tweaking lock icon display

pull/1490/head
William Jordan-Cooley 1 year ago
parent 9c4d704ec4
commit 50906f929f

@ -171,8 +171,7 @@ class PangeaToken {
bool _isActivityBasicallyEligible(ActivityTypeEnum a) {
switch (a) {
case ActivityTypeEnum.wordMeaning:
// return isContentWord;
return true;
return isContentWord;
case ActivityTypeEnum.wordFocusListening:
case ActivityTypeEnum.hiddenWordListening:
return canBeHeard;
@ -226,9 +225,6 @@ class PangeaToken {
}
bool isActivityProbablyLevelAppropriate(ActivityTypeEnum a) {
debugger(when: kDebugMode);
final int points = vocabConstruct.points;
final int myxp = xp;
switch (a) {
case ActivityTypeEnum.wordMeaning:
return vocabConstruct.points < 15;

@ -156,21 +156,21 @@ class DisabledAnimationState extends State<DisabledAnimation>
void initState() {
super.initState();
_controller = AnimationController(
duration: const Duration(milliseconds: 750),
duration: const Duration(milliseconds: 1000),
vsync: this,
);
_animation = TweenSequence<double>([
TweenSequenceItem<double>(
tween: Tween<double>(begin: 0, end: 1),
tween: Tween<double>(begin: 0, end: 0.9),
weight: 1.0,
),
TweenSequenceItem<double>(
tween: Tween<double>(begin: 1, end: 1),
tween: Tween<double>(begin: 0.9, end: 0.9),
weight: 1.0,
),
TweenSequenceItem<double>(
tween: Tween<double>(begin: 1, end: 0),
tween: Tween<double>(begin: 0.9, end: 0),
weight: 1.0,
),
]).animate(_controller);
@ -199,7 +199,7 @@ class DisabledAnimationState extends State<DisabledAnimation>
opacity: _animation.value,
child: const Icon(
Icons.lock,
color: Colors.red,
color: AppConfig.primaryColor,
size: 28,
),
),

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