improve waveform rendering #260

make it faster
also render around current time
pull/2350/head
Mikael Finstad 1 year ago
parent c096f654e7
commit 37ae097a2c
No known key found for this signature in database
GPG Key ID: 25AB36E3E81CBC26

@ -174,7 +174,11 @@ export async function runFfprobe(args: readonly string[], { timeout = isDev ? 10
}
export async function renderWaveformPng({ filePath, start, duration, color, streamIndex }: {
filePath: string, start: number, duration: number, color: string, streamIndex: number,
filePath: string,
start: number,
duration: number,
color: string,
streamIndex: number,
}): Promise<Waveform> {
const args1 = [
'-hide_banner',
@ -203,31 +207,21 @@ export async function renderWaveformPng({ filePath, start, duration, color, stre
let ps1: ResultPromise<{ encoding: 'buffer' }> | undefined;
let ps2: ResultPromise<{ encoding: 'buffer' }> | undefined;
try {
ps1 = runFfmpegProcess(args1, { buffer: false }, { logCli: false });
ps2 = runFfmpegProcess(args2, undefined, { logCli: false });
const timeout = 10000;
ps1 = runFfmpegProcess(args1, { buffer: false, timeout }, { logCli: false });
ps2 = runFfmpegProcess(args2, { timeout }, { logCli: false });
assert(ps1.stdout != null);
assert(ps2.stdin != null);
ps1.stdout.pipe(ps2.stdin);
const timer = setTimeout(() => {
ps1?.kill();
ps2?.kill();
logger.warn('ffmpeg timed out');
}, 10000);
let stdout;
try {
({ stdout } = await ps2);
} finally {
clearTimeout(timer);
}
const { stdout } = await ps2;
return {
buffer: Buffer.from(stdout),
};
} catch (err) {
if (ps1) ps1.kill();
if (ps2) ps2.kill();
ps1?.kill();
ps2?.kill();
throw err;
}
}

@ -1,6 +1,5 @@
import { useState, useRef, useEffect } from 'react';
import sortBy from 'lodash/sortBy';
import { useThrottle } from '@uidotdev/usehooks';
import { renderWaveformPng, safeCreateBlob } from '../ffmpeg';
import { RenderableWaveform } from '../types';
@ -18,7 +17,6 @@ export default ({ filePath, relevantTime, fileDuration, waveformEnabled, audioSt
audioStream: FFprobeStream | undefined,
ffmpegExtractWindow: number,
}) => {
const creatingWaveformPromise = useRef<Promise<unknown>>();
const [waveforms, setWaveforms] = useState<RenderableWaveform[]>([]);
const waveformsRef = useRef<RenderableWaveform[]>();
@ -34,29 +32,42 @@ export default ({ filePath, relevantTime, fileDuration, waveformEnabled, audioSt
const waveformStartTime = Math.floor(relevantTime / ffmpegExtractWindow) * ffmpegExtractWindow;
const safeExtractDuration = fileDuration != null ? Math.min(waveformStartTime + ffmpegExtractWindow, fileDuration) - waveformStartTime : undefined;
const waveformStartTimeThrottled = useThrottle(waveformStartTime, 1000);
const waveformStartTimeRef = useRef(waveformStartTime);
useEffect(() => {
waveformStartTimeRef.current = waveformStartTime;
}, [waveformStartTime]);
useEffect(() => {
let aborted = false;
(async () => {
const alreadyHaveWaveformAtTime = (waveformsRef.current ?? []).some((waveform) => waveform.from === waveformStartTimeThrottled);
const shouldRun = !!filePath && safeExtractDuration != null && audioStream && waveformEnabled && !alreadyHaveWaveformAtTime && !creatingWaveformPromise.current;
if (!shouldRun) return;
if (!filePath || safeExtractDuration == null || !audioStream || !waveformEnabled) {
return;
}
while (!aborted) {
const times = [
waveformStartTimeRef.current,
waveformStartTimeRef.current + ffmpegExtractWindow,
waveformStartTimeRef.current - ffmpegExtractWindow,
];
for (const time of times) {
const alreadyHaveWaveformAtTime = (waveformsRef.current ?? []).some((waveform) => waveform.from === time);
if (!alreadyHaveWaveformAtTime) {
try {
const promise = renderWaveformPng({ filePath, start: waveformStartTimeThrottled, duration: safeExtractDuration, color: '##000000', streamIndex: audioStream.index });
creatingWaveformPromise.current = promise;
const promise = renderWaveformPng({ filePath, start: time, duration: safeExtractDuration, color: '##000000', streamIndex: audioStream.index });
setWaveforms((currentWaveforms) => {
const waveformsByCreatedAt = sortBy(currentWaveforms, 'createdAt');
return [
// cleanup old
// If too many waveforms, cleanup old
...(currentWaveforms.length >= maxWaveforms ? waveformsByCreatedAt.slice(1) : waveformsByCreatedAt),
// add new
// Add new waveform
{
from: waveformStartTimeThrottled,
to: waveformStartTimeThrottled + safeExtractDuration,
from: time,
to: time + safeExtractDuration,
duration: safeExtractDuration,
createdAt: new Date(),
},
@ -66,12 +77,13 @@ export default ({ filePath, relevantTime, fileDuration, waveformEnabled, audioSt
const { buffer } = await promise;
if (aborted) {
setWaveforms((currentWaveforms) => currentWaveforms.filter((w) => w.from !== waveformStartTimeThrottled));
// remove unfinished waveform
setWaveforms((currentWaveforms) => currentWaveforms.filter((w) => w.from !== time));
return;
}
setWaveforms((currentWaveforms) => currentWaveforms.map((w) => {
if (w.from !== waveformStartTimeThrottled) {
if (w.from !== time) {
return w;
}
@ -82,15 +94,19 @@ export default ({ filePath, relevantTime, fileDuration, waveformEnabled, audioSt
}));
} catch (err) {
console.error('Failed to render waveform', err);
} finally {
creatingWaveformPromise.current = undefined;
}
}
}
// could be problematic if we spawn ffmpeg processes too often, so throttle it
await new Promise((r) => setTimeout(r, 100));
}
})();
return () => {
aborted = true;
};
}, [audioStream, filePath, safeExtractDuration, waveformEnabled, waveformStartTimeThrottled]);
}, [audioStream, ffmpegExtractWindow, filePath, safeExtractDuration, waveformEnabled]);
const lastWaveformsRef = useRef<RenderableWaveform[]>([]);
useEffect(() => {

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