You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
duckstation/src/frontend-common
Connor McLaughlin e84fe4d948 D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
..
CMakeLists.txt CMake: Add missing rapidjson dependency for frontend-common 6 years ago
IconsFontAwesome5.h Add "Fullscreen UI" 6 years ago
cheevos.cpp Support expanding RAM to 8MB (dev console) 5 years ago
cheevos.h Cheevos: Ignore unofficial achievements for now 6 years ago
common_host_interface.cpp CommonHostInterface: Remove some rarely used default hotkeys 5 years ago
common_host_interface.h Support custom and match display aspect ratios 5 years ago
controller_interface.cpp CommonHostInterface: Move controller ID parsing to interface 6 years ago
controller_interface.h ControllerInterface: Move axes/constants to derived class 5 years ago
cubeb_audio_stream.cpp CubebAudioStream: Set CUBEB_STREAM_PREF_PERSIST flag 6 years ago
cubeb_audio_stream.h
d3d11_host_display.cpp D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
d3d11_host_display.h D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
dinput_controller_interface.cpp DInputControllerInterface: Support diagonals in hat 6 years ago
dinput_controller_interface.h DInputControllerInterface: Support diagonals in hat 6 years ago
display_ps.hlsl D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
display_ps.hlsl.h D3D11HostDisplay: Make screenshots/display rendering opaque 5 years ago
display_ps_alpha.hlsl.h D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
display_vs.hlsl
display_vs.hlsl.h
evdev_controller_interface.cpp Support compiling for FreeBSD 6 years ago
evdev_controller_interface.h Add evdev controller interface 6 years ago
font_roboto_regular.inl
frontend-common.vcxproj Add JSON game database to replace dat parsing 6 years ago
frontend-common.vcxproj.filters Add JSON game database to replace dat parsing 6 years ago
fullscreen_ui.cpp System: Render save state screenshots at fixed resolution 5 years ago
fullscreen_ui.h FullscreenUI: Make right click on binding clear it 6 years ago
fullscreen_ui_progress_callback.cpp Add "Fullscreen UI" 6 years ago
fullscreen_ui_progress_callback.h Add "Fullscreen UI" 6 years ago
game_database.cpp GameDatabase: Fix incorrect entries returned from short serials 6 years ago
game_database.h Add JSON game database to replace dat parsing 6 years ago
game_list.cpp GameList: Support getting covers without list entry 5 years ago
game_list.h GameList: Support getting covers without list entry 5 years ago
game_settings.cpp GameSettings: Add custom aspect ratios 5 years ago
game_settings.h GameSettings: Add custom aspect ratios 5 years ago
http_downloader.cpp HTTPDownloader: Fix user agent sending on Windows/Android 6 years ago
http_downloader.h HTTPDownloader: Drop user agent from base class 6 years ago
http_downloader_curl.cpp HTTPDownloaderCurl: Set CURL_NOSIGNAL and block SIGPIPE 6 years ago
http_downloader_curl.h HTTPDownloader: Fix user agent sending on Windows/Android 6 years ago
http_downloader_winhttp.cpp HTTPDownloader: Drop user agent from base class 6 years ago
http_downloader_winhttp.h HTTPDownloader: Fix user agent sending on Windows/Android 6 years ago
icon.cpp
icon.h
imgui_fullscreen.cpp CommonHostInterface: Fix OSD messages not clearing on shutdown 5 years ago
imgui_fullscreen.h CommonHostInterface: Fix OSD messages not clearing on shutdown 5 years ago
imgui_impl_dx11.cpp HostDisplay: Move imgui context creation to base class 6 years ago
imgui_impl_dx11.h HostDisplay: Move imgui context creation to base class 6 years ago
imgui_impl_opengl3.cpp ImGui: Use safe strcat/scanf on MSVC 6 years ago
imgui_impl_opengl3.h HostDisplay: Move imgui context creation to base class 6 years ago
imgui_impl_vulkan.cpp HostDisplay: Move imgui context creation to base class 6 years ago
imgui_impl_vulkan.h HostDisplay: Move imgui context creation to base class 6 years ago
imgui_styles.cpp ImGuiStyle: Return the font we create 6 years ago
imgui_styles.h ImGuiStyle: Return the font we create 6 years ago
ini_settings_interface.cpp
ini_settings_interface.h Settings: Expose Save() method to interface 6 years ago
input_overlay_ui.cpp OSD: Add controller input display overlay 6 years ago
input_overlay_ui.h OSD: Add controller input display overlay 6 years ago
make_d3d_display_shader_bytecode.bat D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
opengl_host_display.cpp OpenGLHostDisplay: Disable scissor test before rendering 5 years ago
opengl_host_display.h HostDisplay: Add method to render screenshots at window size 6 years ago
postprocessing_chain.cpp
postprocessing_chain.h
postprocessing_shader.cpp
postprocessing_shader.h
postprocessing_shadergen.cpp
postprocessing_shadergen.h
save_state_selector_ui.cpp Fix a couple of typos in translation sources 6 years ago
save_state_selector_ui.h Save State UI: Cache legend strings 6 years ago
sdl_audio_stream.cpp
sdl_audio_stream.h
sdl_controller_interface.cpp SDLControllerInterface: Prevent crash with out-of-range buttons 5 years ago
sdl_controller_interface.h ControllerInterface: Move axes/constants to derived class 5 years ago
sdl_initializer.cpp
sdl_initializer.h
vulkan_host_display.cpp VulkanHostDisplay: Fix incorrect screenshot size rendering when specified 5 years ago
vulkan_host_display.h HostDisplay: Add method to render screenshots at window size 6 years ago
xinput_controller_interface.cpp ControllerInterface: Move axes/constants to derived class 5 years ago
xinput_controller_interface.h ControllerInterface: Move axes/constants to derived class 5 years ago