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/* Copyright (c) 2008 by Victor Julien <victor@inliniac.net> */
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#ifndef __UTIL_POOL_H__
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#define __UTIL_POOL_H__
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/* pool bucket structure */
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typedef struct PoolBucket_ {
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void *data;
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struct PoolBucket_ *next;
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} PoolBucket;
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/* pool structure */
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typedef struct Pool_ {
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uint32_t max_buckets;
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uint32_t allocated;
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PoolBucket *alloc_list;
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uint32_t alloc_list_size;
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PoolBucket *empty_list;
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uint32_t empty_list_size;
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void *(*Alloc)(void *);
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void *AllocData;
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void (*Free)(void *);
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uint32_t outstanding;
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uint32_t max_outstanding;
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} Pool;
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/* prototypes */
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Pool* PoolInit(uint32_t, uint32_t, void *(*Alloc)(void *), void *, void (*Free)(void *));
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void PoolFree(Pool *);
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void PoolPrint(Pool *);
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void PoolPrintSaturation(Pool *p);
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void *PoolGet(Pool *);
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void PoolReturn(Pool *, void *);
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void PoolRegisterTests(void);
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#endif /* __UTIL_POOL_H__ */
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