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CMakeLists.txt
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ShaderGen: Split HW shadergen from base
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5 years ago |
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analog_controller.cpp
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Allow mapping half axes to buttons
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5 years ago |
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analog_controller.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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bios.cpp
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BIOS: Fix Linux build
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5 years ago |
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bios.h
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GameList: Support homebrew/psexe files
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6 years ago |
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bus.cpp
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CPU: Implement instruction cache simulation
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5 years ago |
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bus.h
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CPU: Implement instruction cache simulation
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5 years ago |
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cdrom.cpp
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Move GameList to FrontendCommon
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5 years ago |
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cdrom.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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cdrom_async_reader.cpp
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System: Use existing CD media when loading state where possible
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5 years ago |
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cdrom_async_reader.h
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System: Support loading m3u playlists
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5 years ago |
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cheats.cpp
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FrontendCommon: Add auto cheat loading option
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5 years ago |
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cheats.h
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FrontendCommon: Add auto cheat loading option
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5 years ago |
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controller.cpp
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JIT optimizations and refactoring (#675)
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5 years ago |
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controller.h
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Allow mapping half axes to buttons
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5 years ago |
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core.vcxproj
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ShaderGen: Split HW shadergen from base
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5 years ago |
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core.vcxproj.filters
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ShaderGen: Split HW shadergen from base
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5 years ago |
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cpu_code_cache.cpp
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CPU: Implement instruction cache simulation
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5 years ago |
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cpu_code_cache.h
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CPU: Implement instruction cache simulation
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5 years ago |
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cpu_core.cpp
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PGXP: Allocate large storage dynamically
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5 years ago |
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cpu_core.h
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CPU: Implement instruction cache simulation
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5 years ago |
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cpu_core_private.h
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CPU: Implement instruction cache simulation
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5 years ago |
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cpu_disasm.cpp
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JIT optimizations and refactoring (#675)
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5 years ago |
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cpu_disasm.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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cpu_recompiler_code_generator.cpp
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CPU: Implement instruction cache simulation
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5 years ago |
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cpu_recompiler_code_generator.h
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CPU: Implement instruction cache simulation
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5 years ago |
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cpu_recompiler_code_generator_aarch64.cpp
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CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions
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5 years ago |
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cpu_recompiler_code_generator_generic.cpp
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CPU/Recompiler: AArch64 compile fix
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5 years ago |
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cpu_recompiler_code_generator_x64.cpp
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CPU: Implement instruction cache simulation
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5 years ago |
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cpu_recompiler_register_cache.cpp
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CPU/Recompiler: Flush caller-saved regs before calling functions
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5 years ago |
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cpu_recompiler_register_cache.h
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CPU/Recompiler: Flush caller-saved regs before calling functions
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5 years ago |
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cpu_recompiler_thunks.h
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CPU: Implement instruction cache simulation
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5 years ago |
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cpu_recompiler_types.h
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Haiku port of duckstation libretro core (#716)
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5 years ago |
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cpu_types.cpp
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Remove YBaseLib dependency
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6 years ago |
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cpu_types.h
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CPU: Implement PGXP CPU Mode
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5 years ago |
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digital_controller.cpp
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Make additional strings in controller settings translatable
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5 years ago |
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digital_controller.h
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DigitalController: Store button state/transfer state in save states
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6 years ago |
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dma.cpp
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PGXP: Add initial implementation
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5 years ago |
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dma.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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gpu.cpp
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Core: Don't link to imgui for libretro core
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5 years ago |
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gpu.h
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GPU: Update GPUSTAT.13 with field
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5 years ago |
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gpu_commands.cpp
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PGXP: Add initial implementation
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5 years ago |
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gpu_hw.cpp
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Fix Android build
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5 years ago |
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gpu_hw.h
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GPU/HW: Add JINC2 and xBRZ texture filtering options
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5 years ago |
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gpu_hw_d3d11.cpp
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GPU/HW: Add loading bar to shader compilation
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5 years ago |
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gpu_hw_d3d11.h
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GPU/D3D11: Fix crash/hang when toggling bilinear setting
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5 years ago |
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gpu_hw_opengl.cpp
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GPU/HW: Add loading bar to shader compilation
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5 years ago |
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gpu_hw_opengl.h
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GPU: Claer interlaced field buffer when enabling
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5 years ago |
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gpu_hw_shadergen.cpp
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ShaderGen: Split HW shadergen from base
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5 years ago |
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gpu_hw_shadergen.h
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ShaderGen: Split HW shadergen from base
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5 years ago |
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gpu_hw_vulkan.cpp
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GPU/HW: Add loading bar to shader compilation
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5 years ago |
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gpu_hw_vulkan.h
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GPU: Claer interlaced field buffer when enabling
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5 years ago |
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gpu_sw.cpp
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GPU/SW: Wrap texture coordinates when sampling
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5 years ago |
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gpu_sw.h
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GPU: Claer interlaced field buffer when enabling
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5 years ago |
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gte.cpp
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GTE: Increase z precision in PGXP mode
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5 years ago |
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gte.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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gte_types.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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host_display.cpp
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HostDisplay: Add alignment setting
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5 years ago |
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host_display.h
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HostDisplay: Add alignment setting
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5 years ago |
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host_interface.cpp
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GPU/HW: Add JINC2 and xBRZ texture filtering options
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5 years ago |
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host_interface.h
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Support translating strings in emulator core
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5 years ago |
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host_interface_progress_callback.cpp
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Common: Add title, modal information to ProgressCallback
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5 years ago |
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host_interface_progress_callback.h
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Common: Add title, modal information to ProgressCallback
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5 years ago |
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interrupt_controller.cpp
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JIT optimizations and refactoring (#675)
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5 years ago |
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interrupt_controller.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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mdec.cpp
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Core: Don't link to imgui for libretro core
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5 years ago |
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mdec.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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memory_card.cpp
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JIT optimizations and refactoring (#675)
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5 years ago |
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memory_card.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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namco_guncon.cpp
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Make additional strings in controller settings translatable
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5 years ago |
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namco_guncon.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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negcon.cpp
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Allow mapping half axes to buttons
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5 years ago |
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negcon.h
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Controller: Add NeGcon support
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6 years ago |
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pad.cpp
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Switch some messages to the OSD and increase durations
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5 years ago |
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pad.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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pgxp.cpp
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PGXP: Allocate large storage dynamically
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5 years ago |
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pgxp.h
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PGXP: Allocate large storage dynamically
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5 years ago |
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playstation_mouse.cpp
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JIT optimizations and refactoring (#675)
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5 years ago |
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playstation_mouse.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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psf_loader.cpp
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System: PSF (Portable Sound Format) loading support
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6 years ago |
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psf_loader.h
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System: PSF (Portable Sound Format) loading support
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6 years ago |
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resources.cpp
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Core: Add resources file
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5 years ago |
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resources.h
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Core: Add resources file
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5 years ago |
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save_state_version.h
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System: Bump save state version
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5 years ago |
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settings.cpp
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Settings: Fix incorrect UI for xBR texture filter
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5 years ago |
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settings.h
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GPU/HW: Add JINC2 and xBRZ texture filtering options
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5 years ago |
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shadergen.cpp
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ShaderGen: Split HW shadergen from base
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5 years ago |
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shadergen.h
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ShaderGen: Split HW shadergen from base
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5 years ago |
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sio.cpp
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JIT optimizations and refactoring (#675)
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5 years ago |
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sio.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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spu.cpp
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Core: Don't link to imgui for libretro core
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5 years ago |
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spu.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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system.cpp
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FrontendCommon: Add auto cheat loading option
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5 years ago |
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system.h
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Add pcsxr and libretro cheat list parsing
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5 years ago |
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timers.cpp
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Core: Don't link to imgui for libretro core
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5 years ago |
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timers.h
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JIT optimizations and refactoring (#675)
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5 years ago |
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timing_event.cpp
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TimingEvent: Fix crash when invalid save state loaded
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5 years ago |
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timing_event.h
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TimingEvents: Switch from heap to sorted linked list
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5 years ago |
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types.h
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Settings: Fix incorrect UI for xBR texture filter
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5 years ago |