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CMakeLists.txt
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CMake: Add missing rapidjson dependency for frontend-common
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6 years ago |
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IconsFontAwesome5.h
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Add "Fullscreen UI"
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6 years ago |
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cheevos.cpp
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Support expanding RAM to 8MB (dev console)
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5 years ago |
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cheevos.h
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Cheevos: Ignore unofficial achievements for now
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6 years ago |
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common_host_interface.cpp
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CommonHostInterface: Remove some rarely used default hotkeys
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5 years ago |
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common_host_interface.h
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Support custom and match display aspect ratios
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5 years ago |
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controller_interface.cpp
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CommonHostInterface: Move controller ID parsing to interface
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6 years ago |
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controller_interface.h
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ControllerInterface: Move axes/constants to derived class
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5 years ago |
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cubeb_audio_stream.cpp
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CubebAudioStream: Set CUBEB_STREAM_PREF_PERSIST flag
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6 years ago |
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cubeb_audio_stream.h
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…
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d3d11_host_display.cpp
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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5 years ago |
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d3d11_host_display.h
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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5 years ago |
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dinput_controller_interface.cpp
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DInputControllerInterface: Support diagonals in hat
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6 years ago |
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dinput_controller_interface.h
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DInputControllerInterface: Support diagonals in hat
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6 years ago |
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display_ps.hlsl
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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5 years ago |
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display_ps.hlsl.h
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D3D11HostDisplay: Make screenshots/display rendering opaque
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5 years ago |
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display_ps_alpha.hlsl.h
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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5 years ago |
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display_vs.hlsl
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…
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display_vs.hlsl.h
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…
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evdev_controller_interface.cpp
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Support compiling for FreeBSD
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6 years ago |
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evdev_controller_interface.h
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Add evdev controller interface
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6 years ago |
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font_roboto_regular.inl
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…
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frontend-common.vcxproj
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Add JSON game database to replace dat parsing
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6 years ago |
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frontend-common.vcxproj.filters
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Add JSON game database to replace dat parsing
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6 years ago |
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fullscreen_ui.cpp
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System: Render save state screenshots at fixed resolution
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5 years ago |
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fullscreen_ui.h
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FullscreenUI: Make right click on binding clear it
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6 years ago |
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fullscreen_ui_progress_callback.cpp
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Add "Fullscreen UI"
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6 years ago |
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fullscreen_ui_progress_callback.h
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Add "Fullscreen UI"
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6 years ago |
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game_database.cpp
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GameDatabase: Fix incorrect entries returned from short serials
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6 years ago |
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game_database.h
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Add JSON game database to replace dat parsing
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6 years ago |
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game_list.cpp
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GameList: Support getting covers without list entry
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5 years ago |
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game_list.h
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GameList: Support getting covers without list entry
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5 years ago |
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game_settings.cpp
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GameSettings: Add custom aspect ratios
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5 years ago |
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game_settings.h
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GameSettings: Add custom aspect ratios
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5 years ago |
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http_downloader.cpp
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HTTPDownloader: Fix user agent sending on Windows/Android
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6 years ago |
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http_downloader.h
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HTTPDownloader: Drop user agent from base class
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6 years ago |
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http_downloader_curl.cpp
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HTTPDownloaderCurl: Set CURL_NOSIGNAL and block SIGPIPE
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6 years ago |
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http_downloader_curl.h
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HTTPDownloader: Fix user agent sending on Windows/Android
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6 years ago |
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http_downloader_winhttp.cpp
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HTTPDownloader: Drop user agent from base class
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6 years ago |
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http_downloader_winhttp.h
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HTTPDownloader: Fix user agent sending on Windows/Android
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6 years ago |
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icon.cpp
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…
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icon.h
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…
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imgui_fullscreen.cpp
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CommonHostInterface: Fix OSD messages not clearing on shutdown
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5 years ago |
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imgui_fullscreen.h
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CommonHostInterface: Fix OSD messages not clearing on shutdown
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5 years ago |
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imgui_impl_dx11.cpp
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HostDisplay: Move imgui context creation to base class
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6 years ago |
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imgui_impl_dx11.h
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HostDisplay: Move imgui context creation to base class
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6 years ago |
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imgui_impl_opengl3.cpp
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ImGui: Use safe strcat/scanf on MSVC
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6 years ago |
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imgui_impl_opengl3.h
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HostDisplay: Move imgui context creation to base class
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6 years ago |
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imgui_impl_vulkan.cpp
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HostDisplay: Move imgui context creation to base class
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6 years ago |
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imgui_impl_vulkan.h
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HostDisplay: Move imgui context creation to base class
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6 years ago |
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imgui_styles.cpp
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ImGuiStyle: Return the font we create
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6 years ago |
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imgui_styles.h
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ImGuiStyle: Return the font we create
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6 years ago |
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ini_settings_interface.cpp
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…
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ini_settings_interface.h
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Settings: Expose Save() method to interface
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6 years ago |
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input_overlay_ui.cpp
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OSD: Add controller input display overlay
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6 years ago |
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input_overlay_ui.h
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OSD: Add controller input display overlay
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6 years ago |
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make_d3d_display_shader_bytecode.bat
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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5 years ago |
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opengl_host_display.cpp
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OpenGLHostDisplay: Disable scissor test before rendering
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5 years ago |
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opengl_host_display.h
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HostDisplay: Add method to render screenshots at window size
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6 years ago |
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postprocessing_chain.cpp
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…
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postprocessing_chain.h
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…
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postprocessing_shader.cpp
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…
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postprocessing_shader.h
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…
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postprocessing_shadergen.cpp
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…
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postprocessing_shadergen.h
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…
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save_state_selector_ui.cpp
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Fix a couple of typos in translation sources
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6 years ago |
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save_state_selector_ui.h
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Save State UI: Cache legend strings
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6 years ago |
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sdl_audio_stream.cpp
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…
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sdl_audio_stream.h
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…
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sdl_controller_interface.cpp
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SDLControllerInterface: Prevent crash with out-of-range buttons
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5 years ago |
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sdl_controller_interface.h
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ControllerInterface: Move axes/constants to derived class
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5 years ago |
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sdl_initializer.cpp
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…
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sdl_initializer.h
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…
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vulkan_host_display.cpp
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VulkanHostDisplay: Fix incorrect screenshot size rendering when specified
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5 years ago |
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vulkan_host_display.h
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HostDisplay: Add method to render screenshots at window size
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6 years ago |
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xinput_controller_interface.cpp
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ControllerInterface: Move axes/constants to derived class
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5 years ago |
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xinput_controller_interface.h
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ControllerInterface: Move axes/constants to derived class
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5 years ago |