feat: implement retreiving widgets
- display a bottom sheet with widgets - open widgets in a browser - fixes in .gitignore - Windows UWP build files Signed-off-by: TheOneWithTheBraid <the-one@with-the-braid.cf>onboarding
@ -0,0 +1,10 @@
|
||||
# This file tracks properties of this Flutter project.
|
||||
# Used by Flutter tool to assess capabilities and perform upgrades etc.
|
||||
#
|
||||
# This file should be version controlled and should not be manually edited.
|
||||
|
||||
version:
|
||||
revision: 657830b4c77aecfd0e32ec6504c859213dded97a
|
||||
channel: master
|
||||
|
||||
project_type: app
|
@ -0,0 +1,40 @@
|
||||
import 'package:flutter/cupertino.dart';
|
||||
|
||||
import 'package:flutter_gen/gen_l10n/l10n.dart';
|
||||
import 'package:matrix/matrix.dart';
|
||||
import 'package:url_launcher/link.dart';
|
||||
|
||||
class CupertinoWidgetsBottomSheet extends StatelessWidget {
|
||||
final Room room;
|
||||
|
||||
const CupertinoWidgetsBottomSheet({Key? key, required this.room})
|
||||
: super(key: key);
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return CupertinoActionSheet(
|
||||
title: Text(L10n.of(context)!.matrixWidgets),
|
||||
actions: [
|
||||
...room.widgets.map(
|
||||
(widget) => Link(
|
||||
builder: (context, callback) {
|
||||
return CupertinoActionSheetAction(
|
||||
child: Text(widget.name),
|
||||
onPressed: callback ?? () {},
|
||||
);
|
||||
},
|
||||
target: LinkTarget.blank,
|
||||
uri: Uri.parse(widget.url),
|
||||
),
|
||||
),
|
||||
CupertinoActionSheetAction(
|
||||
child: Text(L10n.of(context)!.integrationsNotImplemented),
|
||||
onPressed: () {},
|
||||
),
|
||||
CupertinoActionSheetAction(
|
||||
child: Text(L10n.of(context)!.cancel),
|
||||
onPressed: Navigator.of(context).pop,
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
import 'package:flutter_gen/gen_l10n/l10n.dart';
|
||||
import 'package:matrix/matrix.dart';
|
||||
import 'package:url_launcher/link.dart';
|
||||
|
||||
class WidgetsBottomSheet extends StatelessWidget {
|
||||
final Room room;
|
||||
|
||||
const WidgetsBottomSheet({Key? key, required this.room}) : super(key: key);
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return ListView.builder(
|
||||
shrinkWrap: true,
|
||||
itemBuilder: (context, index) {
|
||||
if (index == room.widgets.length) {
|
||||
return ListTile(
|
||||
title: Text(L10n.of(context)!.integrationsNotImplemented),
|
||||
leading: const Icon(Icons.info),
|
||||
);
|
||||
}
|
||||
final widget = room.widgets[index];
|
||||
return Link(
|
||||
builder: (context, callback) {
|
||||
return ListTile(
|
||||
title: Text(widget.name),
|
||||
subtitle: Text(widget.type),
|
||||
onTap: callback,
|
||||
);
|
||||
},
|
||||
target: LinkTarget.blank,
|
||||
uri: Uri.parse(widget.url),
|
||||
);
|
||||
},
|
||||
itemCount: room.widgets.length + 1,
|
||||
);
|
||||
}
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
flutter/ephemeral/
|
||||
|
||||
# Visual Studio user-specific files.
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# Visual Studio build-related files.
|
||||
x64/
|
||||
x86/
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!*.[Cc]ache/
|
@ -0,0 +1,64 @@
|
||||
# Project-level configuration.
|
||||
cmake_minimum_required(VERSION 3.8)
|
||||
set(CMAKE_SYSTEM_NAME WindowsStore)
|
||||
set(CMAKE_SYSTEM_VERSION 10.0)
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED YES)
|
||||
project(fluffychat LANGUAGES CXX)
|
||||
|
||||
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
|
||||
# versions of CMake.
|
||||
cmake_policy(SET CMP0079 NEW)
|
||||
|
||||
# The name of the executable created for the application. Change this to change
|
||||
# the on-disk name of your application.
|
||||
set(BINARY_NAME "fluffychat")
|
||||
|
||||
# Define build configuration options.
|
||||
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
if(IS_MULTICONFIG)
|
||||
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
|
||||
CACHE STRING "" FORCE)
|
||||
else()
|
||||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
set(CMAKE_BUILD_TYPE "Debug" CACHE
|
||||
STRING "Flutter build mode" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
|
||||
"Debug" "Profile" "Release")
|
||||
endif()
|
||||
endif()
|
||||
# Define settings for the Profile build mode.
|
||||
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
|
||||
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
|
||||
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
|
||||
# Use Unicode for all projects.
|
||||
add_definitions(-DUNICODE -D_UNICODE)
|
||||
|
||||
# Compilation settings that should be applied to most targets.
|
||||
#
|
||||
# Be cautious about adding new options here, as plugins use this function by
|
||||
# default. In most cases, you should add new options to specific targets instead
|
||||
# of modifying this function.
|
||||
function(APPLY_STANDARD_SETTINGS TARGET)
|
||||
target_compile_features(${TARGET} PUBLIC cxx_std_17)
|
||||
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100" /await)
|
||||
target_compile_options(${TARGET} PRIVATE /EHsc)
|
||||
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
|
||||
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
|
||||
target_compile_definitions(${TARGET} PRIVATE WINUWP)
|
||||
set_target_properties(${TARGET} PROPERTIES VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION 10.0.18362.0)
|
||||
endfunction()
|
||||
|
||||
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
|
||||
|
||||
# Flutter library and tool build rules.
|
||||
add_subdirectory(${FLUTTER_MANAGED_DIR})
|
||||
|
||||
# Application build; see runner/CMakeLists.txt.
|
||||
add_subdirectory("runner_uwp")
|
||||
|
||||
# Generated plugin build rules, which manage building the plugins and adding
|
||||
# them to the application.
|
||||
include(flutter/generated_plugins.cmake)
|
@ -0,0 +1,92 @@
|
||||
# This file controls Flutter-level build steps. It should not be edited.
|
||||
cmake_minimum_required(VERSION 3.8)
|
||||
set(CMAKE_SYSTEM_NAME WindowsStore)
|
||||
set(CMAKE_SYSTEM_VERSION 10.0)
|
||||
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
|
||||
|
||||
include(CMakePrintHelpers)
|
||||
|
||||
# Configuration provided via flutter tool.
|
||||
include(${EPHEMERAL_DIR}/generated_config.cmake)
|
||||
|
||||
# TODO: Move the rest of this into files in ephemeral. See
|
||||
# https://github.com/flutter/flutter/issues/57146.
|
||||
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
|
||||
|
||||
# === Flutter Library ===
|
||||
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows_winuwp.dll")
|
||||
|
||||
# === Assets ===
|
||||
set(CMAKE_INSTALL_MANIFEST "${EPHEMERAL_DIR}/install_manifest")
|
||||
file(STRINGS ${CMAKE_INSTALL_MANIFEST} INSTALL_MANIFEST_CONTENT)
|
||||
|
||||
# Published to parent scope for install step.
|
||||
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
|
||||
set(INSTALL_MANIFEST_CONTENT ${INSTALL_MANIFEST_CONTENT} PARENT_SCOPE)
|
||||
|
||||
list(APPEND FLUTTER_LIBRARY_HEADERS
|
||||
"flutter_export.h"
|
||||
"flutter_windows.h"
|
||||
"flutter_messenger.h"
|
||||
"flutter_plugin_registrar.h"
|
||||
"flutter_texture_registrar.h"
|
||||
)
|
||||
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/")
|
||||
add_library(flutter INTERFACE)
|
||||
target_include_directories(flutter INTERFACE
|
||||
"${EPHEMERAL_DIR}"
|
||||
)
|
||||
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib")
|
||||
add_dependencies(flutter flutter_assemble)
|
||||
|
||||
# === Wrapper ===
|
||||
list(APPEND CPP_WRAPPER_SOURCES_CORE
|
||||
"core_implementations.cc"
|
||||
"standard_codec.cc"
|
||||
)
|
||||
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/")
|
||||
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN
|
||||
"plugin_registrar.cc"
|
||||
)
|
||||
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/")
|
||||
list(APPEND CPP_WRAPPER_SOURCES_APP
|
||||
"flutter_engine.cc"
|
||||
"flutter_view_controller.cc"
|
||||
)
|
||||
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/")
|
||||
|
||||
# Wrapper sources needed for a plugin.
|
||||
add_library(flutter_wrapper_plugin STATIC
|
||||
${CPP_WRAPPER_SOURCES_CORE}
|
||||
${CPP_WRAPPER_SOURCES_PLUGIN}
|
||||
)
|
||||
apply_standard_settings(flutter_wrapper_plugin)
|
||||
set_target_properties(flutter_wrapper_plugin PROPERTIES
|
||||
POSITION_INDEPENDENT_CODE ON)
|
||||
set_target_properties(flutter_wrapper_plugin PROPERTIES
|
||||
CXX_VISIBILITY_PRESET hidden)
|
||||
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter)
|
||||
target_include_directories(flutter_wrapper_plugin PUBLIC
|
||||
"${WRAPPER_ROOT}/include"
|
||||
)
|
||||
add_dependencies(flutter_wrapper_plugin flutter_assemble)
|
||||
|
||||
# Wrapper sources needed for the runner.
|
||||
add_library(flutter_wrapper_app STATIC
|
||||
${CPP_WRAPPER_SOURCES_CORE}
|
||||
${CPP_WRAPPER_SOURCES_APP}
|
||||
)
|
||||
apply_standard_settings(flutter_wrapper_app)
|
||||
target_link_libraries(flutter_wrapper_app PUBLIC flutter)
|
||||
target_include_directories(flutter_wrapper_app PUBLIC
|
||||
"${WRAPPER_ROOT}/include"
|
||||
)
|
||||
add_dependencies(flutter_wrapper_app flutter_assemble)
|
||||
|
||||
add_custom_target(flutter_assemble DEPENDS
|
||||
"${FLUTTER_LIBRARY}"
|
||||
${FLUTTER_LIBRARY_HEADERS}
|
||||
${CPP_WRAPPER_SOURCES_CORE}
|
||||
${CPP_WRAPPER_SOURCES_PLUGIN}
|
||||
${CPP_WRAPPER_SOURCES_APP}
|
||||
)
|
@ -0,0 +1,270 @@
|
||||
// Copyright 2013 The Flutter Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_PUBLIC_FLUTTER_H_
|
||||
#define FLUTTER_SHELL_PLATFORM_WINDOWS_PUBLIC_FLUTTER_H_
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include "flutter_export.h"
|
||||
#include "flutter_messenger.h"
|
||||
#include "flutter_plugin_registrar.h"
|
||||
|
||||
#ifdef WINUWP
|
||||
#include <windows.applicationmodel.activation.h>
|
||||
#include <windows.ui.core.h>
|
||||
#endif
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// Opaque reference to a Flutter window controller.
|
||||
typedef struct FlutterDesktopViewControllerState*
|
||||
FlutterDesktopViewControllerRef;
|
||||
|
||||
// Opaque reference to a Flutter window.
|
||||
struct FlutterDesktopView;
|
||||
typedef struct FlutterDesktopView* FlutterDesktopViewRef;
|
||||
|
||||
// Opaque reference to a Flutter engine instance.
|
||||
struct FlutterDesktopEngine;
|
||||
typedef struct FlutterDesktopEngine* FlutterDesktopEngineRef;
|
||||
|
||||
// Properties for configuring a Flutter engine instance.
|
||||
typedef struct {
|
||||
// The path to the flutter_assets folder for the application to be run.
|
||||
// This can either be an absolute path or a path relative to the directory
|
||||
// containing the executable.
|
||||
const wchar_t* assets_path;
|
||||
|
||||
// The path to the icudtl.dat file for the version of Flutter you are using.
|
||||
// This can either be an absolute path or a path relative to the directory
|
||||
// containing the executable.
|
||||
const wchar_t* icu_data_path;
|
||||
|
||||
// The path to the AOT library file for your application, if any.
|
||||
// This can either be an absolute path or a path relative to the directory
|
||||
// containing the executable. This can be nullptr for a non-AOT build, as
|
||||
// it will be ignored in that case.
|
||||
const wchar_t* aot_library_path;
|
||||
|
||||
// Number of elements in the array passed in as dart_entrypoint_argv.
|
||||
int dart_entrypoint_argc;
|
||||
|
||||
// Array of Dart entrypoint arguments. This is deep copied during the call
|
||||
// to FlutterDesktopEngineCreate.
|
||||
const char** dart_entrypoint_argv;
|
||||
|
||||
} FlutterDesktopEngineProperties;
|
||||
|
||||
// ========== View Controller ==========
|
||||
|
||||
// Creates a view that hosts and displays the given engine instance.
|
||||
//
|
||||
// This takes ownership of |engine|, so FlutterDesktopEngineDestroy should no
|
||||
// longer be called on it, as it will be called internally when the view
|
||||
// controller is destroyed. If creating the view controller fails, the engine
|
||||
// will be destroyed immediately.
|
||||
//
|
||||
// If |engine| is not already running, the view controller will start running
|
||||
// it automatically before displaying the window.
|
||||
//
|
||||
// The caller owns the returned reference, and is responsible for calling
|
||||
// FlutterDesktopViewControllerDestroy. Returns a null pointer in the event of
|
||||
// an error.
|
||||
#ifdef WINUWP
|
||||
// The CoreApplicationView implementation accepts a pointer to the host
|
||||
// CoreApplicationView and view hookup is performed in the construction path.
|
||||
FLUTTER_EXPORT FlutterDesktopViewControllerRef
|
||||
FlutterDesktopViewControllerCreateFromCoreApplicationView(
|
||||
ABI::Windows::ApplicationModel::Core::CoreApplicationView* window,
|
||||
ABI::Windows::ApplicationModel::Activation::IActivatedEventArgs* args,
|
||||
FlutterDesktopEngineRef engine);
|
||||
#else //! WINUWP
|
||||
// The Win32 implementation accepts width, height
|
||||
// with view hookup explicitly performed using the caller using HWND parenting.
|
||||
FLUTTER_EXPORT FlutterDesktopViewControllerRef
|
||||
FlutterDesktopViewControllerCreate(int width,
|
||||
int height,
|
||||
FlutterDesktopEngineRef engine);
|
||||
#endif
|
||||
|
||||
// Shuts down the engine instance associated with |controller|, and cleans up
|
||||
// associated state.
|
||||
//
|
||||
// |controller| is no longer valid after this call.
|
||||
FLUTTER_EXPORT void FlutterDesktopViewControllerDestroy(
|
||||
FlutterDesktopViewControllerRef controller);
|
||||
|
||||
// Returns the handle for the engine running in FlutterDesktopViewControllerRef.
|
||||
//
|
||||
// Its lifetime is the same as the |controller|'s.
|
||||
FLUTTER_EXPORT FlutterDesktopEngineRef FlutterDesktopViewControllerGetEngine(
|
||||
FlutterDesktopViewControllerRef controller);
|
||||
// Returns the view managed by the given controller.
|
||||
|
||||
FLUTTER_EXPORT FlutterDesktopViewRef
|
||||
FlutterDesktopViewControllerGetView(FlutterDesktopViewControllerRef controller);
|
||||
|
||||
// Requests new frame from engine and repaints the view
|
||||
FLUTTER_EXPORT void FlutterDesktopViewControllerForceRedraw(
|
||||
FlutterDesktopViewControllerRef controller);
|
||||
|
||||
#ifndef WINUWP
|
||||
// Allows the Flutter engine and any interested plugins an opportunity to
|
||||
// handle the given message.
|
||||
//
|
||||
// If the WindowProc was handled and further handling should stop, this returns
|
||||
// true and |result| will be populated. |result| is not set if returning false.
|
||||
FLUTTER_EXPORT bool FlutterDesktopViewControllerHandleTopLevelWindowProc(
|
||||
FlutterDesktopViewControllerRef controller,
|
||||
HWND hwnd,
|
||||
UINT message,
|
||||
WPARAM wparam,
|
||||
LPARAM lparam,
|
||||
LRESULT* result);
|
||||
#endif
|
||||
|
||||
// ========== Engine ==========
|
||||
|
||||
// Creates a Flutter engine with the given properties.
|
||||
//
|
||||
// The caller owns the returned reference, and is responsible for calling
|
||||
// FlutterDesktopEngineDestroy. The lifetime of |engine_properties| is required
|
||||
// to extend only until the end of this call.
|
||||
FLUTTER_EXPORT FlutterDesktopEngineRef FlutterDesktopEngineCreate(
|
||||
const FlutterDesktopEngineProperties* engine_properties);
|
||||
|
||||
// Shuts down and destroys the given engine instance. Returns true if the
|
||||
// shutdown was successful, or if the engine was not running.
|
||||
//
|
||||
// |engine| is no longer valid after this call.
|
||||
FLUTTER_EXPORT bool FlutterDesktopEngineDestroy(FlutterDesktopEngineRef engine);
|
||||
|
||||
// Starts running the given engine instance and optional entry point in the Dart
|
||||
// project. If the entry point is null, defaults to main().
|
||||
//
|
||||
// If provided, entry_point must be the name of a top-level function from the
|
||||
// same Dart library that contains the app's main() function, and must be
|
||||
// decorated with `@pragma(vm:entry-point)` to ensure the method is not
|
||||
// tree-shaken by the Dart compiler.
|
||||
//
|
||||
// Returns false if running the engine failed.
|
||||
FLUTTER_EXPORT bool FlutterDesktopEngineRun(FlutterDesktopEngineRef engine,
|
||||
const char* entry_point);
|
||||
|
||||
#ifndef WINUWP
|
||||
// DEPRECATED: This is no longer necessary to call, Flutter will take care of
|
||||
// processing engine messages transparently through DispatchMessage.
|
||||
//
|
||||
// Processes any pending events in the Flutter engine, and returns the
|
||||
// number of nanoseconds until the next scheduled event (or max, if none).
|
||||
//
|
||||
// This should be called on every run of the application-level runloop, and
|
||||
// a wait for native events in the runloop should never be longer than the
|
||||
// last return value from this function.
|
||||
FLUTTER_EXPORT uint64_t
|
||||
FlutterDesktopEngineProcessMessages(FlutterDesktopEngineRef engine);
|
||||
#endif
|
||||
|
||||
FLUTTER_EXPORT void FlutterDesktopEngineReloadSystemFonts(
|
||||
FlutterDesktopEngineRef engine);
|
||||
|
||||
FLUTTER_EXPORT void FlutterDesktopEngineReloadPlatformBrightness(
|
||||
FlutterDesktopEngineRef engine);
|
||||
|
||||
// Returns the plugin registrar handle for the plugin with the given name.
|
||||
//
|
||||
// The name must be unique across the application.
|
||||
FLUTTER_EXPORT FlutterDesktopPluginRegistrarRef
|
||||
FlutterDesktopEngineGetPluginRegistrar(FlutterDesktopEngineRef engine,
|
||||
const char* plugin_name);
|
||||
|
||||
// Returns the messenger associated with the engine.
|
||||
FLUTTER_EXPORT FlutterDesktopMessengerRef
|
||||
FlutterDesktopEngineGetMessenger(FlutterDesktopEngineRef engine);
|
||||
|
||||
// Returns the texture registrar associated with the engine.
|
||||
FLUTTER_EXPORT FlutterDesktopTextureRegistrarRef
|
||||
FlutterDesktopEngineGetTextureRegistrar(
|
||||
FlutterDesktopTextureRegistrarRef texture_registrar);
|
||||
|
||||
// ========== View ==========
|
||||
|
||||
#ifdef WINUWP
|
||||
// Return backing CoreApplicationView for manipulation of CoreWindow and
|
||||
// CoreTitleBar in host application.
|
||||
FLUTTER_EXPORT ABI::Windows::ApplicationModel::Core::CoreApplicationView*
|
||||
FlutterDesktopViewGetCoreApplicationView(FlutterDesktopViewRef view);
|
||||
#else
|
||||
// Return backing HWND for manipulation in host application.
|
||||
FLUTTER_EXPORT HWND FlutterDesktopViewGetHWND(FlutterDesktopViewRef view);
|
||||
#endif
|
||||
|
||||
// ========== Plugin Registrar (extensions) ==========
|
||||
// These are Windows-specific extensions to flutter_plugin_registrar.h
|
||||
|
||||
// Function pointer type for top level WindowProc delegate registration.
|
||||
//
|
||||
// The user data will be whatever was passed to
|
||||
// FlutterDesktopRegisterTopLevelWindowProcHandler.
|
||||
//
|
||||
// Implementations should populate |result| and return true if the WindowProc
|
||||
// was handled and further handling should stop. |result| is ignored if the
|
||||
// function returns false.
|
||||
typedef bool (*FlutterDesktopWindowProcCallback)(HWND /* hwnd */,
|
||||
UINT /* uMsg */,
|
||||
WPARAM /*wParam*/,
|
||||
LPARAM /* lParam*/,
|
||||
void* /* user data */,
|
||||
LRESULT* result);
|
||||
|
||||
// Returns the view associated with this registrar's engine instance.
|
||||
FLUTTER_EXPORT FlutterDesktopViewRef FlutterDesktopPluginRegistrarGetView(
|
||||
FlutterDesktopPluginRegistrarRef registrar);
|
||||
|
||||
#ifndef WINUWP
|
||||
FLUTTER_EXPORT void
|
||||
FlutterDesktopPluginRegistrarRegisterTopLevelWindowProcDelegate(
|
||||
FlutterDesktopPluginRegistrarRef registrar,
|
||||
FlutterDesktopWindowProcCallback delegate,
|
||||
void* user_data);
|
||||
|
||||
FLUTTER_EXPORT void
|
||||
FlutterDesktopPluginRegistrarUnregisterTopLevelWindowProcDelegate(
|
||||
FlutterDesktopPluginRegistrarRef registrar,
|
||||
FlutterDesktopWindowProcCallback delegate);
|
||||
#endif
|
||||
|
||||
// ========== Freestanding Utilities ==========
|
||||
|
||||
// Gets the DPI for a given |hwnd|, depending on the supported APIs per
|
||||
// windows version and DPI awareness mode. If nullptr is passed, returns the DPI
|
||||
// of the primary monitor.
|
||||
//
|
||||
// This uses the same logic and fallback for older Windows versions that is used
|
||||
// internally by Flutter to determine the DPI to use for displaying Flutter
|
||||
// content, so should be used by any code (e.g., in plugins) that translates
|
||||
// between Windows and Dart sizes/offsets.
|
||||
FLUTTER_EXPORT UINT FlutterDesktopGetDpiForHWND(HWND hwnd);
|
||||
|
||||
// Gets the DPI for a given |monitor|. If the API is not available, a default
|
||||
// DPI of 96 is returned.
|
||||
//
|
||||
// See FlutterDesktopGetDpiForHWND for more information.
|
||||
FLUTTER_EXPORT UINT FlutterDesktopGetDpiForMonitor(HMONITOR monitor);
|
||||
|
||||
// Reopens stdout and stderr and resysncs the standard library output streams.
|
||||
// Should be called if output is being directed somewhere in the runner process
|
||||
// (e.g., after an AllocConsole call).
|
||||
FLUTTER_EXPORT void FlutterDesktopResyncOutputStreams();
|
||||
|
||||
#if defined(__cplusplus)
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
#endif // FLUTTER_SHELL_PLATFORM_WINDOWS_PUBLIC_FLUTTER_WINDOWS_H_
|
@ -0,0 +1,11 @@
|
||||
//
|
||||
// Generated file. Do not edit.
|
||||
//
|
||||
|
||||
// clang-format off
|
||||
|
||||
#include "generated_plugin_registrant.h"
|
||||
|
||||
|
||||
void RegisterPlugins(flutter::PluginRegistry* registry) {
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
//
|
||||
// Generated file. Do not edit.
|
||||
//
|
||||
|
||||
// clang-format off
|
||||
|
||||
#ifndef GENERATED_PLUGIN_REGISTRANT_
|
||||
#define GENERATED_PLUGIN_REGISTRANT_
|
||||
|
||||
#include <flutter/plugin_registry.h>
|
||||
|
||||
// Registers Flutter plugins.
|
||||
void RegisterPlugins(flutter::PluginRegistry* registry);
|
||||
|
||||
#endif // GENERATED_PLUGIN_REGISTRANT_
|
@ -0,0 +1,15 @@
|
||||
#
|
||||
# Generated file, do not edit.
|
||||
#
|
||||
|
||||
list(APPEND FLUTTER_PLUGIN_LIST
|
||||
)
|
||||
|
||||
set(PLUGIN_BUNDLED_LIBRARIES)
|
||||
|
||||
foreach(plugin ${FLUTTER_PLUGIN_LIST})
|
||||
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin})
|
||||
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
|
||||
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
|
||||
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
|
||||
endforeach(plugin)
|
@ -0,0 +1 @@
|
||||
0
|
After Width: | Height: | Size: 5.9 KiB |
After Width: | Height: | Size: 7.2 KiB |
After Width: | Height: | Size: 9.4 KiB |
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 42 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 7.9 KiB |
After Width: | Height: | Size: 6.7 KiB |
After Width: | Height: | Size: 7.7 KiB |
After Width: | Height: | Size: 9.9 KiB |
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 46 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 4.5 KiB |
After Width: | Height: | Size: 6.1 KiB |
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 697 B |
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 6.6 KiB |
After Width: | Height: | Size: 479 B |
After Width: | Height: | Size: 788 B |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 3.7 KiB |
After Width: | Height: | Size: 4.8 KiB |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 4.9 KiB |
After Width: | Height: | Size: 6.7 KiB |
After Width: | Height: | Size: 15 KiB |
@ -0,0 +1,141 @@
|
||||
cmake_minimum_required (VERSION 3.8)
|
||||
set(CMAKE_SYSTEM_NAME WindowsStore)
|
||||
set(CMAKE_SYSTEM_VERSION 10.0)
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED YES)
|
||||
|
||||
include(CMakePrintHelpers)
|
||||
|
||||
project (runner LANGUAGES CXX)
|
||||
|
||||
# UWP tile and icon assets.
|
||||
set(ASSET_FILES ${ASSET_FILES}
|
||||
Assets/LargeTile.scale-100.png
|
||||
Assets/LargeTile.scale-125.png
|
||||
Assets/LargeTile.scale-150.png
|
||||
Assets/LargeTile.scale-200.png
|
||||
Assets/LargeTile.scale-400.png
|
||||
Assets/LockScreenLogo.scale-200.png
|
||||
Assets/SmallTile.scale-100.png
|
||||
Assets/SmallTile.scale-125.png
|
||||
Assets/SmallTile.scale-150.png
|
||||
Assets/SmallTile.scale-200.png
|
||||
Assets/SmallTile.scale-400.png
|
||||
Assets/SplashScreen.scale-100.png
|
||||
Assets/SplashScreen.scale-125.png
|
||||
Assets/SplashScreen.scale-150.png
|
||||
Assets/SplashScreen.scale-200.png
|
||||
Assets/SplashScreen.scale-400.png
|
||||
Assets/Square44x44Logo.altform-unplated_targetsize-16.png
|
||||
Assets/Square44x44Logo.altform-unplated_targetsize-32.png
|
||||
Assets/Square44x44Logo.altform-unplated_targetsize-48.png
|
||||
Assets/Square44x44Logo.altform-unplated_targetsize-256.png
|
||||
Assets/Square44x44Logo.scale-100.png
|
||||
Assets/Square44x44Logo.scale-125.png
|
||||
Assets/Square44x44Logo.scale-150.png
|
||||
Assets/Square44x44Logo.scale-200.png
|
||||
Assets/Square44x44Logo.scale-400.png
|
||||
Assets/Square44x44Logo.targetsize-16.png
|
||||
Assets/Square44x44Logo.targetsize-24.png
|
||||
Assets/Square44x44Logo.targetsize-24_altform-unplated.png
|
||||
Assets/Square44x44Logo.targetsize-32.png
|
||||
Assets/Square44x44Logo.targetsize-48.png
|
||||
Assets/Square44x44Logo.targetsize-256.png
|
||||
Assets/Square150x150Logo.scale-100.png
|
||||
Assets/Square150x150Logo.scale-125.png
|
||||
Assets/Square150x150Logo.scale-150.png
|
||||
Assets/Square150x150Logo.scale-200.png
|
||||
Assets/Square150x150Logo.scale-400.png
|
||||
Assets/StoreLogo.png
|
||||
Assets/StoreLogo.scale-100.png
|
||||
Assets/StoreLogo.scale-125.png
|
||||
Assets/StoreLogo.scale-150.png
|
||||
Assets/StoreLogo.scale-200.png
|
||||
Assets/StoreLogo.scale-400.png
|
||||
Assets/Wide310x150Logo.scale-200.png
|
||||
Assets/WideTile.scale-100.png
|
||||
Assets/WideTile.scale-125.png
|
||||
Assets/WideTile.scale-150.png
|
||||
Assets/WideTile.scale-200.png
|
||||
Assets/WideTile.scale-400.png
|
||||
)
|
||||
|
||||
# Configure package manifest file.
|
||||
set(APP_MANIFEST_NAME Package.appxmanifest)
|
||||
set(APP_MANIFEST_TARGET_LOCATION ${CMAKE_CURRENT_BINARY_DIR}/${APP_MANIFEST_NAME})
|
||||
set(SHORT_NAME ${BINARY_NAME})
|
||||
set(PACKAGE_GUID "086F9B60-CB52-4D0B-9B4E-AE891E7859D1")
|
||||
|
||||
configure_file(
|
||||
appxmanifest.in
|
||||
${APP_MANIFEST_TARGET_LOCATION}
|
||||
@ONLY)
|
||||
|
||||
set(CONTENT_FILES ${APP_MANIFEST_TARGET_LOCATION})
|
||||
|
||||
# Configure package content files.
|
||||
set_property(SOURCE ${CONTENT_FILES} PROPERTY VS_DEPLOYMENT_CONTENT 1)
|
||||
|
||||
set(RESOURCE_FILES ${ASSET_FILES} ${CONTENT_FILES} Windows_TemporaryKey.pfx)
|
||||
set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_CONTENT 1)
|
||||
set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "Assets")
|
||||
|
||||
set(STRING_FILES Resources.pri)
|
||||
set_property(SOURCE ${STRING_FILES} PROPERTY VS_TOOL_OVERRIDE "PRIResource")
|
||||
|
||||
source_group("Resource Files" FILES ${RESOURCE_FILES} ${CONTENT_FILES} ${STRING_FILES})
|
||||
|
||||
# Configure Flutter assets using tool generated install manifest
|
||||
foreach(ITEM ${INSTALL_MANIFEST_CONTENT})
|
||||
get_filename_component(ITEM_REL ${CMAKE_BINARY_DIR} DIRECTORY)
|
||||
file(RELATIVE_PATH RELPATH ${ITEM_REL} ${ITEM})
|
||||
|
||||
get_filename_component(RELPATH ${RELPATH} DIRECTORY)
|
||||
get_filename_component(ITEMEXT ${ITEM} LAST_EXT)
|
||||
|
||||
if("${ITEMEXT}" STREQUAL ".dll" OR "${ITEMEXT}" STREQUAL ".pdb")
|
||||
string(CONCAT RELPATH "")
|
||||
elseif ("${ITEMEXT}" STREQUAL ".so")
|
||||
file(RELATIVE_PATH RELPATH "${ITEM_REL}/winuwp" ${ITEM})
|
||||
string(REGEX REPLACE "/" "\\\\" RELPATH ${RELPATH})
|
||||
string(CONCAT RELPATH "Assets\\Data")
|
||||
elseif("${ITEMEXT}" STREQUAL ".dat")
|
||||
string(CONCAT RELPATH "Assets\\Data")
|
||||
else()
|
||||
string(REGEX REPLACE "/" "\\\\" RELPATH ${RELPATH})
|
||||
string(CONCAT RELPATH "Assets\\Data\\" ${RELPATH})
|
||||
endif()
|
||||
|
||||
cmake_print_variables(${RELPATH})
|
||||
|
||||
set_property(SOURCE ${ITEM} PROPERTY VS_DEPLOYMENT_CONTENT 1)
|
||||
set_property(SOURCE ${ITEM} PROPERTY VS_DEPLOYMENT_LOCATION ${RELPATH})
|
||||
endforeach()
|
||||
|
||||
# Define the application target. To change its name, change BINARY_NAME in the
|
||||
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
|
||||
# work.
|
||||
#
|
||||
# Any new source files that you add to the application should be added here.
|
||||
add_executable (${BINARY_NAME} WIN32
|
||||
main.cpp
|
||||
flutter_frameworkview.cpp
|
||||
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
|
||||
${RESOURCE_FILES}
|
||||
${INSTALL_MANIFEST_CONTENT}
|
||||
)
|
||||
|
||||
# Apply the standard set of build settings. This can be removed for applications
|
||||
# that need different build settings.
|
||||
apply_standard_settings(${BINARY_NAME})
|
||||
|
||||
# Disable Windows macros that collide with C++ standard library functions.
|
||||
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
|
||||
|
||||
# Add dependency libraries and include directories. Add any application-specific
|
||||
# dependencies here.
|
||||
target_link_libraries(${BINARY_NAME} PRIVATE WindowsApp flutter flutter_wrapper_app)
|
||||
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
|
||||
|
||||
# Run the Flutter tool portions of the build. This must not be removed.
|
||||
add_dependencies(${BINARY_NAME} flutter_assemble)
|
@ -0,0 +1,27 @@
|
||||
{
|
||||
// See https://go.microsoft.com//fwlink//?linkid=834763 for more information about this file.
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Debug",
|
||||
"generator": "Visual Studio 15 2017 Win64",
|
||||
"configurationType": "Debug",
|
||||
"inheritEnvironments": [ "msvc_x64_x64" ],
|
||||
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
|
||||
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "",
|
||||
"ctestCommandArgs": ""
|
||||
},
|
||||
{
|
||||
"name": "Release",
|
||||
"generator": "Visual Studio 15 2017 Win64",
|
||||
"configurationType": "Release",
|
||||
"inheritEnvironments": [ "msvc_x64_x64" ],
|
||||
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
|
||||
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "",
|
||||
"ctestCommandArgs": ""
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Package
|
||||
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
|
||||
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||
IgnorableNamespaces="uap mp">
|
||||
|
||||
<Identity Name="@PACKAGE_GUID@" Publisher="CN=CMake Test Cert" Version="1.1.0.0" />
|
||||
<mp:PhoneIdentity PhoneProductId="@PACKAGE_GUID@" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
|
||||
|
||||
<Properties>
|
||||
<DisplayName>@SHORT_NAME@</DisplayName>
|
||||
<PublisherDisplayName>CMake Test Cert</PublisherDisplayName>
|
||||
<Logo>Assets/StoreLogo.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.65535.65535" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate" />
|
||||
</Resources>
|
||||
<Applications>
|
||||
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="@SHORT_NAME@.App">
|
||||
<uap:VisualElements
|
||||
DisplayName="@SHORT_NAME@"
|
||||
Description="@SHORT_NAME@"
|
||||
BackgroundColor="#336699"
|
||||
Square150x150Logo="Assets/Square150x150Logo.png"
|
||||
Square44x44Logo="Assets/Square44x44Logo.png"
|
||||
>
|
||||
<uap:SplashScreen Image="Assets/SplashScreen.png" />
|
||||
</uap:VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
<Capabilities>
|
||||
<Capability Name="internetClientServer"/>
|
||||
<Capability Name="internetClient"/>
|
||||
<Capability Name="privateNetworkClientServer"/>
|
||||
<Capability Name="codeGeneration"/></Capabilities>
|
||||
</Package>
|
@ -0,0 +1,155 @@
|
||||
#include "winrt/Windows.ApplicationModel.Core.h"
|
||||
#include "winrt/Windows.Foundation.h"
|
||||
#include "winrt/Windows.System.Profile.h"
|
||||
#include "winrt/Windows.System.Threading.h"
|
||||
#include "winrt/Windows.UI.Core.h"
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <winrt/Windows.Graphics.Display.h>
|
||||
#include <winrt/Windows.Storage.h>
|
||||
#include <winrt/Windows.UI.Popups.h>
|
||||
#include <winrt/Windows.UI.ViewManagement.Core.h>
|
||||
#include <winrt/Windows.UI.ViewManagement.h>
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
#include <flutter/flutter_view_controller.h>
|
||||
#include <flutter/flutter_windows.h>
|
||||
#include <flutter/generated_plugin_registrant.h>
|
||||
#include <flutter/plugin_registry.h>
|
||||
|
||||
struct FlutterFrameworkView
|
||||
: winrt::implements<
|
||||
FlutterFrameworkView,
|
||||
winrt::Windows::ApplicationModel::Core::IFrameworkView> {
|
||||
// |winrt::Windows::ApplicationModel::Core::IFrameworkView|
|
||||
void
|
||||
Initialize(winrt::Windows::ApplicationModel::Core::CoreApplicationView const
|
||||
&applicationView) {
|
||||
|
||||
// Layout scaling must be disabled in the appinitialization phase in order
|
||||
// to take effect correctly.
|
||||
if (winrt::Windows::System::Profile::AnalyticsInfo::VersionInfo()
|
||||
.DeviceFamily() == L"Windows.Xbox") {
|
||||
|
||||
bool result = winrt::Windows::UI::ViewManagement::ApplicationViewScaling::
|
||||
TrySetDisableLayoutScaling(true);
|
||||
if (!result) {
|
||||
OutputDebugString(L"Couldn't disable layout scaling");
|
||||
}
|
||||
}
|
||||
|
||||
main_view_ = applicationView;
|
||||
main_view_.Activated({this, &FlutterFrameworkView::OnActivated});
|
||||
}
|
||||
|
||||
// |winrt::Windows::ApplicationModel::Core::IFrameworkView|
|
||||
void Uninitialize() {
|
||||
main_view_.Activated(nullptr);
|
||||
main_view_ = nullptr;
|
||||
}
|
||||
|
||||
// |winrt::Windows::ApplicationModel::Core::IFrameworkView|
|
||||
void Load(winrt::hstring const &) {}
|
||||
|
||||
// |winrt::Windows::ApplicationModel::Core::IFrameworkView|
|
||||
void Run() {
|
||||
winrt::Windows::UI::Core::CoreWindow window =
|
||||
winrt::Windows::UI::Core::CoreWindow::GetForCurrentThread();
|
||||
|
||||
winrt::Windows::UI::Core::CoreDispatcher dispatcher = window.Dispatcher();
|
||||
dispatcher.ProcessEvents(
|
||||
winrt::Windows::UI::Core::CoreProcessEventsOption::ProcessUntilQuit);
|
||||
}
|
||||
|
||||
// |winrt::Windows::ApplicationModel::Core::IFrameworkView|
|
||||
winrt::Windows::Foundation::IAsyncAction
|
||||
SetWindow(winrt::Windows::UI::Core::CoreWindow const &window) {
|
||||
|
||||
// Capture reference to window.
|
||||
window_ = window;
|
||||
|
||||
// Lay out the window's content within the region occupied by the
|
||||
// CoreWindow.
|
||||
auto appView = winrt::Windows::UI::ViewManagement::ApplicationView::
|
||||
GetForCurrentView();
|
||||
|
||||
appView.SetDesiredBoundsMode(winrt::Windows::UI::ViewManagement::
|
||||
ApplicationViewBoundsMode::UseCoreWindow);
|
||||
|
||||
// Configure folder paths.
|
||||
try {
|
||||
winrt::Windows::Storage::StorageFolder folder =
|
||||
winrt::Windows::ApplicationModel::Package::Current()
|
||||
.InstalledLocation();
|
||||
|
||||
winrt::Windows::Storage::StorageFolder assets =
|
||||
co_await folder.GetFolderAsync(L"Assets");
|
||||
winrt::Windows::Storage::StorageFolder data =
|
||||
co_await assets.GetFolderAsync(L"data");
|
||||
winrt::Windows::Storage::StorageFolder flutter_assets =
|
||||
co_await data.GetFolderAsync(L"flutter_assets");
|
||||
winrt::Windows::Storage::StorageFile icu_data =
|
||||
co_await data.GetFileAsync(L"icudtl.dat");
|
||||
|
||||
#if NDEBUG
|
||||
winrt::Windows::Storage::StorageFile aot_data =
|
||||
co_await data.GetFileAsync(L"app.so");
|
||||
#endif
|
||||
|
||||
std::wstring flutter_assets_path{flutter_assets.Path()};
|
||||
std::wstring icu_data_path{icu_data.Path()};
|
||||
std::wstring aot_data_path {
|
||||
#if NDEBUG
|
||||
aot_data.Path()
|
||||
#endif
|
||||
};
|
||||
|
||||
flutter::DartProject project(flutter_assets_path, icu_data_path,
|
||||
aot_data_path);
|
||||
|
||||
// Construct viewcontroller using the Window and project
|
||||
flutter_view_controller_ = std::make_unique<flutter::FlutterViewController>(
|
||||
static_cast<ABI::Windows::ApplicationModel::Core::CoreApplicationView*>(winrt::get_abi(main_view_)),
|
||||
static_cast<ABI::Windows::ApplicationModel::Activation::IActivatedEventArgs*>(winrt::get_abi(launch_args_)),
|
||||
project);
|
||||
|
||||
// If plugins present, register them.
|
||||
RegisterPlugins(flutter_view_controller_.get()->engine());
|
||||
} catch (winrt::hresult_error &err) {
|
||||
winrt::Windows::UI::Popups::MessageDialog md =
|
||||
winrt::Windows::UI::Popups::MessageDialog::MessageDialog(
|
||||
L"There was a problem starting the engine: " + err.message());
|
||||
md.ShowAsync();
|
||||
}
|
||||
}
|
||||
|
||||
void OnActivated(
|
||||
winrt::Windows::ApplicationModel::Core::CoreApplicationView const
|
||||
&applicationView,
|
||||
winrt::Windows::ApplicationModel::Activation::IActivatedEventArgs const
|
||||
&args) {
|
||||
// Activate the application window, making it visible and enabling it to
|
||||
// receive events.
|
||||
applicationView.CoreWindow().Activate();
|
||||
|
||||
// Capture launch args to later pass to Flutter.
|
||||
launch_args_ = args;
|
||||
}
|
||||
|
||||
// Current CoreApplicationView.
|
||||
winrt::Windows::ApplicationModel::Core::CoreApplicationView main_view_{
|
||||
nullptr};
|
||||
|
||||
// Current CoreWindow.
|
||||
winrt::Windows::UI::Core::CoreWindow window_{nullptr};
|
||||
|
||||
// Current FlutterViewController.
|
||||
std::unique_ptr<flutter::FlutterViewController> flutter_view_controller_{
|
||||
nullptr};
|
||||
|
||||
// Launch args that were passed in on activation.
|
||||
winrt::Windows::ApplicationModel::Activation::IActivatedEventArgs
|
||||
launch_args_;
|
||||
};
|
@ -0,0 +1,30 @@
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "winrt/Windows.ApplicationModel.Core.h"
|
||||
#include "winrt/Windows.Foundation.h"
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <winrt/Windows.UI.ViewManagement.Core.h>
|
||||
#include <winrt/Windows.UI.ViewManagement.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "flutter_frameworkview.cpp"
|
||||
|
||||
struct App
|
||||
: winrt::implements<
|
||||
App, winrt::Windows::ApplicationModel::Core::IFrameworkViewSource> {
|
||||
App() { view_ = winrt::make_self<FlutterFrameworkView>(); }
|
||||
|
||||
// |winrt::Windows::ApplicationModel::Core::IFrameworkViewSource|
|
||||
winrt::Windows::ApplicationModel::Core::IFrameworkView CreateView() {
|
||||
return view_.as<winrt::Windows::ApplicationModel::Core::IFrameworkView>();
|
||||
}
|
||||
|
||||
winrt::com_ptr<FlutterFrameworkView> view_;
|
||||
};
|
||||
|
||||
int __stdcall wWinMain(HINSTANCE, HINSTANCE, PWSTR, int) {
|
||||
winrt::Windows::ApplicationModel::Core::CoreApplication::Run(
|
||||
winrt::make<App>());
|
||||
}
|