale;
ssn->client.last_ack = TCP_GET_SEQ(p);
ssn->client.next_win = ssn->client.last_ack + ssn->client.window;
@ -3216,7 +3216,7 @@ static int StreamTcpHandleFin(ThreadVars *tv, StreamTcpThread *stt, TcpSession *
SCLogDebug("ssn %p: state changed to TCP_FIN_WAIT1", ssn);
if (SEQ_EQ(TCP_GET_SEQ(p), ssn->server.next_seq))
ssn->server.next_seq = TCP_GET_SEQ(p) + p->payload_len;
ssn->server.next_seq = TCP_GET_SEQ(p) + p->payload_len + 1;
SCLogDebug("ssn %p: ssn->server.next_seq %" PRIu32 "", ssn,
ssn->server.next_seq);
@ -3311,9 +3311,8 @@ static int StreamTcpPacketStateFinWait1(
SCLogDebug("ssn %p: packet is retransmission", ssn);
retransmission = 1;
} else if (SEQ_LT(TCP_GET_SEQ(p), ssn->client.next_seq) ||
SEQ_GT(TCP_GET_SEQ(p), (ssn->client.last_ack + ssn->client.window)))
{
} else if (SEQ_LT(TCP_GET_SEQ(p), ssn->client.next_seq - 1) ||
SEQ_GT(TCP_GET_SEQ(p), (ssn->client.last_ack + ssn->client.window))) {
SCLogDebug("ssn %p: -> SEQ mismatch, packet SEQ %" PRIu32 ""
" != %" PRIu32 " from stream", ssn,
TCP_GET_SEQ(p), ssn->client.next_seq);
@ -3340,11 +3339,11 @@ static int StreamTcpPacketStateFinWait1(
/* Update the next_seq, in case if we have missed the client
packet and server has already received and acked it */
if (SEQ_LT(ssn->server.next_seq, TCP_GET_ACK(p)))
if (SEQ_LT(ssn->server.next_seq - 1, TCP_GET_ACK(p)))
ssn->server.next_seq = TCP_GET_ACK(p);
if (SEQ_EQ(ssn->client.next_seq, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->client, (ssn->client.next_seq + p->payload_len));
StreamTcpUpdateNextSeq(ssn, &ssn->client, (TCP_GET_SEQ(p) + p->payload_len));
}
StreamTcpUpdateLastAck(ssn, &ssn->server, TCP_GET_ACK(p));
@ -3363,12 +3362,12 @@ static int StreamTcpPacketStateFinWait1(
if (StreamTcpPacketIsRetransmission(&ssn->server, p)) {
SCLogDebug("ssn %p: packet is retransmission", ssn);
retransmission = 1;
} else if (SEQ_EQ(ssn->server.next_seq, TCP_GET_SEQ(p)) &&
} else if (SEQ_EQ(ssn->server.next_seq - 1, TCP_GET_SEQ(p)) &&
SEQ_EQ(ssn->client.last_ack, TCP_GET_ACK(p))) {
SCLogDebug("ssn %p: packet is retransmission", ssn);
retransmission = 1;
} else if (SEQ_LT(TCP_GET_SEQ(p), ssn->server.next_seq) ||
} else if (SEQ_LT(TCP_GET_SEQ(p), ssn->server.next_seq - 1) ||
SEQ_GT(TCP_GET_SEQ(p), (ssn->server.last_ack + ssn->server.window))) {
SCLogDebug("ssn %p: -> SEQ mismatch, packet SEQ %" PRIu32 ""
" != %" PRIu32 " from stream", ssn,
@ -3383,24 +3382,26 @@ static int StreamTcpPacketStateFinWait1(
return -1;
}
if (ssn->flags & STREAMTCP_FLAG_TIMESTAMP) {
StreamTcpHandleTimestamp(ssn, p);
}
if (!retransmission) {
StreamTcpPacketSetState(p, ssn, TCP_TIME_WAIT);
SCLogDebug("ssn %p: state changed to TCP_TIME_WAIT", ssn);
ssn->client.window = TCP_GET_WINDOW(p) << ssn->client.wscale;
}
if (ssn->flags & STREAMTCP_FLAG_TIMESTAMP) {
StreamTcpHandleTimestamp(ssn, p);
}
/* Update the next_seq, in case if we have missed the client
packet and server has already received and acked it */
if (SEQ_LT(ssn->client.next_seq - 1, TCP_GET_ACK(p)))
ssn->client.next_seq = TCP_GET_ACK(p);
/* Update the next_seq, in case if we have missed the client
packet and server has already received and acked it */
if (SEQ_LT(ssn->client.next_seq, TCP_GET_ACK(p)))
ssn->client.next_seq = TCP_GET_ACK(p);
if (SEQ_EQ(ssn->server.next_seq - 1, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->server, (TCP_GET_SEQ(p) + p->payload_len));
}
if (SEQ_EQ(ssn->server.next_seq, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->server, (ssn->server.next_seq + p->payload_len));
StreamTcpUpdateLastAck(ssn, &ssn->client, TCP_GET_ACK(p));
}
StreamTcpReassembleHandleSegment(tv, stt->ra_ctx, ssn, &ssn->server, p);
@ -3426,9 +3427,8 @@ static int StreamTcpPacketStateFinWait1(
SCLogDebug("ssn %p: packet is retransmission", ssn);
retransmission = 1;
} else if (SEQ_LT(TCP_GET_SEQ(p), ssn->client.next_seq) ||
SEQ_GT(TCP_GET_SEQ(p), (ssn->client.last_ack + ssn->client.window)))
{
} else if (SEQ_LT(TCP_GET_SEQ(p), ssn->client.next_seq - 1) ||
SEQ_GT(TCP_GET_SEQ(p), (ssn->client.last_ack + ssn->client.window))) {
SCLogDebug("ssn %p: -> SEQ mismatch, packet SEQ %" PRIu32 ""
" != %" PRIu32 " from stream", ssn,
TCP_GET_SEQ(p), ssn->client.next_seq);
@ -3455,11 +3455,11 @@ static int StreamTcpPacketStateFinWait1(
/* Update the next_seq, in case if we have missed the client
packet and server has already received and acked it */
if (SEQ_LT(ssn->server.next_seq, TCP_GET_ACK(p)))
if (SEQ_LT(ssn->server.next_seq - 1, TCP_GET_ACK(p)))
ssn->server.next_seq = TCP_GET_ACK(p);
if (SEQ_EQ(ssn->client.next_seq, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->client, (ssn->client.next_seq + p->payload_len));
if (SEQ_EQ(ssn->client.next_seq - 1, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->client, (TCP_GET_SEQ(p) + p->payload_len));
}
if (p->tcph->th_flags & TH_ACK)
@ -3481,9 +3481,8 @@ static int StreamTcpPacketStateFinWait1(
SCLogDebug("ssn %p: packet is retransmission", ssn);
retransmission = 1;
} else if (SEQ_LT(TCP_GET_SEQ(p), ssn->server.next_seq) ||
SEQ_GT(TCP_GET_SEQ(p), (ssn->server.last_ack + ssn->server.window)))
{
} else if (SEQ_LT(TCP_GET_SEQ(p), ssn->server.next_seq - 1) ||
SEQ_GT(TCP_GET_SEQ(p), (ssn->server.last_ack + ssn->server.window))) {
SCLogDebug("ssn %p: -> SEQ mismatch, packet SEQ %" PRIu32 ""
" != %" PRIu32 " from stream", ssn,
TCP_GET_SEQ(p), ssn->server.next_seq);
@ -3510,11 +3509,11 @@ static int StreamTcpPacketStateFinWait1(
/* Update the next_seq, in case if we have missed the client
packet and server has already received and acked it */
if (SEQ_LT(ssn->client.next_seq, TCP_GET_ACK(p)))
if (SEQ_LT(ssn->client.next_seq - 1, TCP_GET_ACK(p)))
ssn->client.next_seq = TCP_GET_ACK(p);
if (SEQ_EQ(ssn->server.next_seq, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->server, (ssn->server.next_seq + p->payload_len));
if (SEQ_EQ(ssn->server.next_seq - 1, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->server, (TCP_GET_SEQ(p) + p->payload_len));
}
if (p->tcph->th_flags & TH_ACK)
@ -3557,11 +3556,8 @@ static int StreamTcpPacketStateFinWait1(
if (SEQ_LT(TCP_GET_ACK(p), ssn->server.next_seq)) {
SCLogDebug("ssn %p: ACK's older segment as %u < %u", ssn, TCP_GET_ACK(p),
ssn->server.next_seq);
retransmission = 1;
}
if (!retransmission) {
if (SEQ_EQ(TCP_GET_ACK(p), ssn->server.next_seq + 1)) {
} else if (!retransmission) {
if (SEQ_EQ(TCP_GET_ACK(p), ssn->server.next_seq)) {
if (SEQ_LEQ(TCP_GET_SEQ(p) + p->payload_len, ssn->client.next_win) ||
(ssn->flags & (STREAMTCP_FLAG_MIDSTREAM | STREAMTCP_FLAG_ASYNC))) {
SCLogDebug("ssn %p: seq %" PRIu32 " in window, ssn->client.next_win "
@ -3592,11 +3588,11 @@ static int StreamTcpPacketStateFinWait1(
/* Update the next_seq, in case if we have missed the client
packet and server has already received and acked it */
if (SEQ_LT(ssn->server.next_seq, TCP_GET_ACK(p)))
if (SEQ_LT(ssn->server.next_seq - 1, TCP_GET_ACK(p)))
ssn->server.next_seq = TCP_GET_ACK(p);
if (SEQ_EQ(ssn->client.next_seq, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->client, (ssn->client.next_seq + p->payload_len));
StreamTcpUpdateNextSeq(ssn, &ssn->client, (TCP_GET_SEQ(p) + p->payload_len));
}
StreamTcpUpdateLastAck(ssn, &ssn->server, TCP_GET_ACK(p));
@ -3638,7 +3634,7 @@ static int StreamTcpPacketStateFinWait1(
SCLogDebug("ssn %p: seq %"PRIu32" in window, ssn->server.next_win "
"%" PRIu32 "", ssn, TCP_GET_SEQ(p), ssn->server.next_win);
if (TCP_GET_SEQ(p) == ssn->server.next_seq) {
if (TCP_GET_SEQ(p) == ssn->server.next_seq - 1) {
StreamTcpPacketSetState(p, ssn, TCP_FIN_WAIT2);
SCLogDebug("ssn %p: state changed to TCP_FIN_WAIT2", ssn);
}
@ -3659,11 +3655,11 @@ static int StreamTcpPacketStateFinWait1(
/* Update the next_seq, in case if we have missed the client
packet and server has already received and acked it */
if (SEQ_LT(ssn->client.next_seq, TCP_GET_ACK(p)))
if (SEQ_LT(ssn->client.next_seq - 1, TCP_GET_ACK(p)))
ssn->client.next_seq = TCP_GET_ACK(p);
if (SEQ_EQ(ssn->server.next_seq, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->server, (ssn->server.next_seq + p->payload_len));
if (SEQ_EQ(ssn->server.next_seq - 1, TCP_GET_SEQ(p))) {
StreamTcpUpdateNextSeq(ssn, &ssn->server, (TCP_GET_SEQ(p) + p->payload_len));
}
StreamTcpUpdateLastAck(ssn, &ssn->client, TCP_GET_ACK(p));
@ -4673,7 +4669,8 @@ static int StreamTcpPacketStateTimeWait(
if (StreamTcpPacketIsRetransmission(&ssn->server, p)) {
SCLogDebug("ssn %p: packet is retransmission", ssn);
retransmission = 1;
} else if (TCP_GET_SEQ(p) != ssn->server.next_seq && TCP_GET_SEQ(p) != ssn->server.next_seq+1) {
} else if (TCP_GET_SEQ(p) != ssn->server.next_seq - 1 &&
TCP_GET_SEQ(p) != ssn->server.next_seq) {
if (p->payload_len > 0 && TCP_GET_SEQ(p) == ssn->server.last_ack) {
SCLogDebug("ssn %p: -> retransmission", ssn);
SCReturnInt(0);

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