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98 lines
2.9 KiB
C
98 lines
2.9 KiB
C
2 years ago
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/* Copyright (C) 2014-2023 Open Information Security Foundation
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*
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* You can copy, redistribute or modify this Program under the terms of
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* the GNU General Public License version 2 as published by the Free
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* Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* version 2 along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA.
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*/
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/**
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* \file
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*
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* \author Jo Johnson <pyrojoe314@gmail.com>
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*/
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#ifndef __UTIL_LUA_SANDBOX_H__
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#define __UTIL_LUA_SANDBOX_H__
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#ifndef HAVE_LUA
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/* If we don't have Lua, create a typedef for sb_lua_State so the
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* exported Lua functions don't fail the build. */
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typedef void sb_lua_state;
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#else
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#include <stdlib.h>
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#include "lua.h"
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#if !defined(SANDBOX_ALLOC_CTX)
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#define SANDBOX_CTX "SANDBOX_CTX"
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#endif
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/*
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* Lua sandbox usage: The only needed changes to use the sandboxed lua state are
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* to replace calls to lua_newstate and lua_close with sb_newstate and sb_close
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* Additionally, sb_loadrestricted can be used to load a restricted set of packages
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* that prevent side effecting outside of the lua runtime
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*/
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/*
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* Struct to store a lua_state and the additional metadata required to sandbox it
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*/
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typedef struct sb_lua_state {
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lua_State *L;
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// Allocation limits
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uint64_t alloc_bytes;
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uint64_t alloc_limit;
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// Execution Limits
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uint64_t instruction_count;
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uint64_t instruction_limit;
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uint64_t hook_instruction_count;
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} sb_lua_state;
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enum sb_level { NONE, EXTERNAL_RESTRICTED, PERFORMANCE_RESTRICTED };
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/*
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* Replaces luaL_newstate. Sets an upper bound for allocations and bytecode
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* instructions for the lua runtime on this state.
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*
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* alloclimit - maximium number of bytes lua can allocate before receiving out of memory.
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* A value of zero will not limit allocations
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* instructionlimit - maximum number of lua bytecode instructions before an error is thrown
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* A value of zero will not limit the number of instructions
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*/
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lua_State *sb_newstate(uint64_t alloclimit, uint64_t instructionlimit);
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/*
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* Replaces lua_close. Handles freeing the sb_lua_state
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*/
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void sb_close(lua_State *sb);
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/*
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* Resets the instruction counter for the sandbox to 0
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*/
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void sb_resetinstructioncounter(lua_State *sb);
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/*
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* Sets the maximum number of lua instructions before erroring out
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*/
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void sb_setinstructionlimit(lua_State *L, uint64_t instruction_limit);
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/*
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* Replaces luaL_openlibs. Only opens allowed paackages for the sandbox and
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* masks out dangerous functions from the base.
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*/
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LUALIB_API void sb_loadrestricted(lua_State *L);
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#endif /* HAVE_LUA */
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#endif /* __UTIL_LUA_SANDBOX_H__ */
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