fix: use .mp3 instead of .ogg to resolve click sound error on iOS (#1513)

pull/1593/head
ggurdin 9 months ago committed by GitHub
parent f59b31ce9c
commit f7a7987277
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@ -11,7 +11,7 @@ class ClickPlayer {
Future<void> play() async {
await _player.stop();
_player.play(AssetSource('sounds/click.ogg'));
_player.play(AssetSource('sounds/click.mp3'));
}
void dispose() {

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