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duckstation/src/core
Stenzek 8db8baf33f GPUDevice: Move display logic to GPU 3 years ago
..
CMakeLists.txt Misc: Post-refactor cleanups 3 years ago
achievements.cpp Misc: Split core and util Host 3 years ago
achievements.h Misc: Post-refactor cleanups 3 years ago
analog_controller.cpp Misc: Split core and util Host 3 years ago
analog_controller.h Misc: Add copyright/license statement to applicable files 4 years ago
analog_joystick.cpp Misc: Split core and util Host 3 years ago
analog_joystick.h Misc: Add copyright/license statement to applicable files 4 years ago
bios.cpp Misc: Post-refactor cleanups 3 years ago
bios.h System: Store BIOS image info/hash after loading 4 years ago
bus.cpp System: Refactor main loop 3 years ago
bus.h System: Store BIOS image info/hash after loading 4 years ago
cdrom.cpp Misc: Split core and util Host 3 years ago
cdrom.h System: Store game hash as well as serial 3 years ago
cdrom_async_reader.cpp Misc: Add copyright/license statement to applicable files 4 years ago
cdrom_async_reader.h Misc: Add copyright/license statement to applicable files 4 years ago
cheats.cpp Host: Split translation macros dependent on return type 3 years ago
cheats.h Misc: Add copyright/license statement to applicable files 4 years ago
controller.cpp GPUDevice: Move software cursor to ImGuiManager 3 years ago
controller.h GPUDevice: Move software cursor to ImGuiManager 3 years ago
core.props dep/xbyak: Update to v6.73 3 years ago
core.vcxproj Misc: Post-refactor cleanups 3 years ago
core.vcxproj.filters Misc: Post-refactor cleanups 3 years ago
cpu_code_cache.cpp System: Refactor main loop 3 years ago
cpu_code_cache.h System: Refactor main loop 3 years ago
cpu_core.cpp Host: Backport translations cache 3 years ago
cpu_core.h System: Refactor main loop 3 years ago
cpu_core_private.h System: Refactor main loop 3 years ago
cpu_disasm.cpp Misc: Add copyright/license statement to applicable files 4 years ago
cpu_disasm.h Misc: Add copyright/license statement to applicable files 4 years ago
cpu_recompiler_code_generator.cpp System: Refactor main loop 3 years ago
cpu_recompiler_code_generator.h Misc: Add copyright/license statement to applicable files 4 years ago
cpu_recompiler_code_generator_aarch32.cpp System: Refactor main loop 3 years ago
cpu_recompiler_code_generator_aarch64.cpp System: Refactor main loop 3 years ago
cpu_recompiler_code_generator_generic.cpp Misc: Add copyright/license statement to applicable files 4 years ago
cpu_recompiler_code_generator_x64.cpp System: Refactor main loop 3 years ago
cpu_recompiler_register_cache.cpp Misc: Add copyright/license statement to applicable files 4 years ago
cpu_recompiler_register_cache.h Misc: Add copyright/license statement to applicable files 4 years ago
cpu_recompiler_thunks.h Misc: Add copyright/license statement to applicable files 4 years ago
cpu_recompiler_types.h dep/xbyak: Update to v6.73 3 years ago
cpu_types.cpp Misc: Add copyright/license statement to applicable files 4 years ago
cpu_types.h System: Refactor main loop 3 years ago
digital_controller.cpp Misc: Make controller bindings translatable 3 years ago
digital_controller.h Misc: Add copyright/license statement to applicable files 4 years ago
dma.cpp Misc: Split core and util Host 3 years ago
dma.h DMA: Convert to namespace 4 years ago
fullscreen_ui.cpp GPUDevice: Move display logic to GPU 3 years ago
fullscreen_ui.h Move frontend-common to util/core 3 years ago
game_database.cpp Misc: Split core and util Host 3 years ago
game_database.h GameDatabase: Parse discSetName/discSetSerials 3 years ago
game_list.cpp Misc: Post-refactor cleanups 3 years ago
game_list.h Qt: Use disc sets for changing discs 3 years ago
gdb_protocol.cpp Misc: Post-refactor cleanups 3 years ago
gdb_protocol.h Misc: Add copyright/license statement to applicable files 4 years ago
gpu.cpp GPUDevice: Move display logic to GPU 3 years ago
gpu.h GPUDevice: Move display logic to GPU 3 years ago
gpu_backend.cpp Misc: Add copyright/license statement to applicable files 4 years ago
gpu_backend.h Common: DynamicHeapArray/FixedHeapArray 3 years ago
gpu_commands.cpp InterruptController: Convert to namespace 4 years ago
gpu_hw.cpp GPUDevice: Move display logic to GPU 3 years ago
gpu_hw.h GPUDevice: Move display logic to GPU 3 years ago
gpu_hw_shadergen.cpp Rewrite host GPU abstraction 3 years ago
gpu_hw_shadergen.h Rewrite host GPU abstraction 3 years ago
gpu_sw.cpp GPUDevice: Move display logic to GPU 3 years ago
gpu_sw.h GPUDevice: Move display logic to GPU 3 years ago
gpu_sw_backend.cpp Rewrite host GPU abstraction 3 years ago
gpu_sw_backend.h Misc: Add copyright/license statement to applicable files 4 years ago
gpu_types.h GPU: Truncate instead of rounding 24bpp->16bpp 4 years ago
gte.cpp Rewrite host GPU abstraction 3 years ago
gte.h Misc: Add copyright/license statement to applicable files 4 years ago
gte_types.h Misc: Add copyright/license statement to applicable files 4 years ago
guncon.cpp GPUDevice: Remove mouse pointer position 3 years ago
guncon.h GPUDevice: Move software cursor to ImGuiManager 3 years ago
host.cpp GPUDevice: Move display logic to GPU 3 years ago
host.h Misc: Split core and util Host 3 years ago
host_interface_progress_callback.cpp Misc: Add copyright/license statement to applicable files 4 years ago
host_interface_progress_callback.h Misc: Add copyright/license statement to applicable files 4 years ago
hotkeys.cpp Misc: Post-refactor cleanups 3 years ago
imgui_overlays.cpp GPUDevice: Move display logic to GPU 3 years ago
imgui_overlays.h Misc: Post-refactor cleanups 3 years ago
input_types.h InputManager: Support inverted full axis 4 years ago
interrupt_controller.cpp InterruptController: Convert to namespace 4 years ago
interrupt_controller.h InterruptController: Convert to namespace 4 years ago
mdec.cpp Misc: Split core and util Host 3 years ago
mdec.h MDEC: Convert to namespace 4 years ago
memory_card.cpp Misc: Split core and util Host 3 years ago
memory_card.h PAD: Intelligently skip saving memcard state for runahead 4 years ago
memory_card_image.cpp Misc: Add copyright/license statement to applicable files 4 years ago
memory_card_image.h Misc: Add copyright/license statement to applicable files 4 years ago
multitap.cpp Pad: Convert to namespace 4 years ago
multitap.h Misc: Add copyright/license statement to applicable files 4 years ago
negcon.cpp Misc: Make controller bindings translatable 3 years ago
negcon.h Misc: Add copyright/license statement to applicable files 4 years ago
pad.cpp Misc: Split core and util Host 3 years ago
pad.h PAD: Intelligently skip saving memcard state for runahead 4 years ago
pcdrv.cpp Common: Error/FileSystem backports 3 years ago
pcdrv.h CPU: HLE implementation of PCDrv (host file access) 3 years ago
pgxp.cpp System: Refactor main loop 3 years ago
pgxp.h System: Refactor main loop 3 years ago
playstation_mouse.cpp GPUDevice: Remove mouse pointer position 3 years ago
playstation_mouse.h GPUDevice: Move software cursor to ImGuiManager 3 years ago
psf_loader.cpp Misc: Add copyright/license statement to applicable files 4 years ago
psf_loader.h Misc: Add copyright/license statement to applicable files 4 years ago
resources.cpp Resources: Remove embedded crosshair image 3 years ago
resources.h Resources: Remove embedded crosshair image 3 years ago
save_state_version.h System: Refactor main loop 3 years ago
settings.cpp Misc: Split core and util Host 3 years ago
settings.h Misc: Post-refactor cleanups 3 years ago
shader_cache_version.h Rewrite host GPU abstraction 3 years ago
sio.cpp SIO: Convert to namespace 4 years ago
sio.h SIO: Convert to namespace 4 years ago
spu.cpp Misc: Split core and util Host 3 years ago
spu.h CDROM: Convert to namespace 4 years ago
system.cpp GPUDevice: Move display logic to GPU 3 years ago
system.h Misc: Post-refactor cleanups 3 years ago
texture_replacements.cpp Misc: Add copyright/license statement to applicable files 4 years ago
texture_replacements.h Misc: Add copyright/license statement to applicable files 4 years ago
timers.cpp Misc: Split core and util Host 3 years ago
timers.h Timers: Convert to namespace 4 years ago
timing_event.cpp System: Refactor main loop 3 years ago
timing_event.h System: Refactor main loop 3 years ago
types.h Rewrite host GPU abstraction 3 years ago