detect-state: cleanups and comments

pull/1391/head
Victor Julien 12 years ago
parent 304c711a27
commit 4e177bc9d6

@ -755,16 +755,9 @@ static int DoInspectFlowRule(ThreadVars *tv,
DeStateStoreFlowRule *item, const uint8_t dir_state_flags, DeStateStoreFlowRule *item, const uint8_t dir_state_flags,
Packet *p, Flow *f, AppProto alproto, uint8_t flags) Packet *p, Flow *f, AppProto alproto, uint8_t flags)
{ {
if (item->flags & DE_STATE_FLAG_FULL_INSPECT) { /* flag rules that are either full inspected or unable to match
if (item->flags & DE_STATE_FLAG_FULL_INSPECT) { * in the de_state_sig_array so that prefilter filters them out */
det_ctx->de_state_sig_array[item->sid] = DE_STATE_MATCH_NO_NEW_STATE; if (item->flags & (DE_STATE_FLAG_FULL_INSPECT|DE_STATE_FLAG_SIG_CANT_MATCH)) {
return 0;
}
}
/* check if a sig in state 'cant match' needs to be reconsidered
* as the result of a new file in the existing tx */
if (item->flags & DE_STATE_FLAG_SIG_CANT_MATCH) {
det_ctx->de_state_sig_array[item->sid] = DE_STATE_MATCH_NO_NEW_STATE; det_ctx->de_state_sig_array[item->sid] = DE_STATE_MATCH_NO_NEW_STATE;
return 0; return 0;
} }
@ -820,10 +813,12 @@ static int DoInspectFlowRule(ThreadVars *tv,
alert = 1; alert = 1;
inspect_flags |= DE_STATE_FLAG_FULL_INSPECT; inspect_flags |= DE_STATE_FLAG_FULL_INSPECT;
} }
/* prevent the rule loop from reinspecting this rule */
det_ctx->de_state_sig_array[item->sid] = DE_STATE_MATCH_NO_NEW_STATE; det_ctx->de_state_sig_array[item->sid] = DE_STATE_MATCH_NO_NEW_STATE;
} }
RULE_PROFILING_END(det_ctx, s, (alert == 1), p); RULE_PROFILING_END(det_ctx, s, (alert == 1), p);
/* store the progress in the state */
item->flags |= inspect_flags; item->flags |= inspect_flags;
item->nm = sm; item->nm = sm;
@ -854,6 +849,7 @@ void DeStateDetectContinueDetection(ThreadVars *tv, DetectEngineCtx *de_ctx,
SigIntId state_cnt = 0; SigIntId state_cnt = 0;
uint64_t inspect_tx_id = 0; uint64_t inspect_tx_id = 0;
uint64_t total_txs = 0; uint64_t total_txs = 0;
uint8_t direction = (flags & STREAM_TOSERVER) ? 0 : 1;
FLOWLOCK_WRLOCK(f); FLOWLOCK_WRLOCK(f);
@ -887,7 +883,7 @@ void DeStateDetectContinueDetection(ThreadVars *tv, DetectEngineCtx *de_ctx,
SCLogDebug("NO STATE tx %"PRIu64" (%"PRIu64")", inspect_tx_id, total_txs); SCLogDebug("NO STATE tx %"PRIu64" (%"PRIu64")", inspect_tx_id, total_txs);
continue; continue;
} }
DetectEngineStateDirection *tx_dir_state = &tx_de_state->dir_state[flags & STREAM_TOSERVER ? 0 : 1]; DetectEngineStateDirection *tx_dir_state = &tx_de_state->dir_state[direction];
DeStateStore *tx_store = tx_dir_state->head; DeStateStore *tx_store = tx_dir_state->head;
/* see if we need to consider the next tx in our decision to add /* see if we need to consider the next tx in our decision to add
@ -923,6 +919,8 @@ void DeStateDetectContinueDetection(ThreadVars *tv, DetectEngineCtx *de_ctx,
} }
} }
} }
/* if the current tx is in progress, we won't advance to any newer
* tx' just yet. */
if (inspect_tx_inprogress) { if (inspect_tx_inprogress) {
SCLogDebug("break out"); SCLogDebug("break out");
break; break;
@ -932,7 +930,7 @@ void DeStateDetectContinueDetection(ThreadVars *tv, DetectEngineCtx *de_ctx,
/* continue on flow based state rules (AMATCH) */ /* continue on flow based state rules (AMATCH) */
if (f->de_state != NULL) { if (f->de_state != NULL) {
DetectEngineStateDirectionFlow *dir_state = &f->de_state->dir_state[flags & STREAM_TOSERVER ? 0 : 1]; DetectEngineStateDirectionFlow *dir_state = &f->de_state->dir_state[direction];
DeStateStoreFlowRules *store = dir_state->head; DeStateStoreFlowRules *store = dir_state->head;
/* Loop through stored 'items' (stateful rules) and inspect them */ /* Loop through stored 'items' (stateful rules) and inspect them */
for (; store != NULL; store = store->next) { for (; store != NULL; store = store->next) {

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