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duckstation/src/frontend-common
Connor McLaughlin 7d3ac98cc6 HostDisplay: Manually throttle fullscreen UI presentation
Fixes flickering screen in fullscreen with Vulkan.
3 years ago
..
CMakeLists.txt Achievements: Fix building Qt frontend with achievements disabled 3 years ago
achievements.cpp Achievements: Add option to disable notifications 3 years ago
achievements.h Misc: Backports from PCSX2 UI 3 years ago
common_host.cpp Host: Add GetTopLevelWindowInfo() 3 years ago
common_host.h Host: Add GetTopLevelWindowInfo() 3 years ago
cubeb_audio_stream.cpp Qt: Hook up audio driver selection 3 years ago
cubeb_audio_stream.h SPU: Add time stretched audio output 3 years ago
d3d11_host_display.cpp HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
d3d11_host_display.h HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
d3d12_host_display.cpp HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
d3d12_host_display.h HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
dinput_source.cpp Host: Add GetTopLevelWindowInfo() 3 years ago
dinput_source.h Misc: Backports from PCSX2 UI 3 years ago
display_ps.hlsl D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
display_ps.hlsl.h D3D11HostDisplay: Make screenshots/display rendering opaque 5 years ago
display_ps_alpha.hlsl.h D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
display_vs.hlsl Add precompiled versions of D3D11 display shaders 6 years ago
display_vs.hlsl.h Add precompiled versions of D3D11 display shaders 6 years ago
evdev_input_source.cpp EvdevInputSource: Add missing override 3 years ago
evdev_input_source.h EvdevInputSource: Add missing override 3 years ago
frontend-common.props Misc: Remove unused code 3 years ago
frontend-common.vcxproj FrontendCommon: Add PlaySoundAsync() 3 years ago
frontend-common.vcxproj.filters FrontendCommon: Add PlaySoundAsync() 3 years ago
fullscreen_ui.cpp HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
fullscreen_ui.h HostDisplay: Common texture base class for all APIs 3 years ago
game_list.cpp Misc: Backports from PCSX2 UI 3 years ago
game_list.h Misc: Backports from PCSX2 UI 3 years ago
host_settings.cpp FullscreenUI: Various improvements 3 years ago
icon.cpp CommonHostInterface: Move fonts/logo to resources directory 4 years ago
icon.h CommonHostInterface: Move fonts/logo to resources directory 4 years ago
imgui_fullscreen.cpp FullscreenUI: Minor fixes 3 years ago
imgui_fullscreen.h Misc: Backports from PCSX2 UI 3 years ago
imgui_impl_dx11.cpp HostDisplay: Common texture base class for all APIs 3 years ago
imgui_impl_dx11.h GPU/D3D11: Purge D3D11::StagingTexture 3 years ago
imgui_impl_dx12.cpp HostDisplay: Common texture base class for all APIs 3 years ago
imgui_impl_dx12.h dep: Update imgui to v1.88 3 years ago
imgui_impl_opengl3.cpp GL/Context: Use GL_OES_draw_elements_base_vertex if GLES3.2 is missing 3 years ago
imgui_impl_opengl3.h dep: Update imgui to v1.88 3 years ago
imgui_impl_vulkan.cpp HostDisplay: Use border sampling for post processing shaders 3 years ago
imgui_impl_vulkan.h dep: Update imgui to v1.88 3 years ago
imgui_manager.cpp Achievements: Add option to disable notifications 3 years ago
imgui_manager.h FullscreenUI: Re-enable most previously-missing settings 3 years ago
imgui_overlays.cpp Achievements: Fix building Qt frontend with achievements disabled 3 years ago
imgui_overlays.h SaveStateSelectorUI: Fix loading/saving without popup 3 years ago
input_manager.cpp InputManager: Ensure Android source is always enabled 3 years ago
input_manager.h InputManager: Ensure Android source is always enabled 3 years ago
input_source.cpp UI: Massive revamp, new features and improvements 3 years ago
input_source.h Misc: Backports from PCSX2 UI 3 years ago
make_d3d_display_shader_bytecode.bat D3D11HostDisplay: Fix alpha channel of lightgun crosshair 5 years ago
opengl_host_display.cpp HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
opengl_host_display.h HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
platform_misc.h Host: Add GetTopLevelWindowInfo() 3 years ago
platform_misc_mac.mm Host: Add GetTopLevelWindowInfo() 3 years ago
platform_misc_unix.cpp Host: Add GetTopLevelWindowInfo() 3 years ago
platform_misc_win32.cpp Host: Add GetTopLevelWindowInfo() 3 years ago
postprocessing_chain.cpp UI: Massive revamp, new features and improvements 3 years ago
postprocessing_chain.h Misc: More warning fixes 3 years ago
postprocessing_shader.cpp HostDisplay: Fix post-processing time, add original source size 3 years ago
postprocessing_shader.h HostDisplay: Fix post-processing time, add original source size 3 years ago
postprocessing_shadergen.cpp HostDisplay: Fix post-processing time, add original source size 3 years ago
postprocessing_shadergen.h Frontends: Pick best render API based on renderer 3 years ago
sdl_input_source.cpp Misc: Backports from PCSX2 UI 3 years ago
sdl_input_source.h Misc: Backports from PCSX2 UI 3 years ago
vulkan_host_display.cpp HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
vulkan_host_display.h HostDisplay: Manually throttle fullscreen UI presentation 3 years ago
win32_raw_input_source.cpp Misc: Backports from PCSX2 UI 3 years ago
win32_raw_input_source.h Misc: Backports from PCSX2 UI 3 years ago
xaudio2_audio_stream.cpp XAudio2Stream: Remove redundant check 3 years ago
xaudio2_audio_stream.h Misc: Remove last remnants of UWP 3 years ago
xinput_source.cpp XInputSource: Reload devices on initialize 3 years ago
xinput_source.h XInputSource: Reload devices on initialize 3 years ago