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CMakeLists.txt
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Util: Add CompressHelpers
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2 years ago |
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audio_stream.cpp
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Misc: Slim down some header includes
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2 years ago |
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audio_stream.h
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AudioStream: Swap to shared soundtouch library
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2 years ago |
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cd_image.cpp
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Misc: Slim down some header includes
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2 years ago |
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cd_image.h
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Misc: Slim down some header includes
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2 years ago |
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cd_image_bin.cpp
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CDImage: Open all image types as shared files
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2 years ago |
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cd_image_chd.cpp
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CDImageCHD: Refactor mode conversion to string_view
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2 years ago |
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cd_image_cue.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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cd_image_device.cpp
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Log: Simplify macros
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2 years ago |
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cd_image_ecm.cpp
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Log: Simplify macros
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2 years ago |
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cd_image_hasher.cpp
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MD5Digest: Span-ify
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2 years ago |
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cd_image_hasher.h
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Misc: Pass string_view by value
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2 years ago |
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cd_image_m3u.cpp
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fix: out-of-border access
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2 years ago |
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cd_image_mds.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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cd_image_memory.cpp
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ProgressCallback: Eliminate redundancy and drop C format strings
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2 years ago |
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cd_image_pbp.cpp
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Misc: More format string fixes
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2 years ago |
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cd_image_ppf.cpp
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Misc: More format string fixes
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2 years ago |
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cd_subchannel_replacement.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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cd_subchannel_replacement.h
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CDImage: Support loading subchannel from LSD files
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3 years ago |
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compress_helpers.cpp
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Util: Add CompressHelpers
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2 years ago |
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compress_helpers.h
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Util: Add CompressHelpers
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2 years ago |
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cubeb_audio_stream.cpp
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CubebAudioStream: Remove leftover field
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2 years ago |
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cue_parser.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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cue_parser.h
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Misc: Pass string_view by value
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2 years ago |
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d3d11_device.cpp
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GPUDevice: Expose swap chain clear colour
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2 years ago |
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d3d11_device.h
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GPUDevice: Expose swap chain clear colour
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2 years ago |
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d3d11_pipeline.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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d3d11_pipeline.h
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Misc: Pass string_view by value
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2 years ago |
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d3d11_stream_buffer.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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d3d11_stream_buffer.h
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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d3d11_texture.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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d3d11_texture.h
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GPUDevice: Add support for Raster Ordered Views
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2 years ago |
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d3d12_builders.cpp
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GPUDevice: Improve pipeline error reporting
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2 years ago |
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d3d12_builders.h
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GPUDevice: Improve pipeline error reporting
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2 years ago |
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d3d12_descriptor_heap_manager.cpp
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GPUDevice: Improve pipeline error reporting
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2 years ago |
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d3d12_descriptor_heap_manager.h
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GPUDevice: Improve pipeline error reporting
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2 years ago |
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d3d12_device.cpp
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GPUDevice: Use CompressHelpers
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2 years ago |
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d3d12_device.h
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GPUDevice: Use CompressHelpers
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2 years ago |
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d3d12_pipeline.cpp
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GPUDevice: Add support for Raster Ordered Views
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2 years ago |
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d3d12_pipeline.h
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Misc: Pass string_view by value
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2 years ago |
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d3d12_stream_buffer.cpp
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GPUDevice: Improve pipeline error reporting
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2 years ago |
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d3d12_stream_buffer.h
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GPUDevice: Improve pipeline error reporting
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2 years ago |
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d3d12_texture.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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d3d12_texture.h
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Misc: Pass string_view by value
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2 years ago |
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d3d_common.cpp
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GPUDevice: Add support for Raster Ordered Views
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2 years ago |
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d3d_common.h
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Qt: Unrestrict resolution scale up to device limits
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2 years ago |
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dinput_source.cpp
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InputSource: Explicitly construct binding key
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2 years ago |
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dinput_source.h
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Misc: Pass string_view by value
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2 years ago |
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gpu_device.cpp
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GPUDevice: Use CompressHelpers
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2 years ago |
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gpu_device.h
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GPUDevice: Use CompressHelpers
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2 years ago |
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gpu_framebuffer_manager.h
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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gpu_shader_cache.cpp
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GPUDevice: Use CompressHelpers
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2 years ago |
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gpu_shader_cache.h
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GPUDevice: Use CompressHelpers
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2 years ago |
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gpu_texture.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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gpu_texture.h
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GPUDevice: Add support for Raster Ordered Views
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2 years ago |
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host.cpp
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Host: Purge C format string error overloads
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2 years ago |
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host.h
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Host: Add TranslatePluralToSmallString()
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2 years ago |
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http_downloader.cpp
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Log: Simplify macros
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2 years ago |
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http_downloader.h
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Path: Add CreateFileURL()
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3 years ago |
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http_downloader_curl.cpp
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Log: Simplify macros
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2 years ago |
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http_downloader_curl.h
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HTTPDownloader: Add support for progress updates/cancelling
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3 years ago |
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http_downloader_winhttp.cpp
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Log: Simplify macros
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2 years ago |
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http_downloader_winhttp.h
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HTTPDownloader: Add support for progress updates/cancelling
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3 years ago |
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image.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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image.h
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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imgui_animated.h
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Misc: Use lightgun controller icon
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2 years ago |
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imgui_fullscreen.cpp
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FullscreenUI: More animation fixes
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2 years ago |
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imgui_fullscreen.h
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FullscreenUI: Navigation improvements
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2 years ago |
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imgui_glyph_ranges.inl
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ImGuiOverlays: Use actual recording icon
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2 years ago |
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imgui_manager.cpp
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ImGuiManager: Remove unused function
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2 years ago |
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imgui_manager.h
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ImGuiManager: Remove unused function
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2 years ago |
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ini_settings_interface.cpp
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Qt: Implement per-game controller configuration
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2 years ago |
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ini_settings_interface.h
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Qt: Implement per-game controller configuration
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2 years ago |
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input_manager.cpp
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InputManager: Don't set key down for binds when ImGui has focus
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2 years ago |
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input_manager.h
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Qt: Implement per-game controller configuration
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2 years ago |
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input_source.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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input_source.h
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Misc: Pass string_view by value
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2 years ago |
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iso_reader.cpp
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Log: Simplify macros
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2 years ago |
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iso_reader.h
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Misc: Pass string_view by value
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2 years ago |
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make_d3d_display_shader_bytecode.bat
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…
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media_capture.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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media_capture.h
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System: Switch to new capture file on video FPS change
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2 years ago |
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metal_device.h
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GPUDevice: Expose swap chain clear colour
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2 years ago |
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metal_device.mm
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GPUDevice: Expose swap chain clear colour
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2 years ago |
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metal_layer.h
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…
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metal_shaders.metal
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MetalDevice: Use shader to clear current depth target
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2 years ago |
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metal_stream_buffer.h
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…
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metal_stream_buffer.mm
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Log: Simplify macros
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2 years ago |
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opengl_context.cpp
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Qt: Unrestrict resolution scale up to device limits
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2 years ago |
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opengl_context.h
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Qt: Unrestrict resolution scale up to device limits
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2 years ago |
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opengl_context_agl.h
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OpenGLContext: Add SupportsNegativeSwapInterval()
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2 years ago |
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opengl_context_agl.mm
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Log: Simplify macros
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2 years ago |
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opengl_context_egl.cpp
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GL/ContextEGL: Fix red_size to blue_size (#3238)
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2 years ago |
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opengl_context_egl.h
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OpenGLContext: Add SupportsNegativeSwapInterval()
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2 years ago |
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opengl_context_egl_wayland.cpp
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OpenGLContextEGL: Fix X11+platform base combination
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3 years ago |
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opengl_context_egl_wayland.h
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OpenGLContextEGL: Fix X11+platform base combination
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3 years ago |
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opengl_context_egl_x11.cpp
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OpenGLContextEGL: Fix X11+platform base combination
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3 years ago |
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opengl_context_egl_x11.h
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OpenGLContextEGL: Fix X11+platform base combination
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3 years ago |
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opengl_context_wgl.cpp
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Log: Simplify macros
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2 years ago |
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opengl_context_wgl.h
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OpenGLContext: Add SupportsNegativeSwapInterval()
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2 years ago |
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opengl_device.cpp
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GPUDevice: Use CompressHelpers
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2 years ago |
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opengl_device.h
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GPUDevice: Use CompressHelpers
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2 years ago |
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opengl_loader.h
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dep/glad: Update to v2.0.5
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3 years ago |
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opengl_pipeline.cpp
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GPUDevice: Use CompressHelpers
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2 years ago |
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opengl_pipeline.h
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GPUDevice: Use CompressHelpers
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2 years ago |
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opengl_stream_buffer.cpp
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GPUDevice: Use CompressHelpers
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2 years ago |
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opengl_stream_buffer.h
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GPUDevice: Use CompressHelpers
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2 years ago |
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opengl_texture.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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opengl_texture.h
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GPUDevice: Use CompressHelpers
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2 years ago |
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page_fault_handler.cpp
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PageFaultHandler: Simplifications
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2 years ago |
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page_fault_handler.h
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Misc: Purge unused code and report startup error to host
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2 years ago |
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pch.cpp
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…
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pch.h
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…
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platform_misc.h
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System: Use cpuinfo for cache line size check
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2 years ago |
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platform_misc_mac.mm
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PlatformMisc: Swap include order for Mac
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2 years ago |
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platform_misc_unix.cpp
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Sockets: Ignore SIGPIPE on Linux
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2 years ago |
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platform_misc_win32.cpp
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System: Use cpuinfo for cache line size check
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2 years ago |
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postprocessing.cpp
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ProgressCallback: Eliminate redundancy and drop C format strings
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2 years ago |
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postprocessing.h
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GPU/HW: Use GSVector instead of Rectangle
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2 years ago |
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postprocessing_shader.cpp
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Misc: More format string fixes
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2 years ago |
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postprocessing_shader.h
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PostProcessing/FX: Preserve option declaration order
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2 years ago |
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postprocessing_shader_fx.cpp
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FileSystem: Swap vector for DynamicHeapArray
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2 years ago |
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postprocessing_shader_fx.h
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GPU/HW: Use GSVector instead of Rectangle
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2 years ago |
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postprocessing_shader_glsl.cpp
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GPU/HW: Use GSVector instead of Rectangle
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2 years ago |
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postprocessing_shader_glsl.h
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GPU/HW: Use GSVector instead of Rectangle
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2 years ago |
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sdl_audio_stream.cpp
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Log: Simplify macros
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2 years ago |
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sdl_input_source.cpp
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Qt: Toggle for DualSense Player LED (#3254)
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2 years ago |
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sdl_input_source.h
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Qt: Toggle for DualSense Player LED (#3254)
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2 years ago |
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shadergen.cpp
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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shadergen.h
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Misc: Fix a bunch of code analysis warnings
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2 years ago |
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shiftjis.cpp
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…
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shiftjis.h
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…
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sockets.cpp
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Sockets: Use epoll on Linux
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2 years ago |
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sockets.h
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Sockets: Use epoll on Linux
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2 years ago |
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state_wrapper.cpp
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System: Rewrite save state I/O
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2 years ago |
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state_wrapper.h
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System: Rewrite save state I/O
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2 years ago |
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util.props
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ImGui: Enable lunasvg
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2 years ago |
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util.vcxproj
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Util: Add CompressHelpers
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2 years ago |
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util.vcxproj.filters
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Util: Add CompressHelpers
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2 years ago |
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vulkan_builders.cpp
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GPUDevice: Improve pipeline error reporting
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2 years ago |
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vulkan_builders.h
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GPUDevice: Improve pipeline error reporting
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2 years ago |
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vulkan_device.cpp
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GPUDevice: Use CompressHelpers
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2 years ago |
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vulkan_device.h
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GPUDevice: Use CompressHelpers
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2 years ago |
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vulkan_entry_points.h
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…
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vulkan_entry_points.inl
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VulkanDevice: Release swap chain images on resize
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2 years ago |
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vulkan_loader.cpp
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Misc: More format string fixes
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2 years ago |
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vulkan_loader.h
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VulkanDevice: Enable VK_KHR_maintenance4 and 5
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2 years ago |
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vulkan_pipeline.cpp
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GPUDevice: Add support for Raster Ordered Views
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2 years ago |
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vulkan_pipeline.h
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Misc: Pass string_view by value
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2 years ago |
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vulkan_stream_buffer.cpp
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Log: Simplify macros
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2 years ago |
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vulkan_stream_buffer.h
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…
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vulkan_swap_chain.cpp
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VulkanDevice: Release swap chain images on resize
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2 years ago |
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vulkan_swap_chain.h
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VulkanDevice: Release swap chain images on resize
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2 years ago |
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vulkan_texture.cpp
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VulkanDevice: Fix download inside render pass
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2 years ago |
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vulkan_texture.h
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Misc: Pass string_view by value
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2 years ago |
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wav_writer.cpp
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Log: Simplify macros
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2 years ago |
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wav_writer.h
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Misc: Make struct member functions file-local
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3 years ago |
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win32_raw_input_source.cpp
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InputManager: Support multiple mice via raw input
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2 years ago |
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win32_raw_input_source.h
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InputManager: Support multiple mice via raw input
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2 years ago |
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window_info.cpp
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GPU: Further improve vsync handling
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2 years ago |
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window_info.h
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WindowInfo: Get refresh rate from monitor config
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2 years ago |
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xinput_source.cpp
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Log: Simplify macros
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2 years ago |
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xinput_source.h
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Misc: Pass string_view by value
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2 years ago |