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fluffychat/lib/pangea/analytics_misc/level_up/rain_confetti.dart

121 lines
3.6 KiB
Dart

import 'dart:math';
import 'package:confetti/confetti.dart';
import 'package:fluffychat/config/app_config.dart';
import 'package:flutter/material.dart';
OverlayEntry? _confettiEntry;
ConfettiController? _blastController;
ConfettiController? _rainController;
void rainConfetti(BuildContext context) {
if (_confettiEntry != null) return; // Prevent duplicates
_blastController = ConfettiController(duration: const Duration(seconds: 1));
_rainController = ConfettiController(duration: const Duration(seconds: 3));
_blastController!.play();
_rainController!.play();
final screenWidth = MediaQuery.of(context).size.width;
final screenHeight = MediaQuery.of(context).size.height;
final isSmallScreen = screenWidth < 600;
final count = isSmallScreen ? 2 : 5;
final spacing = screenWidth / (count + 1);
_confettiEntry = OverlayEntry(
builder: (context) => Stack(
children: [
// Initial center blast
Positioned(
top: 0,
left: screenWidth / 2,
child: IgnorePointer(
child: ConfettiWidget(
confettiController: _blastController!,
blastDirectionality: BlastDirectionality.explosive,
shouldLoop: false,
emissionFrequency: .02,
numberOfParticles: 40,
minimumSize: const Size(20, 20),
maximumSize: const Size(25, 25),
minBlastForce: 10,
maxBlastForce: 40,
gravity: 0.07,
colors: const [AppConfig.goldLight, AppConfig.gold],
createParticlePath: drawStar,
),
),
),
// Rain confetti from the top
...List.generate(count, (index) {
final left = spacing * (index + 1) - 10;
return Positioned(
top: -30, // Small buffer above top edge
left: left,
child: IgnorePointer(
child: ConfettiWidget(
confettiController: _rainController!,
blastDirectionality: BlastDirectionality.directional,
blastDirection: 3 * pi / 2,
shouldLoop: true,
maxBlastForce: 5,
minBlastForce: 2,
minimumSize: const Size(20, 20),
maximumSize: const Size(25, 25),
gravity: 0.07,
emissionFrequency: 0.1,
numberOfParticles: 2,
colors: const [AppConfig.goldLight, AppConfig.gold],
createParticlePath: drawStar,
),
),
);
}),
],
),
);
Overlay.of(context, rootOverlay: true).insert(_confettiEntry!);
}
void stopConfetti() {
_confettiEntry?.remove();
_confettiEntry = null;
_blastController?.dispose();
_blastController = null;
_rainController?.dispose();
_rainController = null;
}
Path drawStar(Size size) {
double degToRad(double deg) => deg * (pi / 180.0);
const numberOfPoints = 5;
final halfWidth = size.width / 2;
final externalRadius = halfWidth;
final internalRadius = halfWidth / 2.5;
final degreesPerStep = degToRad(360 / numberOfPoints);
final halfDegreesPerStep = degreesPerStep / 2;
final path = Path();
final fullAngle = degToRad(360);
path.moveTo(size.width, halfWidth);
for (double step = 0; step < fullAngle; step += degreesPerStep) {
path.lineTo(
halfWidth + externalRadius * cos(step),
halfWidth + externalRadius * sin(step),
);
path.lineTo(
halfWidth + internalRadius * cos(step + halfDegreesPerStep),
halfWidth + internalRadius * sin(step + halfDegreesPerStep),
);
}
path.close();
return path;
}