detect/integers: add support for negated strings when enum is used

function detect_parse_uint_enum can parse strings like !bind_request

Ticket: #7513
pull/12562/head
Alice Akaki 6 months ago committed by Victor Julien
parent ef044b208c
commit 73455179d7

@ -55,7 +55,7 @@ Enumerations
Some integers on the wire represent an enumeration, that is, some values
have a string/meaning associated to it.
Rules can be written using one of these strings to check for equality.
Rules can be written using one of these strings to check for equality or inequality.
This is meant to make rules more human-readable and equivalent for matching.
Examples::
@ -63,6 +63,9 @@ Examples::
websocket.opcode:text;
websocket.opcode:1; # behaves the same
websocket.opcode:!ping;
websocket.opcode:!9; # behaves the same
Bitmasks
--------

@ -19,7 +19,7 @@ use nom7::branch::alt;
use nom7::bytes::complete::{is_a, tag, tag_no_case, take_while};
use nom7::character::complete::{char, digit1, hex_digit1};
use nom7::combinator::{all_consuming, map_opt, opt, value, verify};
use nom7::error::{make_error, ErrorKind};
use nom7::error::{make_error, Error, ErrorKind};
use nom7::Err;
use nom7::IResult;
@ -58,15 +58,25 @@ pub struct DetectUintData<T> {
/// And if this fails, will resort to using the enumeration strings.
///
/// Returns Some DetectUintData on success, None on failure
pub fn detect_parse_uint_enum<T1: DetectIntType, T2: EnumString<T1>>(s: &str) -> Option<DetectUintData<T1>> {
pub fn detect_parse_uint_enum<T1: DetectIntType, T2: EnumString<T1>>(
s: &str,
) -> Option<DetectUintData<T1>> {
if let Ok((_, ctx)) = detect_parse_uint::<T1>(s) {
return Some(ctx);
}
// we need to precise the Error type, we get error[E0283]: type annotations needed
let (s, neg) = opt(char::<_, Error<_>>('!'))(s).ok()?;
let mode = if neg.is_some() {
DetectUintMode::DetectUintModeNe
} else {
DetectUintMode::DetectUintModeEqual
};
if let Some(enum_val) = T2::from_str(s) {
let ctx = DetectUintData::<T1> {
arg1: enum_val.into_u(),
arg2: T1::min_value(),
mode: DetectUintMode::DetectUintModeEqual,
mode,
};
return Some(ctx);
}

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