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/* Copyright (C) 2014 Open Information Security Foundation
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*
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* You can copy, redistribute or modify this Program under the terms of
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* the GNU General Public License version 2 as published by the Free
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* Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* version 2 along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA.
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*/
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/**
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* \file
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*
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* \author Victor Julien <victor@inliniac.net>
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*
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* Common function for Lua
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*/
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#include "suricata-common.h"
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#include "debug.h"
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#include "detect.h"
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#include "pkt-var.h"
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#include "conf.h"
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#include "threads.h"
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#include "threadvars.h"
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#include "tm-threads.h"
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#include "util-print.h"
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#include "util-unittest.h"
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#include "util-debug.h"
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#include "output.h"
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#include "app-layer-htp.h"
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#include "app-layer.h"
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#include "app-layer-parser.h"
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#include "util-privs.h"
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#include "util-buffer.h"
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#include "util-proto-name.h"
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#include "util-logopenfile.h"
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#include "util-time.h"
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#ifdef HAVE_LUA
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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/* key for tx pointer */
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const char lua_ext_key_tx[] = "suricata:lua:tx:ptr";
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/* key for p (packet) pointer */
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const char lua_ext_key_p[] = "suricata:lua:pkt:ptr";
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/* key for f (flow) pointer */
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const char lua_ext_key_flow[] = "suricata:lua:flow:ptr";
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/* key for flow lock hint bool */
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const char lua_ext_key_flow_lock_hint[] = "suricata:lua:flow:lock_hint";
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/** \brief get packet pointer from the lua state */
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Packet *LuaStateGetPacket(lua_State *luastate)
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{
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lua_pushlightuserdata(luastate, (void *)&lua_ext_key_p);
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lua_gettable(luastate, LUA_REGISTRYINDEX);
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void *p = lua_touserdata(luastate, -1);
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return (Packet *)p;
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}
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void LuaStateSetPacket(lua_State *luastate, Packet *p)
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{
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lua_pushlightuserdata(luastate, (void *)&lua_ext_key_p);
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lua_pushlightuserdata(luastate, (void *)p);
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lua_settable(luastate, LUA_REGISTRYINDEX);
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}
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/** \brief get tx pointer from the lua state */
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void *LuaStateGetTX(lua_State *luastate)
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{
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lua_pushlightuserdata(luastate, (void *)&lua_ext_key_tx);
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lua_gettable(luastate, LUA_REGISTRYINDEX);
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void *tx = lua_touserdata(luastate, -1);
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return tx;
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}
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void LuaStateSetTX(lua_State *luastate, void *txptr)
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{
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lua_pushlightuserdata(luastate, (void *)&lua_ext_key_tx);
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lua_pushlightuserdata(luastate, (void *)txptr);
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lua_settable(luastate, LUA_REGISTRYINDEX);
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}
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Flow *LuaStateGetFlow(lua_State *luastate, int *lock_hint)
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{
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Flow *f = NULL;
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int need_flow_lock = 0;
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lua_pushlightuserdata(luastate, (void *)&lua_ext_key_flow);
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lua_gettable(luastate, LUA_REGISTRYINDEX);
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f = lua_touserdata(luastate, -1);
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/* need flow lock hint */
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lua_pushlightuserdata(luastate, (void *)&lua_ext_key_flow_lock_hint);
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lua_gettable(luastate, LUA_REGISTRYINDEX);
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need_flow_lock = lua_toboolean(luastate, -1);
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*lock_hint = need_flow_lock;
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return f;
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}
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void LuaStateSetFlow(lua_State *luastate, Flow *f, int need_flow_lock)
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{
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/* flow */
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lua_pushlightuserdata(luastate, (void *)&lua_ext_key_flow);
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lua_pushlightuserdata(luastate, (void *)f);
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lua_settable(luastate, LUA_REGISTRYINDEX);
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/* flow lock status hint */
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lua_pushlightuserdata(luastate, (void *)&lua_ext_key_flow_lock_hint);
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lua_pushboolean(luastate, need_flow_lock);
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lua_settable(luastate, LUA_REGISTRYINDEX);
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}
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/** \brief dump stack from lua state to screen */
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void LuaPrintStack(lua_State *state) {
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int size = lua_gettop(state);
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int i;
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for (i = 1; i <= size; i++) {
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int type = lua_type(state, i);
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printf("Stack size=%d, level=%d, type=%d, ", size, i, type);
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switch (type) {
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case LUA_TFUNCTION:
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printf("function %s", lua_tostring(state, i) ? "true" : "false");
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break;
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case LUA_TBOOLEAN:
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printf("bool %s", lua_toboolean(state, i) ? "true" : "false");
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break;
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case LUA_TNUMBER:
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printf("number %g", lua_tonumber(state, i));
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break;
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case LUA_TSTRING:
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printf("string `%s'", lua_tostring(state, i));
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break;
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case LUA_TTABLE:
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printf("table `%s'", lua_tostring(state, i));
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break;
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default:
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printf("other %s", lua_typename(state, type));
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break;
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}
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printf("\n");
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}
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}
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#endif /* HAVE_LUA */
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