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CMakeLists.txt
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Achievements: Fix building Qt frontend with achievements disabled
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3 years ago |
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achievements.cpp
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Achievements: Add option to disable notifications
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3 years ago |
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achievements.h
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Misc: Backports from PCSX2 UI
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3 years ago |
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common_host.cpp
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Host: Add GetTopLevelWindowInfo()
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3 years ago |
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common_host.h
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Host: Add GetTopLevelWindowInfo()
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3 years ago |
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cubeb_audio_stream.cpp
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Qt: Hook up audio driver selection
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3 years ago |
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cubeb_audio_stream.h
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SPU: Add time stretched audio output
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3 years ago |
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d3d11_host_display.cpp
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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d3d11_host_display.h
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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d3d12_host_display.cpp
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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d3d12_host_display.h
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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dinput_source.cpp
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Host: Add GetTopLevelWindowInfo()
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3 years ago |
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dinput_source.h
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Misc: Backports from PCSX2 UI
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3 years ago |
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display_ps.hlsl
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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5 years ago |
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display_ps.hlsl.h
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D3D11HostDisplay: Make screenshots/display rendering opaque
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5 years ago |
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display_ps_alpha.hlsl.h
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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5 years ago |
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display_vs.hlsl
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Add precompiled versions of D3D11 display shaders
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6 years ago |
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display_vs.hlsl.h
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Add precompiled versions of D3D11 display shaders
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6 years ago |
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evdev_input_source.cpp
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EvdevInputSource: Add missing override
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3 years ago |
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evdev_input_source.h
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EvdevInputSource: Add missing override
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3 years ago |
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frontend-common.props
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Misc: Remove unused code
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3 years ago |
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frontend-common.vcxproj
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FrontendCommon: Add PlaySoundAsync()
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3 years ago |
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frontend-common.vcxproj.filters
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FrontendCommon: Add PlaySoundAsync()
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3 years ago |
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fullscreen_ui.cpp
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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fullscreen_ui.h
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HostDisplay: Common texture base class for all APIs
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3 years ago |
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game_list.cpp
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Misc: Backports from PCSX2 UI
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3 years ago |
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game_list.h
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Misc: Backports from PCSX2 UI
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3 years ago |
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host_settings.cpp
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FullscreenUI: Various improvements
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3 years ago |
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icon.cpp
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CommonHostInterface: Move fonts/logo to resources directory
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4 years ago |
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icon.h
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CommonHostInterface: Move fonts/logo to resources directory
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4 years ago |
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imgui_fullscreen.cpp
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FullscreenUI: Minor fixes
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3 years ago |
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imgui_fullscreen.h
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Misc: Backports from PCSX2 UI
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3 years ago |
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imgui_impl_dx11.cpp
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HostDisplay: Common texture base class for all APIs
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3 years ago |
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imgui_impl_dx11.h
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GPU/D3D11: Purge D3D11::StagingTexture
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3 years ago |
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imgui_impl_dx12.cpp
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HostDisplay: Common texture base class for all APIs
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3 years ago |
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imgui_impl_dx12.h
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dep: Update imgui to v1.88
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3 years ago |
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imgui_impl_opengl3.cpp
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GL/Context: Use GL_OES_draw_elements_base_vertex if GLES3.2 is missing
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3 years ago |
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imgui_impl_opengl3.h
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dep: Update imgui to v1.88
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3 years ago |
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imgui_impl_vulkan.cpp
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HostDisplay: Use border sampling for post processing shaders
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3 years ago |
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imgui_impl_vulkan.h
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dep: Update imgui to v1.88
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3 years ago |
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imgui_manager.cpp
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Achievements: Add option to disable notifications
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3 years ago |
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imgui_manager.h
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FullscreenUI: Re-enable most previously-missing settings
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3 years ago |
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imgui_overlays.cpp
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Achievements: Fix building Qt frontend with achievements disabled
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3 years ago |
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imgui_overlays.h
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SaveStateSelectorUI: Fix loading/saving without popup
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3 years ago |
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input_manager.cpp
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InputManager: Ensure Android source is always enabled
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3 years ago |
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input_manager.h
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InputManager: Ensure Android source is always enabled
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3 years ago |
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input_source.cpp
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UI: Massive revamp, new features and improvements
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3 years ago |
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input_source.h
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Misc: Backports from PCSX2 UI
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3 years ago |
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make_d3d_display_shader_bytecode.bat
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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5 years ago |
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opengl_host_display.cpp
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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opengl_host_display.h
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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platform_misc.h
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Host: Add GetTopLevelWindowInfo()
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3 years ago |
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platform_misc_mac.mm
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Host: Add GetTopLevelWindowInfo()
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3 years ago |
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platform_misc_unix.cpp
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Host: Add GetTopLevelWindowInfo()
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3 years ago |
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platform_misc_win32.cpp
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Host: Add GetTopLevelWindowInfo()
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3 years ago |
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postprocessing_chain.cpp
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UI: Massive revamp, new features and improvements
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3 years ago |
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postprocessing_chain.h
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Misc: More warning fixes
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3 years ago |
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postprocessing_shader.cpp
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HostDisplay: Fix post-processing time, add original source size
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3 years ago |
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postprocessing_shader.h
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HostDisplay: Fix post-processing time, add original source size
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3 years ago |
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postprocessing_shadergen.cpp
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HostDisplay: Fix post-processing time, add original source size
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3 years ago |
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postprocessing_shadergen.h
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Frontends: Pick best render API based on renderer
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3 years ago |
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sdl_input_source.cpp
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Misc: Backports from PCSX2 UI
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3 years ago |
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sdl_input_source.h
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Misc: Backports from PCSX2 UI
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3 years ago |
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vulkan_host_display.cpp
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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vulkan_host_display.h
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HostDisplay: Manually throttle fullscreen UI presentation
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3 years ago |
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win32_raw_input_source.cpp
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Misc: Backports from PCSX2 UI
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3 years ago |
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win32_raw_input_source.h
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Misc: Backports from PCSX2 UI
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3 years ago |
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xaudio2_audio_stream.cpp
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XAudio2Stream: Remove redundant check
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3 years ago |
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xaudio2_audio_stream.h
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Misc: Remove last remnants of UWP
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3 years ago |
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xinput_source.cpp
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XInputSource: Reload devices on initialize
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3 years ago |
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xinput_source.h
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XInputSource: Reload devices on initialize
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3 years ago |