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duckstation/src/frontend-common
Stenzek 9aa6c24620 System: Store game hash as well as serial 3 years ago
..
CMakeLists.txt Linux: implement DBus screensaver inhibitor 3 years ago
achievements.cpp System: Store game hash as well as serial 3 years ago
achievements.h Misc: Add copyright/license statement to applicable files 4 years ago
common_host.cpp System: Store game hash as well as serial 3 years ago
common_host.h Qt: Add output audio device selection 4 years ago
cubeb_audio_stream.cpp Qt: Add output audio device selection 4 years ago
cubeb_audio_stream.h Misc: Add copyright/license statement to applicable files 4 years ago
d3d11_host_display.cpp HostDisplay: Treat internal res screenshots as a screenshot 3 years ago
d3d11_host_display.h HostDisplay: Treat internal res screenshots as a screenshot 3 years ago
d3d12_host_display.cpp HostDisplay: Treat internal res screenshots as a screenshot 3 years ago
d3d12_host_display.h HostDisplay: Treat internal res screenshots as a screenshot 3 years ago
dinput_source.cpp InputManager: Support inverted full axis 4 years ago
dinput_source.h InputManager: Support inverted full axis 4 years ago
display_ps.hlsl D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
display_ps.hlsl.h D3D11HostDisplay: Make screenshots/display rendering opaque 5 years ago
display_ps_alpha.hlsl.h D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
display_vs.hlsl Add precompiled versions of D3D11 display shaders 7 years ago
display_vs.hlsl.h Add precompiled versions of D3D11 display shaders 7 years ago
evdev_input_source.cpp Misc: Add copyright/license statement to applicable files 4 years ago
evdev_input_source.h Misc: Add copyright/license statement to applicable files 4 years ago
frontend-common.props Misc: Remove unused code 4 years ago
frontend-common.vcxproj Misc: Add copyright/license statement to applicable files 4 years ago
frontend-common.vcxproj.filters Misc: Add copyright/license statement to applicable files 4 years ago
fullscreen_ui.cpp System: Store game hash as well as serial 3 years ago
fullscreen_ui.h Misc: Add copyright/license statement to applicable files 4 years ago
game_list.cpp System: Store game hash as well as serial 3 years ago
game_list.h System: Store game hash as well as serial 3 years ago
host_settings.cpp Misc: Add copyright/license statement to applicable files 4 years ago
icon.cpp CommonHostInterface: Move fonts/logo to resources directory 5 years ago
icon.h Misc: Add copyright/license statement to applicable files 4 years ago
imgui_fullscreen.cpp Qt: Add option to reset played time 4 years ago
imgui_fullscreen.h Misc: Add copyright/license statement to applicable files 4 years ago
imgui_impl_dx11.cpp HostDisplay: Common texture base class for all APIs 4 years ago
imgui_impl_dx11.h GPU/D3D11: Purge D3D11::StagingTexture 4 years ago
imgui_impl_dx12.cpp HostDisplay: Common texture base class for all APIs 4 years ago
imgui_impl_dx12.h dep: Update imgui to v1.88 4 years ago
imgui_impl_opengl3.cpp Misc: Correctness fixes for OpenGL 4 years ago
imgui_impl_opengl3.h dep: Update imgui to v1.88 4 years ago
imgui_impl_vulkan.cpp Vulkan/Texture: Fix incorrect upload image layout 4 years ago
imgui_impl_vulkan.h dep: Update imgui to v1.88 4 years ago
imgui_manager.cpp Misc: Correctness fixes for OpenGL 4 years ago
imgui_manager.h Misc: Correctness fixes for OpenGL 4 years ago
imgui_overlays.cpp System: Store game hash as well as serial 3 years ago
imgui_overlays.h ImGuiManager: Fix debug window interaction with frame limit off 4 years ago
input_manager.cpp InputManager: Warning fix 3 years ago
input_manager.h Qt: Clear all keyboard bind states when focus is lost 4 years ago
input_source.cpp InputManager: Support inverted full axis 4 years ago
input_source.h InputManager: Support inverted full axis 4 years ago
make_d3d_display_shader_bytecode.bat D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
opengl_host_display.cpp HostDisplay: Treat internal res screenshots as a screenshot 3 years ago
opengl_host_display.h HostDisplay: Treat internal res screenshots as a screenshot 3 years ago
platform_misc.h Qt: Default to native/dynamic theme on Mac 4 years ago
platform_misc_mac.mm Qt: Default to native/dynamic theme on Mac 4 years ago
platform_misc_unix.cpp Linux: implement DBus screensaver inhibitor 3 years ago
platform_misc_win32.cpp Misc: Add copyright/license statement to applicable files 4 years ago
postprocessing_chain.cpp Misc: Add copyright/license statement to applicable files 4 years ago
postprocessing_chain.h Misc: Add copyright/license statement to applicable files 4 years ago
postprocessing_shader.cpp Misc: Add copyright/license statement to applicable files 4 years ago
postprocessing_shader.h Misc: Add copyright/license statement to applicable files 4 years ago
postprocessing_shadergen.cpp Misc: Add copyright/license statement to applicable files 4 years ago
postprocessing_shadergen.h Misc: Add copyright/license statement to applicable files 4 years ago
sdl_input_source.cpp Qt: Add Controller LED options (where supported) 4 years ago
sdl_input_source.h Qt: Add Controller LED options (where supported) 4 years ago
vulkan_host_display.cpp HostDisplay: Treat internal res screenshots as a screenshot 3 years ago
vulkan_host_display.h HostDisplay: Treat internal res screenshots as a screenshot 3 years ago
win32_raw_input_source.cpp Misc: Add copyright/license statement to applicable files 4 years ago
win32_raw_input_source.h Misc: Add copyright/license statement to applicable files 4 years ago
xaudio2_audio_stream.cpp Misc: Add copyright/license statement to applicable files 4 years ago
xaudio2_audio_stream.h Misc: Add copyright/license statement to applicable files 4 years ago
xinput_source.cpp InputManager: Support inverted full axis 4 years ago
xinput_source.h Misc: Add copyright/license statement to applicable files 4 years ago