flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
/* Copyright (C) 2016-2020 Open Information Security Foundation
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*
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* You can copy, redistribute or modify this Program under the terms of
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* the GNU General Public License version 2 as published by the Free
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* Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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|
*
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|
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* You should have received a copy of the GNU General Public License
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* version 2 along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA.
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*/
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/**
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* \file
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*
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* \author Victor Julien <victor@inliniac.net>
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*
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* Flow Workers are single thread modules taking care of (almost)
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|
* everything related to packets with flows:
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*
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* - Lookup/creation
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* - Stream tracking, reassembly
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* - Applayer update
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* - Detection
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*
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* This all while holding the flow lock.
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*/
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|
#include "suricata-common.h"
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#include "suricata.h"
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#include "decode.h"
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#include "detect.h"
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#include "stream-tcp.h"
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|
#include "app-layer.h"
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|
#include "detect-engine.h"
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#include "output.h"
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|
#include "app-layer-parser.h"
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#include "app-layer-frames.h"
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|
#include "util-profiling.h"
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|
|
#include "util-validate.h"
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|
|
|
#include "util-time.h"
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|
|
|
#include "tmqh-packetpool.h"
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|
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#include "flow-util.h"
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
#include "flow-manager.h"
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|
|
|
|
#include "flow-timeout.h"
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|
|
|
|
#include "flow-spare-pool.h"
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|
|
#include "flow-worker.h"
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|
|
|
|
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|
|
typedef DetectEngineThreadCtx *DetectEngineThreadCtxPtr;
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
typedef struct FlowTimeoutCounters {
|
|
|
|
|
uint32_t flows_aside_needs_work;
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|
|
|
|
uint32_t flows_aside_pkt_inject;
|
|
|
|
|
} FlowTimeoutCounters;
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|
|
|
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|
|
typedef struct FlowWorkerThreadData_ {
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|
|
DecodeThreadVars *dtv;
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|
|
union {
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|
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|
|
StreamTcpThread *stream_thread;
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|
|
void *stream_thread_ptr;
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|
|
|
};
|
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|
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|
|
SC_ATOMIC_DECLARE(DetectEngineThreadCtxPtr, detect_thread);
|
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|
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|
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|
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|
|
void *output_thread; /* Output thread data. */
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
void *output_thread_flow; /* Output thread data. */
|
|
|
|
|
|
|
|
|
|
uint16_t local_bypass_pkts;
|
|
|
|
|
uint16_t local_bypass_bytes;
|
|
|
|
|
uint16_t both_bypass_pkts;
|
|
|
|
|
uint16_t both_bypass_bytes;
|
|
|
|
|
/** Queue to put pseudo packets that have been created by the stream (RST response) and by the
|
|
|
|
|
* flush logic following a protocol change. */
|
|
|
|
|
PacketQueueNoLock pq;
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
FlowLookupStruct fls;
|
|
|
|
|
|
|
|
|
|
struct {
|
|
|
|
|
uint16_t flows_injected;
|
|
|
|
|
uint16_t flows_injected_max;
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
uint16_t flows_removed;
|
|
|
|
|
uint16_t flows_aside_needs_work;
|
|
|
|
|
uint16_t flows_aside_pkt_inject;
|
|
|
|
|
} cnt;
|
|
|
|
|
FlowEndCounters fec;
|
|
|
|
|
|
|
|
|
|
} FlowWorkerThreadData;
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
static void FlowWorkerFlowTimeout(ThreadVars *tv, Packet *p, FlowWorkerThreadData *fw, void *detect_thread);
|
|
|
|
|
Packet *FlowForceReassemblyPseudoPacketGet(int direction, Flow *f, TcpSession *ssn);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* \internal
|
|
|
|
|
* \brief Forces reassembly for flow if it needs it.
|
|
|
|
|
*
|
|
|
|
|
* The function requires flow to be locked beforehand.
|
|
|
|
|
*
|
|
|
|
|
* \param f Pointer to the flow.
|
|
|
|
|
*
|
|
|
|
|
* \retval cnt number of packets injected
|
|
|
|
|
*/
|
|
|
|
|
static int FlowFinish(ThreadVars *tv, Flow *f, FlowWorkerThreadData *fw, void *detect_thread)
|
|
|
|
|
{
|
|
|
|
|
Packet *p1 = NULL, *p2 = NULL;
|
|
|
|
|
const int server = f->ffr_tc;
|
|
|
|
|
const int client = f->ffr_ts;
|
|
|
|
|
|
|
|
|
|
/* Get the tcp session for the flow */
|
|
|
|
|
TcpSession *ssn = (TcpSession *)f->protoctx;
|
|
|
|
|
|
|
|
|
|
/* The packets we use are based on what segments in what direction are
|
|
|
|
|
* unprocessed.
|
|
|
|
|
* p1 if we have client segments for reassembly purpose only. If we
|
|
|
|
|
* have no server segments p2 can be a toserver packet with dummy
|
|
|
|
|
* seq/ack, and if we have server segments p2 has to carry out reassembly
|
|
|
|
|
* for server segment as well, in which case we will also need a p3 in the
|
|
|
|
|
* toclient which is now dummy since all we need it for is detection */
|
|
|
|
|
|
|
|
|
|
/* insert a pseudo packet in the toserver direction */
|
|
|
|
|
if (client == STREAM_HAS_UNPROCESSED_SEGMENTS_NEED_ONLY_DETECTION) {
|
|
|
|
|
p1 = FlowForceReassemblyPseudoPacketGet(0, f, ssn);
|
|
|
|
|
if (p1 == NULL) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
PKT_SET_SRC(p1, PKT_SRC_FFR);
|
|
|
|
|
|
|
|
|
|
if (server == STREAM_HAS_UNPROCESSED_SEGMENTS_NEED_ONLY_DETECTION) {
|
|
|
|
|
p2 = FlowForceReassemblyPseudoPacketGet(1, f, ssn);
|
|
|
|
|
if (p2 == NULL) {
|
|
|
|
|
FlowDeReference(&p1->flow);
|
|
|
|
|
TmqhOutputPacketpool(NULL, p1);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
PKT_SET_SRC(p2, PKT_SRC_FFR);
|
|
|
|
|
p2->flowflags |= FLOW_PKT_LAST_PSEUDO;
|
|
|
|
|
} else {
|
|
|
|
|
p1->flowflags |= FLOW_PKT_LAST_PSEUDO;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
if (server == STREAM_HAS_UNPROCESSED_SEGMENTS_NEED_ONLY_DETECTION) {
|
|
|
|
|
p1 = FlowForceReassemblyPseudoPacketGet(1, f, ssn);
|
|
|
|
|
if (p1 == NULL) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
PKT_SET_SRC(p1, PKT_SRC_FFR);
|
|
|
|
|
p1->flowflags |= FLOW_PKT_LAST_PSEUDO;
|
|
|
|
|
} else {
|
|
|
|
|
/* impossible */
|
|
|
|
|
BUG_ON(1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
f->flags |= FLOW_TIMEOUT_REASSEMBLY_DONE;
|
|
|
|
|
|
|
|
|
|
FlowWorkerFlowTimeout(tv, p1, fw, detect_thread);
|
|
|
|
|
PacketPoolReturnPacket(p1);
|
|
|
|
|
if (p2) {
|
|
|
|
|
FlowWorkerFlowTimeout(tv, p2, fw, detect_thread);
|
|
|
|
|
PacketPoolReturnPacket(p2);
|
|
|
|
|
return 2;
|
|
|
|
|
}
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \param[in] max_work Max flows to process. 0 if unlimited. */
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
static void CheckWorkQueue(ThreadVars *tv, FlowWorkerThreadData *fw,
|
|
|
|
|
void *detect_thread, // TODO proper type?
|
|
|
|
|
FlowTimeoutCounters *counters, FlowQueuePrivate *fq, const uint32_t max_work)
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
{
|
|
|
|
|
uint32_t i = 0;
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
Flow *f;
|
|
|
|
|
while ((f = FlowQueuePrivateGetFromTop(fq)) != NULL) {
|
|
|
|
|
FLOWLOCK_WRLOCK(f);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
f->flow_end_flags |= FLOW_END_FLAG_TIMEOUT; //TODO emerg
|
|
|
|
|
|
|
|
|
|
if (f->proto == IPPROTO_TCP) {
|
|
|
|
|
if (!(f->flags & FLOW_TIMEOUT_REASSEMBLY_DONE) && !FlowIsBypassed(f) &&
|
|
|
|
|
FlowForceReassemblyNeedReassembly(f) == 1 && f->ffr != 0) {
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
int cnt = FlowFinish(tv, f, fw, detect_thread);
|
|
|
|
|
counters->flows_aside_pkt_inject += cnt;
|
|
|
|
|
counters->flows_aside_needs_work++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
/* this should not be possible */
|
|
|
|
|
BUG_ON(f->use_cnt > 0);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
/* no one is referring to this flow, use_cnt 0, removed from hash
|
|
|
|
|
* so we can unlock it and pass it to the flow recycler */
|
|
|
|
|
|
|
|
|
|
if (fw->output_thread_flow != NULL)
|
|
|
|
|
(void)OutputFlowLog(tv, fw->output_thread_flow, f);
|
|
|
|
|
|
|
|
|
|
FlowEndCountersUpdate(tv, &fw->fec, f);
|
|
|
|
|
if (f->proto == IPPROTO_TCP && f->protoctx != NULL) {
|
|
|
|
|
StatsDecr(tv, fw->dtv->counter_tcp_active_sessions);
|
|
|
|
|
}
|
|
|
|
|
StatsDecr(tv, fw->dtv->counter_flow_active);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
FlowClearMemory (f, f->protomap);
|
|
|
|
|
FLOWLOCK_UNLOCK(f);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
if (fw->fls.spare_queue.len >= 200) { // TODO match to API? 200 = 2 * block size
|
|
|
|
|
FlowSparePoolReturnFlow(f);
|
|
|
|
|
} else {
|
|
|
|
|
FlowQueuePrivatePrependFlow(&fw->fls.spare_queue, f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (max_work != 0 && ++i == max_work)
|
|
|
|
|
break;
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \brief handle flow for packet
|
|
|
|
|
*
|
|
|
|
|
* Handle flow creation/lookup
|
|
|
|
|
*/
|
|
|
|
|
static inline TmEcode FlowUpdate(ThreadVars *tv, FlowWorkerThreadData *fw, Packet *p)
|
|
|
|
|
{
|
|
|
|
|
FlowHandlePacketUpdate(p->flow, p, tv, fw->dtv);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
int state = p->flow->flow_state;
|
|
|
|
|
switch (state) {
|
|
|
|
|
#ifdef CAPTURE_OFFLOAD
|
|
|
|
|
case FLOW_STATE_CAPTURE_BYPASSED: {
|
|
|
|
|
StatsAddUI64(tv, fw->both_bypass_pkts, 1);
|
|
|
|
|
StatsAddUI64(tv, fw->both_bypass_bytes, GET_PKT_LEN(p));
|
|
|
|
|
Flow *f = p->flow;
|
|
|
|
|
FlowDeReference(&p->flow);
|
|
|
|
|
FLOWLOCK_UNLOCK(f);
|
|
|
|
|
return TM_ECODE_DONE;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
case FLOW_STATE_LOCAL_BYPASSED: {
|
|
|
|
|
StatsAddUI64(tv, fw->local_bypass_pkts, 1);
|
|
|
|
|
StatsAddUI64(tv, fw->local_bypass_bytes, GET_PKT_LEN(p));
|
|
|
|
|
Flow *f = p->flow;
|
|
|
|
|
FlowDeReference(&p->flow);
|
|
|
|
|
FLOWLOCK_UNLOCK(f);
|
|
|
|
|
return TM_ECODE_DONE;
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|
return TM_ECODE_OK;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static TmEcode FlowWorkerThreadDeinit(ThreadVars *tv, void *data);
|
|
|
|
|
|
|
|
|
|
static TmEcode FlowWorkerThreadInit(ThreadVars *tv, const void *initdata, void **data)
|
|
|
|
|
{
|
|
|
|
|
FlowWorkerThreadData *fw = SCCalloc(1, sizeof(*fw));
|
|
|
|
|
if (fw == NULL)
|
|
|
|
|
return TM_ECODE_FAILED;
|
|
|
|
|
|
|
|
|
|
SC_ATOMIC_INITPTR(fw->detect_thread);
|
|
|
|
|
SC_ATOMIC_SET(fw->detect_thread, NULL);
|
|
|
|
|
|
|
|
|
|
fw->local_bypass_pkts = StatsRegisterCounter("flow_bypassed.local_pkts", tv);
|
|
|
|
|
fw->local_bypass_bytes = StatsRegisterCounter("flow_bypassed.local_bytes", tv);
|
|
|
|
|
fw->both_bypass_pkts = StatsRegisterCounter("flow_bypassed.local_capture_pkts", tv);
|
|
|
|
|
fw->both_bypass_bytes = StatsRegisterCounter("flow_bypassed.local_capture_bytes", tv);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
fw->cnt.flows_aside_needs_work = StatsRegisterCounter("flow.wrk.flows_evicted_needs_work", tv);
|
|
|
|
|
fw->cnt.flows_aside_pkt_inject = StatsRegisterCounter("flow.wrk.flows_evicted_pkt_inject", tv);
|
|
|
|
|
fw->cnt.flows_removed = StatsRegisterCounter("flow.wrk.flows_evicted", tv);
|
|
|
|
|
fw->cnt.flows_injected = StatsRegisterCounter("flow.wrk.flows_injected", tv);
|
|
|
|
|
fw->cnt.flows_injected_max = StatsRegisterMaxCounter("flow.wrk.flows_injected_max", tv);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
|
|
|
|
|
fw->fls.dtv = fw->dtv = DecodeThreadVarsAlloc(tv);
|
|
|
|
|
if (fw->dtv == NULL) {
|
|
|
|
|
FlowWorkerThreadDeinit(tv, fw);
|
|
|
|
|
return TM_ECODE_FAILED;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* setup TCP */
|
|
|
|
|
if (StreamTcpThreadInit(tv, NULL, &fw->stream_thread_ptr) != TM_ECODE_OK) {
|
|
|
|
|
FlowWorkerThreadDeinit(tv, fw);
|
|
|
|
|
return TM_ECODE_FAILED;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (DetectEngineEnabled()) {
|
|
|
|
|
/* setup DETECT */
|
|
|
|
|
void *detect_thread = NULL;
|
|
|
|
|
if (DetectEngineThreadCtxInit(tv, NULL, &detect_thread) != TM_ECODE_OK) {
|
|
|
|
|
FlowWorkerThreadDeinit(tv, fw);
|
|
|
|
|
return TM_ECODE_FAILED;
|
|
|
|
|
}
|
|
|
|
|
SC_ATOMIC_SET(fw->detect_thread, detect_thread);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Setup outputs for this thread. */
|
|
|
|
|
if (OutputLoggerThreadInit(tv, initdata, &fw->output_thread) != TM_ECODE_OK) {
|
|
|
|
|
FlowWorkerThreadDeinit(tv, fw);
|
|
|
|
|
return TM_ECODE_FAILED;
|
|
|
|
|
}
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
if (OutputFlowLogThreadInit(tv, NULL, &fw->output_thread_flow) != TM_ECODE_OK) {
|
|
|
|
|
SCLogError("initializing flow log API for thread failed");
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
FlowWorkerThreadDeinit(tv, fw);
|
|
|
|
|
return TM_ECODE_FAILED;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DecodeRegisterPerfCounters(fw->dtv, tv);
|
app-layer: add flow counters
This adds per flow counters for all
supported protocols.
This results in new data in stats output that looks like:
```
"app-layer": {
"flow": {
"http": 9310,
"ftp": 0,
"smtp": 0,
"tls": 71,
"ssh": 0,
"imap": 0,
"msn": 0,
"smb": 170,
"dcerpc_udp": 0,
"dns_udp": 870,
"dcerpc_tcp": 2,
"dns_tcp": 0
},
},
```
10 years ago
|
|
|
AppLayerRegisterThreadCounters(tv);
|
|
|
|
|
FlowEndCountersRegister(tv, &fw->fec);
|
|
|
|
|
|
|
|
|
|
/* setup pq for stream end pkts */
|
|
|
|
|
memset(&fw->pq, 0, sizeof(PacketQueueNoLock));
|
|
|
|
|
*data = fw;
|
|
|
|
|
return TM_ECODE_OK;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static TmEcode FlowWorkerThreadDeinit(ThreadVars *tv, void *data)
|
|
|
|
|
{
|
|
|
|
|
FlowWorkerThreadData *fw = data;
|
|
|
|
|
|
|
|
|
|
DecodeThreadVarsFree(tv, fw->dtv);
|
|
|
|
|
|
|
|
|
|
/* free TCP */
|
|
|
|
|
StreamTcpThreadDeinit(tv, (void *)fw->stream_thread);
|
|
|
|
|
|
|
|
|
|
/* free DETECT */
|
|
|
|
|
void *detect_thread = SC_ATOMIC_GET(fw->detect_thread);
|
|
|
|
|
if (detect_thread != NULL) {
|
|
|
|
|
DetectEngineThreadCtxDeinit(tv, detect_thread);
|
|
|
|
|
SC_ATOMIC_SET(fw->detect_thread, NULL);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Free output. */
|
|
|
|
|
OutputLoggerThreadDeinit(tv, fw->output_thread);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
OutputFlowLogThreadDeinit(tv, fw->output_thread_flow);
|
|
|
|
|
|
|
|
|
|
/* free pq */
|
|
|
|
|
BUG_ON(fw->pq.len);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
Flow *f;
|
|
|
|
|
while ((f = FlowQueuePrivateGetFromTop(&fw->fls.spare_queue)) != NULL) {
|
|
|
|
|
FlowFree(f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SCFree(fw);
|
|
|
|
|
return TM_ECODE_OK;
|
|
|
|
|
}
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
TmEcode Detect(ThreadVars *tv, Packet *p, void *data);
|
|
|
|
|
TmEcode StreamTcp (ThreadVars *, Packet *, void *, PacketQueueNoLock *pq);
|
|
|
|
|
|
|
|
|
|
static inline void UpdateCounters(ThreadVars *tv,
|
|
|
|
|
FlowWorkerThreadData *fw, const FlowTimeoutCounters *counters)
|
|
|
|
|
{
|
|
|
|
|
if (counters->flows_aside_needs_work) {
|
|
|
|
|
StatsAddUI64(tv, fw->cnt.flows_aside_needs_work,
|
|
|
|
|
(uint64_t)counters->flows_aside_needs_work);
|
|
|
|
|
}
|
|
|
|
|
if (counters->flows_aside_pkt_inject) {
|
|
|
|
|
StatsAddUI64(tv, fw->cnt.flows_aside_pkt_inject,
|
|
|
|
|
(uint64_t)counters->flows_aside_pkt_inject);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \brief update stream engine
|
|
|
|
|
*
|
|
|
|
|
* We can be called from both the flow timeout path as well as from the
|
|
|
|
|
* "real" traffic path. If in the timeout path any additional packets we
|
|
|
|
|
* forge for flushing pipelines should not leave our scope. If the original
|
|
|
|
|
* packet is real (or related to a real packet) we need to push the packets
|
|
|
|
|
* on, so IPS logic stays valid.
|
|
|
|
|
*/
|
|
|
|
|
static inline void FlowWorkerStreamTCPUpdate(ThreadVars *tv, FlowWorkerThreadData *fw, Packet *p,
|
|
|
|
|
void *detect_thread, const bool timeout)
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
{
|
|
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_STREAM);
|
|
|
|
|
StreamTcp(tv, p, fw->stream_thread, &fw->pq);
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_STREAM);
|
|
|
|
|
|
|
|
|
|
if (FlowChangeProto(p->flow)) {
|
|
|
|
|
StreamTcpDetectLogFlush(tv, fw->stream_thread, p->flow, p, &fw->pq);
|
|
|
|
|
AppLayerParserStateSetFlag(p->flow->alparser, APP_LAYER_PARSER_EOF_TS);
|
|
|
|
|
AppLayerParserStateSetFlag(p->flow->alparser, APP_LAYER_PARSER_EOF_TC);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Packets here can safely access p->flow as it's locked */
|
|
|
|
|
SCLogDebug("packet %"PRIu64": extra packets %u", p->pcap_cnt, fw->pq.len);
|
|
|
|
|
Packet *x;
|
|
|
|
|
while ((x = PacketDequeueNoLock(&fw->pq))) {
|
|
|
|
|
SCLogDebug("packet %"PRIu64" extra packet %p", p->pcap_cnt, x);
|
|
|
|
|
|
|
|
|
|
if (detect_thread != NULL) {
|
|
|
|
|
FLOWWORKER_PROFILING_START(x, PROFILE_FLOWWORKER_DETECT);
|
|
|
|
|
Detect(tv, x, detect_thread);
|
|
|
|
|
FLOWWORKER_PROFILING_END(x, PROFILE_FLOWWORKER_DETECT);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
OutputLoggerLog(tv, x, fw->output_thread);
|
|
|
|
|
|
|
|
|
|
if (timeout) {
|
|
|
|
|
PacketPoolReturnPacket(x);
|
|
|
|
|
} else {
|
|
|
|
|
/* put these packets in the decode queue so that they are processed
|
|
|
|
|
* by the other thread modules before packet 'p'. */
|
|
|
|
|
PacketEnqueueNoLock(&tv->decode_pq, x);
|
|
|
|
|
}
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void FlowWorkerFlowTimeout(ThreadVars *tv, Packet *p, FlowWorkerThreadData *fw,
|
|
|
|
|
void *detect_thread)
|
|
|
|
|
{
|
|
|
|
|
DEBUG_VALIDATE_BUG_ON(p->pkt_src != PKT_SRC_FFR);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
SCLogDebug("packet %"PRIu64" is TCP. Direction %s", p->pcap_cnt, PKT_IS_TOSERVER(p) ? "TOSERVER" : "TOCLIENT");
|
|
|
|
|
DEBUG_VALIDATE_BUG_ON(!(p->flow && PKT_IS_TCP(p)));
|
|
|
|
|
DEBUG_ASSERT_FLOW_LOCKED(p->flow);
|
|
|
|
|
|
|
|
|
|
/* handle TCP and app layer */
|
|
|
|
|
FlowWorkerStreamTCPUpdate(tv, fw, p, detect_thread, true);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
|
|
|
|
|
PacketUpdateEngineEventCounters(tv, fw->dtv, p);
|
|
|
|
|
|
|
|
|
|
/* handle Detect */
|
|
|
|
|
SCLogDebug("packet %"PRIu64" calling Detect", p->pcap_cnt);
|
|
|
|
|
if (detect_thread != NULL) {
|
|
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_DETECT);
|
|
|
|
|
Detect(tv, p, detect_thread);
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_DETECT);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Outputs.
|
|
|
|
|
OutputLoggerLog(tv, p, fw->output_thread);
|
|
|
|
|
|
|
|
|
|
FramesPrune(p->flow, p);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
/* Release tcp segments. Done here after alerting can use them. */
|
|
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_TCPPRUNE);
|
|
|
|
|
StreamTcpPruneSession(p->flow, p->flowflags & FLOW_PKT_TOSERVER ?
|
|
|
|
|
STREAM_TOSERVER : STREAM_TOCLIENT);
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_TCPPRUNE);
|
|
|
|
|
|
|
|
|
|
/* run tx cleanup last */
|
|
|
|
|
AppLayerParserTransactionsCleanup(p->flow, STREAM_FLAGS_FOR_PACKET(p));
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
|
|
|
|
|
FlowDeReference(&p->flow);
|
|
|
|
|
/* flow is unlocked later in FlowFinish() */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \internal
|
|
|
|
|
* \brief process flows injected into our queue by other threads
|
|
|
|
|
*/
|
|
|
|
|
static inline void FlowWorkerProcessInjectedFlows(ThreadVars *tv,
|
|
|
|
|
FlowWorkerThreadData *fw, Packet *p, void *detect_thread)
|
|
|
|
|
{
|
|
|
|
|
/* take injected flows and append to our work queue */
|
|
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_FLOW_INJECTED);
|
|
|
|
|
FlowQueuePrivate injected = { NULL, NULL, 0 };
|
|
|
|
|
if (SC_ATOMIC_GET(tv->flow_queue->non_empty) == true)
|
|
|
|
|
injected = FlowQueueExtractPrivate(tv->flow_queue);
|
|
|
|
|
if (injected.len > 0) {
|
|
|
|
|
StatsAddUI64(tv, fw->cnt.flows_injected, (uint64_t)injected.len);
|
|
|
|
|
if (p->pkt_src == PKT_SRC_WIRE)
|
|
|
|
|
StatsSetUI64(tv, fw->cnt.flows_injected_max, (uint64_t)injected.len);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
|
|
|
|
|
/* move to local queue so we can process over the course of multiple packets */
|
|
|
|
|
FlowQueuePrivateAppendPrivate(&fw->fls.work_queue, &injected);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
}
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_FLOW_INJECTED);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \internal
|
|
|
|
|
* \brief process flows set aside locally during flow lookup
|
|
|
|
|
*/
|
|
|
|
|
static inline void FlowWorkerProcessLocalFlows(ThreadVars *tv,
|
|
|
|
|
FlowWorkerThreadData *fw, Packet *p, void *detect_thread)
|
|
|
|
|
{
|
|
|
|
|
uint32_t max_work = 2;
|
|
|
|
|
if (PKT_IS_PSEUDOPKT(p))
|
|
|
|
|
max_work = 0;
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_FLOW_EVICTED);
|
|
|
|
|
if (fw->fls.work_queue.len) {
|
|
|
|
|
StatsAddUI64(tv, fw->cnt.flows_removed, (uint64_t)fw->fls.work_queue.len);
|
|
|
|
|
|
|
|
|
|
FlowTimeoutCounters counters = { 0, 0, };
|
|
|
|
|
CheckWorkQueue(tv, fw, detect_thread, &counters, &fw->fls.work_queue, max_work);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
UpdateCounters(tv, fw, &counters);
|
|
|
|
|
}
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_FLOW_EVICTED);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static TmEcode FlowWorker(ThreadVars *tv, Packet *p, void *data)
|
|
|
|
|
{
|
|
|
|
|
FlowWorkerThreadData *fw = data;
|
|
|
|
|
void *detect_thread = SC_ATOMIC_GET(fw->detect_thread);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
DEBUG_VALIDATE_BUG_ON(p == NULL);
|
|
|
|
|
DEBUG_VALIDATE_BUG_ON(tv->flow_queue == NULL);
|
|
|
|
|
|
|
|
|
|
SCLogDebug("packet %"PRIu64, p->pcap_cnt);
|
|
|
|
|
|
|
|
|
|
/* update time */
|
|
|
|
|
if (!(PKT_IS_PSEUDOPKT(p))) {
|
|
|
|
|
TimeSetByThread(tv->id, &p->ts);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* handle Flow */
|
|
|
|
|
if (p->flags & PKT_WANTS_FLOW) {
|
|
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_FLOW);
|
|
|
|
|
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
FlowHandlePacket(tv, &fw->fls, p);
|
|
|
|
|
if (likely(p->flow != NULL)) {
|
|
|
|
|
DEBUG_ASSERT_FLOW_LOCKED(p->flow);
|
|
|
|
|
if (FlowUpdate(tv, fw, p) == TM_ECODE_DONE) {
|
|
|
|
|
goto housekeeping;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/* Flow is now LOCKED */
|
|
|
|
|
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_FLOW);
|
|
|
|
|
|
|
|
|
|
/* if PKT_WANTS_FLOW is not set, but PKT_HAS_FLOW is, then this is a
|
|
|
|
|
* pseudo packet created by the flow manager. */
|
|
|
|
|
} else if (p->flags & PKT_HAS_FLOW) {
|
|
|
|
|
FLOWLOCK_WRLOCK(p->flow);
|
|
|
|
|
DEBUG_VALIDATE_BUG_ON(p->pkt_src != PKT_SRC_FFR);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SCLogDebug("packet %"PRIu64" has flow? %s", p->pcap_cnt, p->flow ? "yes" : "no");
|
|
|
|
|
|
|
|
|
|
/* handle TCP and app layer */
|
|
|
|
|
if (p->flow && PKT_IS_TCP(p)) {
|
|
|
|
|
SCLogDebug("packet %"PRIu64" is TCP. Direction %s", p->pcap_cnt, PKT_IS_TOSERVER(p) ? "TOSERVER" : "TOCLIENT");
|
|
|
|
|
DEBUG_ASSERT_FLOW_LOCKED(p->flow);
|
|
|
|
|
|
|
|
|
|
/* if detect is disabled, we need to apply file flags to the flow
|
|
|
|
|
* here on the first packet. */
|
|
|
|
|
if (detect_thread == NULL &&
|
|
|
|
|
((PKT_IS_TOSERVER(p) && (p->flowflags & FLOW_PKT_TOSERVER_FIRST)) ||
|
|
|
|
|
(PKT_IS_TOCLIENT(p) && (p->flowflags & FLOW_PKT_TOCLIENT_FIRST))))
|
|
|
|
|
{
|
|
|
|
|
DisableDetectFlowFileFlags(p->flow);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FlowWorkerStreamTCPUpdate(tv, fw, p, detect_thread, false);
|
|
|
|
|
|
|
|
|
|
/* handle the app layer part of the UDP packet payload */
|
|
|
|
|
} else if (p->flow && p->proto == IPPROTO_UDP) {
|
|
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_APPLAYERUDP);
|
|
|
|
|
AppLayerHandleUdp(tv, fw->stream_thread->ra_ctx->app_tctx, p, p->flow);
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_APPLAYERUDP);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
PacketUpdateEngineEventCounters(tv, fw->dtv, p);
|
|
|
|
|
|
|
|
|
|
/* handle Detect */
|
|
|
|
|
DEBUG_ASSERT_FLOW_LOCKED(p->flow);
|
|
|
|
|
SCLogDebug("packet %"PRIu64" calling Detect", p->pcap_cnt);
|
|
|
|
|
if (detect_thread != NULL) {
|
|
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_DETECT);
|
|
|
|
|
Detect(tv, p, detect_thread);
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_DETECT);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Outputs.
|
|
|
|
|
OutputLoggerLog(tv, p, fw->output_thread);
|
|
|
|
|
|
|
|
|
|
/* Release tcp segments. Done here after alerting can use them. */
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
if (p->flow != NULL) {
|
|
|
|
|
DEBUG_ASSERT_FLOW_LOCKED(p->flow);
|
|
|
|
|
|
|
|
|
|
if (FlowIsBypassed(p->flow)) {
|
|
|
|
|
FlowCleanupAppLayer(p->flow);
|
|
|
|
|
if (p->proto == IPPROTO_TCP) {
|
|
|
|
|
StreamTcpSessionCleanup(p->flow->protoctx);
|
|
|
|
|
}
|
|
|
|
|
} else if (p->proto == IPPROTO_TCP && p->flow->protoctx) {
|
|
|
|
|
FramesPrune(p->flow, p);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
FLOWWORKER_PROFILING_START(p, PROFILE_FLOWWORKER_TCPPRUNE);
|
|
|
|
|
StreamTcpPruneSession(p->flow, p->flowflags & FLOW_PKT_TOSERVER ?
|
|
|
|
|
STREAM_TOSERVER : STREAM_TOCLIENT);
|
|
|
|
|
FLOWWORKER_PROFILING_END(p, PROFILE_FLOWWORKER_TCPPRUNE);
|
|
|
|
|
} else if (p->proto == IPPROTO_UDP) {
|
|
|
|
|
FramesPrune(p->flow, p);
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ((PKT_IS_PSEUDOPKT(p)) || ((p->flags & PKT_APPLAYER_UPDATE) != 0)) {
|
|
|
|
|
SCLogDebug("pseudo or app update: run cleanup");
|
|
|
|
|
/* run tx cleanup last */
|
|
|
|
|
AppLayerParserTransactionsCleanup(p->flow, STREAM_FLAGS_FOR_PACKET(p));
|
|
|
|
|
} else {
|
|
|
|
|
SCLogDebug("not pseudo, no app update: skip");
|
|
|
|
|
}
|
|
|
|
|
Flow *f = p->flow;
|
|
|
|
|
FlowDeReference(&p->flow);
|
|
|
|
|
FLOWLOCK_UNLOCK(f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
housekeeping:
|
|
|
|
|
|
|
|
|
|
/* take injected flows and add them to our local queue */
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
FlowWorkerProcessInjectedFlows(tv, fw, p, detect_thread);
|
|
|
|
|
|
|
|
|
|
/* process local work queue */
|
|
|
|
|
FlowWorkerProcessLocalFlows(tv, fw, p, detect_thread);
|
|
|
|
|
|
|
|
|
|
return TM_ECODE_OK;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void FlowWorkerReplaceDetectCtx(void *flow_worker, void *detect_ctx)
|
|
|
|
|
{
|
|
|
|
|
FlowWorkerThreadData *fw = flow_worker;
|
|
|
|
|
|
|
|
|
|
SC_ATOMIC_SET(fw->detect_thread, detect_ctx);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void *FlowWorkerGetDetectCtxPtr(void *flow_worker)
|
|
|
|
|
{
|
|
|
|
|
FlowWorkerThreadData *fw = flow_worker;
|
|
|
|
|
|
|
|
|
|
return SC_ATOMIC_GET(fw->detect_thread);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const char *ProfileFlowWorkerIdToString(enum ProfileFlowWorkerId fwi)
|
|
|
|
|
{
|
|
|
|
|
switch (fwi) {
|
|
|
|
|
case PROFILE_FLOWWORKER_FLOW:
|
|
|
|
|
return "flow";
|
|
|
|
|
case PROFILE_FLOWWORKER_STREAM:
|
|
|
|
|
return "stream";
|
|
|
|
|
case PROFILE_FLOWWORKER_APPLAYERUDP:
|
|
|
|
|
return "app-layer";
|
|
|
|
|
case PROFILE_FLOWWORKER_DETECT:
|
|
|
|
|
return "detect";
|
|
|
|
|
case PROFILE_FLOWWORKER_TCPPRUNE:
|
|
|
|
|
return "tcp-prune";
|
flow: redesign of flow timeout handling
Goals:
- reduce locking
- take advantage of 'hot' caches
- better locality
Locking reduction
New flow spare pool. The global pool is implmented as a list of blocks,
where each block has a 100 spare flows. Worker threads fetch a block at
a time, storing the block in the local thread storage.
Flow Recycler now returns flows to the pool is blocks as well.
Flow Recycler fetches all flows to be processed in one step instead of
one at a time.
Cache 'hot'ness
Worker threads now check the timeout of flows they evaluate during lookup.
The worker will have to read the flow into cache anyway, so the added
overhead of checking the timeout value is minimal. When a flow is considered
timed out, one of 2 things happens:
- if the flow is 'owned' by the thread it is handled locally. Handling means
checking if the flow needs 'timeout' work.
- otherwise, the flow is added to a special 'evicted' list in the flow
bucket where it will be picked up by the flow manager.
Flow Manager timing
By default the flow manager now tries to do passes of the flow hash in
smaller steps, where the goal is to do full pass in 8 x the lowest timeout
value it has to enforce. So if the lowest timeout value is 30s, a full pass
will take 4 minutes. The goal here is to reduce locking overhead and not
get in the way of the workers.
In emergency mode each pass is full, and lower timeouts are used.
Timing of the flow manager is also no longer relying on pthread condition
variables, as these generally cause waking up much quicker than the desired
timout. Instead a simple (u)sleep loop is used.
Both changes reduce the number of hash passes a lot.
Emergency behavior
In emergency mode there a number of changes to the workers. In this scenario
the flow memcap is fully used up and it is unavoidable that some flows won't
be tracked.
1. flow spare pool fetches are reduced to once a second. This avoids locking
overhead, while the chance of success was very low.
2. getting an active flow directly from the hash skips flows that had very
recent activity to avoid the scenario where all flows get only into the
NEW state before getting reused. Rather allow some to have a chance of
completing.
3. TCP packets that are not SYN packets will not get a used flow, unless
stream.midstream is enabled. The goal here is again to avoid evicting
active flows unnecessarily.
Better Localily
Flow Manager injects flows into the worker threads now, instead of one or
two packets. Advantage of this is that the worker threads can get packets
from their local packet pools, avoiding constant overhead of packets returning
to 'foreign' pools.
Counters
A lot of flow counters have been added and some have been renamed.
Overall the worker threads increment 'flow.wrk.*' counters, while the flow
manager increments 'flow.mgr.*'.
Additionally, none of the counters are snapshots anymore, they all increment
over time. The flow.memuse and flow.spare counters are exceptions.
Misc
FlowQueue has been split into a FlowQueuePrivate (unlocked) and FlowQueue.
Flow no longer has 'prev' pointers and used a unified 'next' pointer for
both hash and queue use.
7 years ago
|
|
|
case PROFILE_FLOWWORKER_FLOW_INJECTED:
|
|
|
|
|
return "flow-inject";
|
|
|
|
|
case PROFILE_FLOWWORKER_FLOW_EVICTED:
|
|
|
|
|
return "flow-evict";
|
|
|
|
|
case PROFILE_FLOWWORKER_SIZE:
|
|
|
|
|
return "size";
|
|
|
|
|
}
|
|
|
|
|
return "error";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void FlowWorkerExitPrintStats(ThreadVars *tv, void *data)
|
|
|
|
|
{
|
|
|
|
|
FlowWorkerThreadData *fw = data;
|
|
|
|
|
OutputLoggerExitPrintStats(tv, fw->output_thread);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TmModuleFlowWorkerRegister (void)
|
|
|
|
|
{
|
|
|
|
|
tmm_modules[TMM_FLOWWORKER].name = "FlowWorker";
|
|
|
|
|
tmm_modules[TMM_FLOWWORKER].ThreadInit = FlowWorkerThreadInit;
|
|
|
|
|
tmm_modules[TMM_FLOWWORKER].Func = FlowWorker;
|
|
|
|
|
tmm_modules[TMM_FLOWWORKER].ThreadDeinit = FlowWorkerThreadDeinit;
|
|
|
|
|
tmm_modules[TMM_FLOWWORKER].ThreadExitPrintStats = FlowWorkerExitPrintStats;
|
|
|
|
|
tmm_modules[TMM_FLOWWORKER].cap_flags = 0;
|
|
|
|
|
tmm_modules[TMM_FLOWWORKER].flags = TM_FLAG_STREAM_TM|TM_FLAG_DETECT_TM;
|
|
|
|
|
}
|