| .. |
|
CMakeLists.txt
|
Linux: implement DBus screensaver inhibitor
|
3 years ago |
|
achievements.cpp
|
System: Store game hash as well as serial
|
3 years ago |
|
achievements.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
common_host.cpp
|
System: Store game hash as well as serial
|
3 years ago |
|
common_host.h
|
Qt: Add output audio device selection
|
4 years ago |
|
cubeb_audio_stream.cpp
|
Qt: Add output audio device selection
|
4 years ago |
|
cubeb_audio_stream.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
d3d11_host_display.cpp
|
HostDisplay: Treat internal res screenshots as a screenshot
|
3 years ago |
|
d3d11_host_display.h
|
HostDisplay: Treat internal res screenshots as a screenshot
|
3 years ago |
|
d3d12_host_display.cpp
|
HostDisplay: Treat internal res screenshots as a screenshot
|
3 years ago |
|
d3d12_host_display.h
|
HostDisplay: Treat internal res screenshots as a screenshot
|
3 years ago |
|
dinput_source.cpp
|
InputManager: Support inverted full axis
|
4 years ago |
|
dinput_source.h
|
InputManager: Support inverted full axis
|
4 years ago |
|
display_ps.hlsl
|
D3D11HostDisplay: Fix alpha channel of lightgun crosshair
|
5 years ago |
|
display_ps.hlsl.h
|
D3D11HostDisplay: Make screenshots/display rendering opaque
|
5 years ago |
|
display_ps_alpha.hlsl.h
|
D3D11HostDisplay: Fix alpha channel of lightgun crosshair
|
5 years ago |
|
display_vs.hlsl
|
Add precompiled versions of D3D11 display shaders
|
7 years ago |
|
display_vs.hlsl.h
|
Add precompiled versions of D3D11 display shaders
|
7 years ago |
|
evdev_input_source.cpp
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
evdev_input_source.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
frontend-common.props
|
Misc: Remove unused code
|
4 years ago |
|
frontend-common.vcxproj
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
frontend-common.vcxproj.filters
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
fullscreen_ui.cpp
|
System: Store game hash as well as serial
|
3 years ago |
|
fullscreen_ui.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
game_list.cpp
|
System: Store game hash as well as serial
|
3 years ago |
|
game_list.h
|
System: Store game hash as well as serial
|
3 years ago |
|
host_settings.cpp
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
icon.cpp
|
CommonHostInterface: Move fonts/logo to resources directory
|
5 years ago |
|
icon.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
imgui_fullscreen.cpp
|
Qt: Add option to reset played time
|
4 years ago |
|
imgui_fullscreen.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
imgui_impl_dx11.cpp
|
HostDisplay: Common texture base class for all APIs
|
4 years ago |
|
imgui_impl_dx11.h
|
GPU/D3D11: Purge D3D11::StagingTexture
|
4 years ago |
|
imgui_impl_dx12.cpp
|
HostDisplay: Common texture base class for all APIs
|
4 years ago |
|
imgui_impl_dx12.h
|
dep: Update imgui to v1.88
|
4 years ago |
|
imgui_impl_opengl3.cpp
|
Misc: Correctness fixes for OpenGL
|
4 years ago |
|
imgui_impl_opengl3.h
|
dep: Update imgui to v1.88
|
4 years ago |
|
imgui_impl_vulkan.cpp
|
Vulkan/Texture: Fix incorrect upload image layout
|
4 years ago |
|
imgui_impl_vulkan.h
|
dep: Update imgui to v1.88
|
4 years ago |
|
imgui_manager.cpp
|
Misc: Correctness fixes for OpenGL
|
4 years ago |
|
imgui_manager.h
|
Misc: Correctness fixes for OpenGL
|
4 years ago |
|
imgui_overlays.cpp
|
System: Store game hash as well as serial
|
3 years ago |
|
imgui_overlays.h
|
ImGuiManager: Fix debug window interaction with frame limit off
|
4 years ago |
|
input_manager.cpp
|
InputManager: Warning fix
|
3 years ago |
|
input_manager.h
|
Qt: Clear all keyboard bind states when focus is lost
|
4 years ago |
|
input_source.cpp
|
InputManager: Support inverted full axis
|
4 years ago |
|
input_source.h
|
InputManager: Support inverted full axis
|
4 years ago |
|
make_d3d_display_shader_bytecode.bat
|
D3D11HostDisplay: Fix alpha channel of lightgun crosshair
|
5 years ago |
|
opengl_host_display.cpp
|
HostDisplay: Treat internal res screenshots as a screenshot
|
3 years ago |
|
opengl_host_display.h
|
HostDisplay: Treat internal res screenshots as a screenshot
|
3 years ago |
|
platform_misc.h
|
Qt: Default to native/dynamic theme on Mac
|
4 years ago |
|
platform_misc_mac.mm
|
Qt: Default to native/dynamic theme on Mac
|
4 years ago |
|
platform_misc_unix.cpp
|
Linux: implement DBus screensaver inhibitor
|
3 years ago |
|
platform_misc_win32.cpp
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
postprocessing_chain.cpp
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
postprocessing_chain.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
postprocessing_shader.cpp
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
postprocessing_shader.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
postprocessing_shadergen.cpp
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
postprocessing_shadergen.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
sdl_input_source.cpp
|
Qt: Add Controller LED options (where supported)
|
4 years ago |
|
sdl_input_source.h
|
Qt: Add Controller LED options (where supported)
|
4 years ago |
|
vulkan_host_display.cpp
|
HostDisplay: Treat internal res screenshots as a screenshot
|
3 years ago |
|
vulkan_host_display.h
|
HostDisplay: Treat internal res screenshots as a screenshot
|
3 years ago |
|
win32_raw_input_source.cpp
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
win32_raw_input_source.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
xaudio2_audio_stream.cpp
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
xaudio2_audio_stream.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |
|
xinput_source.cpp
|
InputManager: Support inverted full axis
|
4 years ago |
|
xinput_source.h
|
Misc: Add copyright/license statement to applicable files
|
4 years ago |