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statusbar/qml/ShutdownDialog.qml

181 lines
5.8 KiB
QML

/*
* Copyright (C) 2021 - 2022 CutefishOS Team.
*
* Author: Kate Leet <kate@cutefishos.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.12
import QtQuick.Controls 2.12
import QtQuick.Window 2.12
import QtQuick.Layouts 1.12
import QtGraphicalEffects 1.0
import Cutefish.Accounts 1.0 as Accounts
import Cutefish.Bluez 1.0 as Bluez
import Cutefish.StatusBar 1.0
import Cutefish.Audio 1.0
import FishUI 1.0 as FishUI
ControlCenterDialog {
id: control
width: _mainLayout.implicitWidth + FishUI.Units.largeSpacing * 3
height: _mainLayout.implicitHeight + FishUI.Units.largeSpacing * 3
onWidthChanged: adjustCorrectLocation()
onHeightChanged: adjustCorrectLocation()
onPositionChanged: adjustCorrectLocation()
property point position: Qt.point(0, 0)
property var margin: 4 * Screen.devicePixelRatio
property var borderColor: windowHelper.compositing ? FishUI.Theme.darkMode ? Qt.rgba(255, 255, 255, 0.3)
: Qt.rgba(0, 0, 0, 0.2) : FishUI.Theme.darkMode ? Qt.rgba(255, 255, 255, 0.15)
: Qt.rgba(0, 0, 0, 0.15)
FishUI.WindowBlur {
view: control
geometry: Qt.rect(control.x, control.y, control.width, control.height)
windowRadius: _background.radius
enabled: true
}
FishUI.WindowShadow {
view: control
geometry: Qt.rect(control.x, control.y, control.width, control.height)
radius: _background.radius
}
Rectangle {
id: _background
anchors.fill: parent
radius: windowHelper.compositing ? FishUI.Theme.bigRadius * 1.5 : 0
color: FishUI.Theme.darkMode ? "#4D4D4D" : "#FFFFFF"
opacity: windowHelper.compositing ? FishUI.Theme.darkMode ? 0.5 : 0.7 : 1.0
antialiasing: true
border.width: 1 / Screen.devicePixelRatio
border.pixelAligned: Screen.devicePixelRatio > 1 ? false : true
border.color: control.borderColor
Behavior on color {
ColorAnimation {
duration: 200
easing.type: Easing.Linear
}
}
}
GridLayout {
id: _mainLayout
anchors.fill: parent
anchors.margins: FishUI.Units.largeSpacing * 1.5
rowSpacing: FishUI.Units.largeSpacing
columnSpacing: FishUI.Units.largeSpacing
columns: 3
StandardCard {
Layout.preferredWidth: 96
Layout.preferredHeight: 96
icon: FishUI.Theme.darkMode ? "qrc:/images/dark/system-shutdown.svg"
: "qrc:/images/light/system-shutdown.svg"
visible: true
checked: false
text: qsTr("Shutdown")
onClicked: {
control.visible = false
actions.shutdown()
}
}
StandardCard {
Layout.preferredWidth: 96
Layout.preferredHeight: 96
icon: FishUI.Theme.darkMode ? "qrc:/images/dark/system-reboot.svg"
: "qrc:/images/light/system-reboot.svg"
visible: true
checked: false
text: qsTr("Reboot")
onClicked: {
control.visible = false
actions.reboot()
}
}
StandardCard {
Layout.preferredWidth: 96
Layout.preferredHeight: 96
icon: FishUI.Theme.darkMode ? "qrc:/images/dark/system-log-out.svg"
: "qrc:/images/light/system-log-out.svg"
visible: true
checked: false
text: qsTr("Log out")
onClicked: {
control.visible = false
actions.logout()
}
}
StandardCard {
Layout.preferredWidth: 96
Layout.preferredHeight: 96
icon: FishUI.Theme.darkMode ? "qrc:/images/dark/system-lock-screen.svg"
: "qrc:/images/light/system-lock-screen.svg"
visible: true
checked: false
text: qsTr("Lock Screen")
onClicked: {
control.visible = false
actions.lockScreen()
}
}
StandardCard {
Layout.preferredWidth: 96
Layout.preferredHeight: 96
icon: FishUI.Theme.darkMode ? "qrc:/images/dark/system-suspend.svg"
: "qrc:/images/light/system-suspend.svg"
visible: true
checked: false
text: qsTr("Suspend")
onClicked: {
control.visible = false
actions.suspend()
}
}
}
PowerActions {
id: actions
}
function adjustCorrectLocation() {
var posX = control.position.x
var posY = control.position.y
if (posX + control.width >= StatusBar.screenRect.x + StatusBar.screenRect.width)
posX = StatusBar.screenRect.x + StatusBar.screenRect.width - control.width - control.margin
posY = rootItem.y + rootItem.height + control.margin
control.x = posX
control.y = posY
}
}