Improve button style

pull/19/head
reionwong 5 years ago
parent b7670d1f36
commit a3adc82313

@ -41,7 +41,7 @@ QtObject {
property color secondBackgroundColor: darkMode ? "#2C2C2D" : "#FFFFFF"
property color alternateBackgroundColor: darkMode ? "#3C3C3D" : "#F2F4F5"
property color textColor: darkMode ? "#FFFFFF" : "#323238"
property color textColor: darkMode ? "#FFFFFF" : "#4E5668"
property color disabledTextColor: darkMode ? "#888888" : "#64646E"
property color highlightColor: FishUICore.ThemeManager.accentColor

@ -1,20 +1,39 @@
import QtQuick 2.4
import QtQuick.Templates 2.4 as T
/*
* Copyright (C) 2021 CutefishOS Team.
*
* Author: Reion Wong <reion@cutefishos.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.12
import QtQuick.Templates 2.12 as T
import QtGraphicalEffects 1.0
import FishUI 1.0 as FishUI
import QtQuick.Controls.impl 2.4
import QtQuick.Controls.impl 2.12
T.Button {
id: control
implicitWidth: Math.max(background.implicitWidth, contentItem.implicitWidth + FishUI.Units.largeSpacing)
implicitHeight: background.implicitHeight
hoverEnabled: true
scale: control.pressed ? 0.95 : 1.0
Behavior on scale {
NumberAnimation {
duration: 100
}
}
icon.width: FishUI.Units.iconSizes.small
icon.height: FishUI.Units.iconSizes.small
icon.color: control.enabled ? (control.highlighted ? control.FishUI.Theme.highlightColor : control.FishUI.Theme.textColor) : control.FishUI.Theme.disabledTextColor
spacing: FishUI.Units.smallSpacing
property color hoveredColor: Qt.tint(FishUI.Theme.textColor, Qt.rgba(FishUI.Theme.backgroundColor.r,
FishUI.Theme.backgroundColor.g,
@ -26,12 +45,6 @@ T.Button {
property color flatHoveredColor: Qt.lighter(FishUI.Theme.highlightColor, 1.1)
property color flatPressedColor: Qt.darker(FishUI.Theme.highlightColor, 1.1)
icon.width: FishUI.Units.iconSizes.small
icon.height: FishUI.Units.iconSizes.small
icon.color: control.enabled ? (control.highlighted ? control.FishUI.Theme.highlightColor : control.FishUI.Theme.textColor) : control.FishUI.Theme.disabledTextColor
spacing: FishUI.Units.smallSpacing
contentItem: IconLabel {
text: control.text
font: control.font
@ -47,15 +60,60 @@ T.Button {
implicitWidth: (FishUI.Units.iconSizes.medium * 3) + FishUI.Units.largeSpacing
implicitHeight: FishUI.Units.iconSizes.medium + FishUI.Units.smallSpacing
Rectangle {
id: _flatBackground
anchors.fill: parent
radius: FishUI.Theme.mediumRadius
border.width: 1
border.color: control.enabled ? control.activeFocus ? FishUI.Theme.highlightColor : "transparent"
: "transparent"
visible: control.flat
color: {
if (!control.enabled)
return FishUI.Theme.alternateBackgroundColor
if (control.pressed)
return control.flatPressedColor
if (control.hovered)
return control.flatHoveredColor
return FishUI.Theme.highlightColor
}
gradient: Gradient {
orientation: Gradient.Vertical
GradientStop { position: 0.0; color: Qt.rgba(_flatBackground.color.r,
_flatBackground.color.g,
_flatBackground.color.b, 0.85) }
GradientStop { position: 1.0; color: Qt.rgba(_flatBackground.color.r,
_flatBackground.color.g,
_flatBackground.color.b, 1) }
}
}
Rectangle {
id: _background
anchors.fill: parent
radius: FishUI.Theme.mediumRadius
border.width: 1
border.color: control.flat && control.enabled ? FishUI.Theme.highlightColor : control.activeFocus || control.pressed ? FishUI.Theme.highlightColor : "transparent"
visible: !control.flat
border.color: control.enabled ? control.activeFocus ? FishUI.Theme.highlightColor : "transparent"
: "transparent"
color: {
if (!control.enabled)
return FishUI.Theme.alternateBackgroundColor
if (control.pressed)
return control.pressedColor
if (control.hovered)
return control.hoveredColor
color: control.flat && control.enabled ? control.pressed ? control.flatPressedColor : control.hovered ? control.flatHoveredColor : FishUI.Theme.highlightColor
: control.pressed ? control.pressedColor : control.hovered ? control.hoveredColor : FishUI.Theme.alternateBackgroundColor
return FishUI.Theme.alternateBackgroundColor
}
}
}
}

Loading…
Cancel
Save