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suricata/src/detect-ftpbounce.c

236 lines
7.1 KiB
C

/* Copyright (C) 2007-2010 Open Information Security Foundation
*
* You can copy, redistribute or modify this Program under the terms of
* the GNU General Public License version 2 as published by the Free
* Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* version 2 along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA.
*/
/**
* \file
*
* \author Pablo Rincon <pablo.rincon.crespo@gmail.com>
*
* ftpbounce keyword, part of the detection engine.
*/
#include "suricata-common.h"
#include "decode.h"
#include "detect.h"
#include "detect-parse.h"
#include "detect-engine.h"
#include "detect-engine-mpm.h"
#include "detect-engine-state.h"
#include "detect-content.h"
#include "detect-engine-build.h"
#include "app-layer.h"
App layer API rewritten. The main files in question are: app-layer.[ch], app-layer-detect-proto.[ch] and app-layer-parser.[ch]. Things addressed in this commit: - Brings out a proper separation between protocol detection phase and the parser phase. - The dns app layer now is registered such that we don't use "dnstcp" and "dnsudp" in the rules. A user who previously wrote a rule like this - "alert dnstcp....." or "alert dnsudp....." would now have to use, alert dns (ipproto:tcp;) or alert udp (app-layer-protocol:dns;) or alert ip (ipproto:udp; app-layer-protocol:dns;) The same rules extend to other another such protocol, dcerpc. - The app layer parser api now takes in the ipproto while registering callbacks. - The app inspection/detection engine also takes an ipproto. - All app layer parser functions now take direction as STREAM_TOSERVER or STREAM_TOCLIENT, as opposed to 0 or 1, which was taken by some of the functions. - FlowInitialize() and FlowRecycle() now resets proto to 0. This is needed by unittests, which would try to clean the flow, and that would call the api, AppLayerParserCleanupParserState(), which would try to clean the app state, but the app layer now needs an ipproto to figure out which api to internally call to clean the state, and if the ipproto is 0, it would return without trying to clean the state. - A lot of unittests are now updated where if they are using a flow and they need to use the app layer, we would set a flow ipproto. - The "app-layer" section in the yaml conf has also been updated as well.
13 years ago
#include "app-layer-parser.h"
#include "app-layer-ftp.h"
#include "util-unittest.h"
#include "util-unittest-helper.h"
#include "util-debug.h"
#include "flow.h"
#include "flow-var.h"
#include "flow-util.h"
#include "threads.h"
#include "detect-ftpbounce.h"
#include "stream-tcp.h"
#include "util-byte.h"
static int DetectFtpbounceALMatch(DetectEngineThreadCtx *,
Flow *, uint8_t, void *, void *,
const Signature *, const SigMatchCtx *);
static int DetectFtpbounceSetup(DetectEngineCtx *, Signature *, const char *);
static int g_ftp_request_list_id = 0;
/**
* \brief Registration function for ftpbounce: keyword
* \todo add support for no_stream and stream_only
*/
void DetectFtpbounceRegister(void)
{
sigmatch_table[DETECT_FTPBOUNCE].name = "ftpbounce";
sigmatch_table[DETECT_FTPBOUNCE].desc = "detect FTP bounce attacks";
sigmatch_table[DETECT_FTPBOUNCE].Setup = DetectFtpbounceSetup;
sigmatch_table[DETECT_FTPBOUNCE].AppLayerTxMatch = DetectFtpbounceALMatch;
sigmatch_table[DETECT_FTPBOUNCE].url = "/rules/ftp-keywords.html#ftpbounce";
sigmatch_table[DETECT_FTPBOUNCE].flags = SIGMATCH_NOOPT;
g_ftp_request_list_id = DetectBufferTypeRegister("ftp_request");
DetectAppLayerInspectEngineRegister2(
"ftp_request", ALPROTO_FTP, SIG_FLAG_TOSERVER, 0, DetectEngineInspectGenericList, NULL);
}
/**
* \brief This function is used to match ftpbounce attacks
*
* \param payload Payload of the PORT command
* \param payload_len Length of the payload
* \param ip_orig IP source to check the ftpbounce condition
* \param offset offset to the arguments of the PORT command
*
* \retval 1 if ftpbounce detected, 0 if not
*/
static int DetectFtpbounceMatchArgs(
uint8_t *payload, uint32_t payload_len, uint32_t ip_orig, uint32_t offset)
{
SCEnter();
SCLogDebug("Checking ftpbounce condition");
char *c = NULL;
uint32_t i = 0;
int octet = 0;
int octet_ascii_len = 0;
int noctet = 0;
uint32_t ip = 0;
/* PrintRawDataFp(stdout, payload, payload_len); */
if (payload_len < 7) {
4 years ago
/* we need at least a different ip address
* in the format 1,2,3,4,x,y where x,y is the port
* in two byte representation so let's look at
* least for the IP octets in comma separated */
return 0;
}
if (offset + 7 >= payload_len)
return 0;
c =(char*) payload;
if (c == NULL) {
SCLogDebug("No payload to check");
return 0;
}
i = offset;
/* Search for the first IP octect(Skips "PORT ") */
while (i < payload_len && !isdigit((unsigned char)c[i])) i++;
for (;i < payload_len && octet_ascii_len < 4 ;i++) {
if (isdigit((unsigned char)c[i])) {
octet =(c[i] - '0') + octet * 10;
octet_ascii_len++;
} else {
if (octet > 256) {
SCLogDebug("Octet not in ip format");
return 0;
}
if (isspace((unsigned char)c[i]))
while (i < payload_len && isspace((unsigned char)c[i]) ) i++;
if (i < payload_len && c[i] == ',') { /* we have an octet */
noctet++;
octet_ascii_len = 0;
ip =(ip << 8) + octet;
octet = 0;
} else {
SCLogDebug("Unrecognized character '%c'", c[i]);
return 0;
}
if (noctet == 4) {
/* Different IP than src, ftp bounce scan */
ip = SCByteSwap32(ip);
if (ip != ip_orig) {
SCLogDebug("Different ip, so Matched ip:%d <-> ip_orig:%d",
ip, ip_orig);
return 1;
}
SCLogDebug("Same ip, so no match here");
return 0;
}
}
}
SCLogDebug("No match");
return 0;
}
/**
* \brief This function is used to check matches from the FTP App Layer Parser
*
* \param t pointer to thread vars
* \param det_ctx pointer to the pattern matcher thread
* \param p pointer to the current packet
* \param m pointer to the sigmatch but we don't use it since ftpbounce
* has no options
* \retval 0 no match
* \retval 1 match
*/
static int DetectFtpbounceALMatch(DetectEngineThreadCtx *det_ctx,
Flow *f, uint8_t flags,
void *state, void *txv,
const Signature *s, const SigMatchCtx *m)
{
SCEnter();
FtpState *ftp_state = (FtpState *)state;
if (ftp_state == NULL) {
SCLogDebug("no ftp state, no match");
SCReturnInt(0);
}
int ret = 0;
if (ftp_state->command == FTP_COMMAND_PORT) {
ret = DetectFtpbounceMatchArgs(ftp_state->port_line,
ftp_state->port_line_len, f->src.address.address_un_data32[0],
ftp_state->arg_offset);
}
SCReturnInt(ret);
}
/**
* \brief this function is used to add the parsed ftpbounce
*
* \param de_ctx pointer to the Detection Engine Context
* \param s pointer to the Current Signature
* \param m pointer to the Current SigMatch
* \param ftpbouncestr pointer to the user provided ftpbounce options
* currently there are no options.
*
* \retval 0 on Success
* \retval -1 on Failure
*/
int DetectFtpbounceSetup(DetectEngineCtx *de_ctx, Signature *s, const char *ftpbouncestr)
{
SCEnter();
SigMatch *sm = NULL;
if (DetectSignatureSetAppProto(s, ALPROTO_FTP) != 0)
return -1;
sm = SigMatchAlloc();
if (sm == NULL) {
return -1;
}
sm->type = DETECT_FTPBOUNCE;
/* We don't need to allocate any data for ftpbounce here.
4 years ago
*
* TODO: As a suggestion, maybe we can add a flag in the flow
* to set the stream as "bounce detected" for fast Match.
* When you do a ftp bounce attack you usually use the same
* communication control stream to "setup" various destinations
* without breaking the connection, so I guess we can make it a bit faster
* with a flow flag set lookup in the Match function.
*/
sm->ctx = NULL;
SigMatchAppendSMToList(s, sm, g_ftp_request_list_id);
SCReturnInt(0);
}