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			47 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			CMake
		
	
			
		
		
	
	
			47 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			CMake
		
	
# Borrowed from PCSX2.
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if(APPLE)
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  function(add_metal_sources target sources)
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    if(CMAKE_GENERATOR MATCHES "Xcode")
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      # If we're generating an xcode project, you can just add the shaders to the main pcsx2 target and xcode will deal with them properly
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      # This will make sure xcode supplies code completion, etc (if you use a custom command, it won't)
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      set_target_properties(${target} PROPERTIES
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        XCODE_ATTRIBUTE_MTL_ENABLE_DEBUG_INFO INCLUDE_SOURCE
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      )
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      foreach(shader IN LISTS sources)
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        target_sources(${target} PRIVATE ${shader})
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        set_source_files_properties(${shader} PROPERTIES LANGUAGE METAL)
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      endforeach()
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    else()
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      function(generateMetallib std triple outputName)
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        set(MetalShaderOut)
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        set(flags
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          -ffast-math
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          $<$<NOT:$<CONFIG:Release,MinSizeRel>>:-gline-tables-only>
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          $<$<NOT:$<CONFIG:Release,MinSizeRel>>:-MO>
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        )
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        foreach(shader IN LISTS sources)
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          file(RELATIVE_PATH relativeShader "${CMAKE_SOURCE_DIR}" "${shader}")
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          set(shaderOut ${CMAKE_CURRENT_BINARY_DIR}/${outputName}/${relativeShader}.air)
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          list(APPEND MetalShaderOut ${shaderOut})
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          get_filename_component(shaderDir ${shaderOut} DIRECTORY)
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          add_custom_command(OUTPUT ${shaderOut}
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            COMMAND ${CMAKE_COMMAND} -E make_directory ${shaderDir}
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            COMMAND xcrun metal ${flags} -std=${std} -target ${triple} -o ${shaderOut} -c ${shader}
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            DEPENDS ${shader}
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          )
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          set(metallib ${CMAKE_CURRENT_BINARY_DIR}/${outputName}.metallib)
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        endforeach()
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        add_custom_command(OUTPUT ${metallib}
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          COMMAND xcrun metallib -o ${metallib} ${MetalShaderOut}
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          DEPENDS ${MetalShaderOut}
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        )
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        target_sources(${target} PRIVATE ${metallib})
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        set_source_files_properties(${metallib} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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      endfunction()
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      generateMetallib(macos-metal2.0 air64-apple-macos10.13 default)
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      generateMetallib(macos-metal2.2 air64-apple-macos10.15 Metal22)
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      generateMetallib(macos-metal2.3 air64-apple-macos11.0  Metal23)
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    endif()  
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  endfunction()
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endif() |