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CMakeLists.txt
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CMake: Add install target
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2 years ago |
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achievements.cpp
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Misc: Change various icons
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2 years ago |
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achievements.h
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Misc: Use lightgun controller icon
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2 years ago |
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achievements_private.h
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Achievements: Use badge IDs from server
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2 years ago |
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analog_controller.cpp
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InputManager: Support multiple mice via raw input
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2 years ago |
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analog_controller.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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analog_joystick.cpp
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InputManager: Support multiple mice via raw input
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2 years ago |
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analog_joystick.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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bios.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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bios.h
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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bus.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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bus.h
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Bus: Add stub for SIO2 accesses
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2 years ago |
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cdrom.cpp
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CDROM: Fix rare interrupt race when cancelling commands
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2 years ago |
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cdrom.h
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…
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cdrom_async_reader.cpp
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Log: Simplify macros
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2 years ago |
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cdrom_async_reader.h
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…
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cheats.cpp
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Misc: Slim down some header includes
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2 years ago |
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cheats.h
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Misc: Slim down some header includes
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2 years ago |
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controller.cpp
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InputManager: Support multiple mice via raw input
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2 years ago |
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controller.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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core.props
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Deps: Remove rapidjson from in-tree
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2 years ago |
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core.vcxproj
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Core: Purge resources.cpp
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2 years ago |
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core.vcxproj.filters
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Core: Purge resources.cpp
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2 years ago |
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cpu_code_cache.cpp
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Misc: Fix ARM32 build (again)
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2 years ago |
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cpu_code_cache.h
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Misc: Purge unused code and report startup error to host
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2 years ago |
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cpu_code_cache_private.h
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Misc: Slim down some header includes
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2 years ago |
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cpu_core.cpp
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System: Fix lockup with runahead enabled
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2 years ago |
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cpu_core.h
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CPU/PGXP: Inline valid flag updates
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2 years ago |
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cpu_core_private.h
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System: Rewrite EXE override/loading
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2 years ago |
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cpu_disasm.cpp
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Add memory contents to "Addr=" string in debugger
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2 years ago |
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cpu_disasm.h
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…
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cpu_newrec_compiler.cpp
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CPU/CodeCache: Dynamically compute BIOS memory access timing
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2 years ago |
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cpu_newrec_compiler.h
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CPU/CodeCache: Dynamically compute BIOS memory access timing
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2 years ago |
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cpu_newrec_compiler_aarch32.cpp
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CPU/CodeCache: Dynamically compute BIOS memory access timing
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2 years ago |
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cpu_newrec_compiler_aarch32.h
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…
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cpu_newrec_compiler_aarch64.cpp
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CPU/CodeCache: Dynamically compute BIOS memory access timing
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2 years ago |
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cpu_newrec_compiler_aarch64.h
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Dep: Update vixl to 662828c
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2 years ago |
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cpu_newrec_compiler_riscv64.cpp
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CPU/CodeCache: Dynamically compute BIOS memory access timing
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2 years ago |
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cpu_newrec_compiler_riscv64.h
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…
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cpu_newrec_compiler_x64.cpp
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CPU/NewRec/x64: Fix data corruption on lwl/lwr with PGXP
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2 years ago |
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cpu_newrec_compiler_x64.h
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…
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cpu_pgxp.cpp
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CPU/PGXP: Inline valid flag updates
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2 years ago |
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cpu_pgxp.h
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CPU/PGXP: Identifier name consistency
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2 years ago |
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cpu_recompiler_code_generator.cpp
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CPU: Fix loading recompiler-saved states with interpreter
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2 years ago |
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cpu_recompiler_code_generator.h
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Misc: Slim down some header includes
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2 years ago |
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cpu_recompiler_code_generator_aarch32.cpp
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Misc: Fix ARM32 build (again)
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2 years ago |
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cpu_recompiler_code_generator_aarch64.cpp
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CPU/CodeCache: Dynamically compute BIOS memory access timing
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2 years ago |
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cpu_recompiler_code_generator_generic.cpp
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Log: Simplify macros
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2 years ago |
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cpu_recompiler_code_generator_x64.cpp
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CPU/CodeCache: Dynamically compute BIOS memory access timing
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2 years ago |
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cpu_recompiler_register_cache.cpp
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Log: Simplify macros
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2 years ago |
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cpu_recompiler_register_cache.h
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…
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cpu_recompiler_thunks.h
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…
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cpu_recompiler_types.h
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CPU/CodeCache: Dynamically compute BIOS memory access timing
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2 years ago |
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cpu_types.cpp
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CPU/Recompiler: Break blocks on invalid instructions
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2 years ago |
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cpu_types.h
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CPU/PGXP: Use Instruction type
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2 years ago |
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digital_controller.cpp
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InputManager: Support multiple mice via raw input
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2 years ago |
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digital_controller.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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dma.cpp
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Misc: Slim down some header includes
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2 years ago |
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dma.h
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TimingEvents: Fix events ending up out-of-order
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2 years ago |
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fullscreen_ui.cpp
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Misc: Use lightgun controller icon
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2 years ago |
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fullscreen_ui.h
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Misc: Slim down some header includes
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2 years ago |
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game_database.cpp
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Misc: Change various icons
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2 years ago |
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game_database.h
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GameDatabase: Add DisableSpriteTextureFiltering trait
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2 years ago |
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game_list.cpp
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Misc: Slim down some header includes
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2 years ago |
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game_list.h
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Qt: Reduce game list jank after shutting down VM
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2 years ago |
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gdb_server.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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gdb_server.h
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System: Move GDB server into core
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2 years ago |
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gpu.cpp
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Misc: Change various icons
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2 years ago |
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gpu.h
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System: Fix HW/SW rendering swap
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2 years ago |
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gpu_backend.cpp
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Log: Simplify macros
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2 years ago |
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gpu_backend.h
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Misc: Slim down some header includes
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2 years ago |
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gpu_commands.cpp
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Misc: Slim down some header includes
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2 years ago |
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gpu_hw.cpp
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GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA
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2 years ago |
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gpu_hw.h
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Misc: Slim down some header includes
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2 years ago |
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gpu_hw_shadergen.cpp
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Misc: Slim down some header includes
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2 years ago |
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gpu_hw_shadergen.h
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Misc: Slim down some header includes
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2 years ago |
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gpu_shadergen.cpp
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GPU: Add display rotation option
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2 years ago |
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gpu_shadergen.h
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…
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gpu_sw.cpp
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GameDatabase: Merge compatibility messages
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2 years ago |
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gpu_sw.h
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Misc: Slim down some header includes
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2 years ago |
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gpu_sw_backend.cpp
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GPU: Vectorize VRAM fills
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2 years ago |
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gpu_sw_backend.h
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Misc: Slim down some header includes
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2 years ago |
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gpu_types.h
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Misc: Slim down some header includes
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2 years ago |
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gte.cpp
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CPU/PGXP: Identifier name consistency
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2 years ago |
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gte.h
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…
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gte_types.h
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…
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guncon.cpp
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Misc: Use lightgun controller icon
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2 years ago |
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guncon.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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host.cpp
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Host: Add ReadCompressedResourceFile()
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2 years ago |
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host.h
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Misc: Slim down some header includes
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2 years ago |
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host_interface_progress_callback.cpp
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ProgressCallback: Eliminate redundancy and drop C format strings
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2 years ago |
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host_interface_progress_callback.h
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ProgressCallback: Eliminate redundancy and drop C format strings
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2 years ago |
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hotkeys.cpp
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Misc: Change various icons
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2 years ago |
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imgui_overlays.cpp
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Misc: Change various icons
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2 years ago |
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imgui_overlays.h
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…
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input_types.h
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InputManager: Remove unused pointer type
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2 years ago |
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interrupt_controller.cpp
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Log: Simplify macros
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2 years ago |
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interrupt_controller.h
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…
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justifier.cpp
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Misc: Use lightgun controller icon
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2 years ago |
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justifier.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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mdec.cpp
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MDEC: Ensure alignment of inputs
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2 years ago |
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mdec.h
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…
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memory_card.cpp
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Misc: Slim down some header includes
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2 years ago |
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memory_card.h
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MemoryCard: Purge use of ByteStream
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2 years ago |
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memory_card_image.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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memory_card_image.h
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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mips_encoder.h
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Core: Add constexpr MIPS Encoder
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2 years ago |
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multitap.cpp
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Misc: Slim down some header includes
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2 years ago |
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multitap.h
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Misc: Slim down some header includes
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2 years ago |
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negcon.cpp
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InputManager: Support multiple mice via raw input
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2 years ago |
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negcon.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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negcon_rumble.cpp
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InputManager: Support multiple mice via raw input
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2 years ago |
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negcon_rumble.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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pad.cpp
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System: Rewrite save state I/O
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2 years ago |
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pad.h
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Misc: Slim down some header includes
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2 years ago |
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pcdrv.cpp
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Misc: Slim down some header includes
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2 years ago |
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pcdrv.h
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Misc: Slim down some header includes
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2 years ago |
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pch.cpp
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…
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pch.h
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…
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pine_server.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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pine_server.h
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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playstation_mouse.cpp
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InputManager: Support multiple mice via raw input
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2 years ago |
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playstation_mouse.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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psf_loader.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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psf_loader.h
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Misc: Slim down some header includes
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2 years ago |
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save_state_version.h
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SPU: Refactor volume envelopes
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2 years ago |
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settings.cpp
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Qt: Implement per-game controller configuration
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2 years ago |
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settings.h
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Qt: Implement per-game controller configuration
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2 years ago |
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shader_cache_version.h
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Misc: Slim down some header includes
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2 years ago |
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sio.cpp
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Misc: Slim down some header includes
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2 years ago |
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sio.h
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Misc: Slim down some header includes
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2 years ago |
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spu.cpp
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SPU: Refactor volume envelopes
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2 years ago |
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spu.h
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System: Add video capture feature
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2 years ago |
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system.cpp
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Misc: Change various icons
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2 years ago |
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system.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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texture_replacements.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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texture_replacements.h
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TextureReplacements: Namespace-ify
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2 years ago |
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timers.cpp
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TimingEvents: Remove pointer indirection
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2 years ago |
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timers.h
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Misc: Slim down some header includes
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2 years ago |
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timing_event.cpp
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System: Fix lockup with runahead enabled
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2 years ago |
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timing_event.h
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TimingEvents: Don't defer frame done callback
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2 years ago |
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types.h
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TimingEvents: Switch to 64-bit counters
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2 years ago |