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duckstation/src/core
Connor McLaughlin 8f9f039665 GPU/SW: Port triangle/line rasterizer from Mednafen 5 years ago
..
CMakeLists.txt MemoryCard: Split into image helper functions 5 years ago
analog_controller.cpp AnalogController: Fix Linux build 5 years ago
analog_controller.h AnalogController: Use range for large motor, add bias 5 years ago
bios.cpp BIOS: Compile fix 5 years ago
bios.h BIOS: Automatically detect images, improve selection UI 5 years ago
bus.cpp CPU: Implement instruction cache simulation 5 years ago
bus.h CPU: Implement instruction cache simulation 5 years ago
cdrom.cpp CDROM: Don't choke on non-mode2 sectors 5 years ago
cdrom.h JIT optimizations and refactoring (#675) 5 years ago
cdrom_async_reader.cpp System: Use existing CD media when loading state where possible 5 years ago
cdrom_async_reader.h System: Support loading m3u playlists 5 years ago
cheats.cpp Cheats: Implement 0x1F/scratchpad write 5 years ago
cheats.h Cheats: Implement 0x1F/scratchpad write 5 years ago
controller.cpp JIT optimizations and refactoring (#675) 5 years ago
controller.h Allow mapping half axes to buttons 5 years ago
core.vcxproj MemoryCard: Split into image helper functions 5 years ago
core.vcxproj.filters MemoryCard: Split into image helper functions 5 years ago
cpu_code_cache.cpp CPU: Implement instruction cache simulation 5 years ago
cpu_code_cache.h CPU: Implement instruction cache simulation 5 years ago
cpu_core.cpp CPU: Add hack for stale icache reads in interpreter 5 years ago
cpu_core.h CPU: Implement instruction cache simulation 5 years ago
cpu_core_private.h CPU: Implement instruction cache simulation 5 years ago
cpu_disasm.cpp JIT optimizations and refactoring (#675) 5 years ago
cpu_disasm.h JIT optimizations and refactoring (#675) 5 years ago
cpu_recompiler_code_generator.cpp CPU: Implement instruction cache simulation 5 years ago
cpu_recompiler_code_generator.h CPU: Implement instruction cache simulation 5 years ago
cpu_recompiler_code_generator_aarch64.cpp CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions 5 years ago
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: AArch64 compile fix 5 years ago
cpu_recompiler_code_generator_x64.cpp CPU: Implement instruction cache simulation 5 years ago
cpu_recompiler_register_cache.cpp CPU/Recompiler: Flush caller-saved regs before calling functions 5 years ago
cpu_recompiler_register_cache.h CPU/Recompiler: Flush caller-saved regs before calling functions 5 years ago
cpu_recompiler_thunks.h CPU: Implement instruction cache simulation 5 years ago
cpu_recompiler_types.h Haiku port of duckstation libretro core (#716) 5 years ago
cpu_types.cpp Remove YBaseLib dependency 6 years ago
cpu_types.h CPU: Implement PGXP CPU Mode 5 years ago
digital_controller.cpp Make additional strings in controller settings translatable 5 years ago
digital_controller.h DigitalController: Store button state/transfer state in save states 6 years ago
dma.cpp PGXP: Add initial implementation 5 years ago
dma.h JIT optimizations and refactoring (#675) 5 years ago
gpu.cpp GPU: Precompute texture window expression [SAVEVERSION+] 5 years ago
gpu.h GPU: Precompute texture window expression [SAVEVERSION+] 5 years ago
gpu_commands.cpp GPU: Precompute texture window expression [SAVEVERSION+] 5 years ago
gpu_hw.cpp GPU: Precompute texture window expression [SAVEVERSION+] 5 years ago
gpu_hw.h GPU: Precompute texture window expression [SAVEVERSION+] 5 years ago
gpu_hw_d3d11.cpp GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 5 years ago
gpu_hw_d3d11.h GPU/D3D11: Fix crash/hang when toggling bilinear setting 5 years ago
gpu_hw_opengl.cpp GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 5 years ago
gpu_hw_opengl.h GPU: Claer interlaced field buffer when enabling 5 years ago
gpu_hw_shadergen.cpp GPU: Precompute texture window expression [SAVEVERSION+] 5 years ago
gpu_hw_shadergen.h ShaderGen: Split HW shadergen from base 5 years ago
gpu_hw_vulkan.cpp GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 5 years ago
gpu_hw_vulkan.h GPU: Claer interlaced field buffer when enabling 5 years ago
gpu_sw.cpp GPU/SW: Port triangle/line rasterizer from Mednafen 5 years ago
gpu_sw.h GPU/SW: Port triangle/line rasterizer from Mednafen 5 years ago
gte.cpp GTE: Increase z precision in PGXP mode 5 years ago
gte.h JIT optimizations and refactoring (#675) 5 years ago
gte_types.h JIT optimizations and refactoring (#675) 5 years ago
host_display.cpp STBI: Handle UTF-8 paths correctly 5 years ago
host_display.h FrontendCommon: Add a post processing implementation 5 years ago
host_interface.cpp GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 5 years ago
host_interface.h BIOS: Add option to set search directory elsewhere 5 years ago
host_interface_progress_callback.cpp Common: Add title, modal information to ProgressCallback 5 years ago
host_interface_progress_callback.h Common: Add title, modal information to ProgressCallback 5 years ago
interrupt_controller.cpp JIT optimizations and refactoring (#675) 5 years ago
interrupt_controller.h JIT optimizations and refactoring (#675) 5 years ago
mdec.cpp Core: Don't link to imgui for libretro core 5 years ago
mdec.h JIT optimizations and refactoring (#675) 5 years ago
memory_card.cpp MemoryCard: Split into image helper functions 5 years ago
memory_card.h Pad: Use memory card filename from current state 5 years ago
memory_card_image.cpp MemoryCard: Split into image helper functions 5 years ago
memory_card_image.h MemoryCard: Split into image helper functions 5 years ago
namco_guncon.cpp Make additional strings in controller settings translatable 5 years ago
namco_guncon.h JIT optimizations and refactoring (#675) 5 years ago
negcon.cpp Allow mapping half axes to buttons 5 years ago
negcon.h Controller: Add NeGcon support 6 years ago
pad.cpp Pad: Use memory card filename from current state 5 years ago
pad.h JIT optimizations and refactoring (#675) 5 years ago
pgxp.cpp PGXP: Allocate large storage dynamically 5 years ago
pgxp.h PGXP: Allocate large storage dynamically 5 years ago
playstation_mouse.cpp JIT optimizations and refactoring (#675) 5 years ago
playstation_mouse.h JIT optimizations and refactoring (#675) 5 years ago
psf_loader.cpp System: PSF (Portable Sound Format) loading support 6 years ago
psf_loader.h System: PSF (Portable Sound Format) loading support 6 years ago
resources.cpp Core: Add resources file 5 years ago
resources.h Core: Add resources file 5 years ago
save_state_version.h GPU: Precompute texture window expression [SAVEVERSION+] 5 years ago
settings.cpp GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 5 years ago
settings.h GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 5 years ago
shadergen.cpp PostProcessingShaderGen: Use ints instead of bools for options 5 years ago
shadergen.h FrontendCommon: Add a post processing implementation 5 years ago
sio.cpp JIT optimizations and refactoring (#675) 5 years ago
sio.h JIT optimizations and refactoring (#675) 5 years ago
spu.cpp Core: Don't link to imgui for libretro core 5 years ago
spu.h JIT optimizations and refactoring (#675) 5 years ago
system.cpp Tidy up SystemBootParameters constructors 5 years ago
system.h Tidy up SystemBootParameters constructors 5 years ago
timers.cpp Core: Don't link to imgui for libretro core 5 years ago
timers.h JIT optimizations and refactoring (#675) 5 years ago
timing_event.cpp TimingEvent: Fix crash when invalid save state loaded 5 years ago
timing_event.h TimingEvents: Switch from heap to sorted linked list 5 years ago
types.h Settings: Fix AR list 5 years ago