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CMakeLists.txt
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GPUDevice: Move SPIR-V compilation to base class
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2 years ago |
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audio_stream.cpp
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System: Fix sync to host refresh audio stretching
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2 years ago |
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audio_stream.h
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System: Fix sync to host refresh audio stretching
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2 years ago |
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cd_image.cpp
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Misc: Pass string_view by value
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2 years ago |
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cd_image.h
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Misc: Pass string_view by value
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2 years ago |
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cd_image_bin.cpp
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CDImage: Open all image types as shared files
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2 years ago |
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cd_image_chd.cpp
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…
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cd_image_cue.cpp
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CDImage: Open all image types as shared files
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2 years ago |
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cd_image_device.cpp
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CDImageDevice: Implement disc reading for MacOS
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2 years ago |
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cd_image_ecm.cpp
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CDImage: Open all image types as shared files
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2 years ago |
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cd_image_hasher.cpp
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Misc: Pass string_view by value
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2 years ago |
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cd_image_hasher.h
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Misc: Pass string_view by value
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2 years ago |
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cd_image_m3u.cpp
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CDImage: Open all image types as shared files
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2 years ago |
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cd_image_mds.cpp
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CDImage: Open all image types as shared files
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2 years ago |
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cd_image_memory.cpp
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…
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cd_image_pbp.cpp
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CDImage: Open all image types as shared files
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2 years ago |
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cd_image_ppf.cpp
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CDImage: Open all image types as shared files
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2 years ago |
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cd_subchannel_replacement.cpp
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…
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cd_subchannel_replacement.h
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…
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cd_xa.cpp
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cd_xa.h
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…
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cubeb_audio_stream.cpp
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Qt: Save audio output latency value separately to minimal flag
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2 years ago |
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cue_parser.cpp
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Misc: Pass string_view by value
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2 years ago |
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cue_parser.h
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Misc: Pass string_view by value
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2 years ago |
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d3d11_device.cpp
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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d3d11_device.h
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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d3d11_pipeline.cpp
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Misc: Pass string_view by value
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2 years ago |
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d3d11_pipeline.h
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Misc: Pass string_view by value
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2 years ago |
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d3d11_stream_buffer.cpp
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…
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d3d11_stream_buffer.h
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…
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d3d11_texture.cpp
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Misc: Pass string_view by value
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2 years ago |
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d3d11_texture.h
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Misc: Pass string_view by value
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2 years ago |
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d3d12_builders.cpp
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Misc: Pass string_view by value
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2 years ago |
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d3d12_builders.h
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Misc: Pass string_view by value
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2 years ago |
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d3d12_descriptor_heap_manager.cpp
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…
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d3d12_descriptor_heap_manager.h
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…
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d3d12_device.cpp
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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d3d12_device.h
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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d3d12_pipeline.cpp
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Misc: Pass string_view by value
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2 years ago |
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d3d12_pipeline.h
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Misc: Pass string_view by value
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2 years ago |
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d3d12_stream_buffer.cpp
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…
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d3d12_stream_buffer.h
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…
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d3d12_texture.cpp
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Misc: Pass string_view by value
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2 years ago |
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d3d12_texture.h
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Misc: Pass string_view by value
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2 years ago |
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d3d_common.cpp
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Misc: Pass string_view by value
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2 years ago |
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d3d_common.h
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Misc: Pass string_view by value
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2 years ago |
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dinput_source.cpp
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Qt: Add option to pause when controller is disconnected
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2 years ago |
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dinput_source.h
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Misc: Pass string_view by value
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2 years ago |
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gpu_device.cpp
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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gpu_device.h
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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gpu_framebuffer_manager.h
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…
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gpu_shader_cache.cpp
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Misc: Pass string_view by value
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2 years ago |
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gpu_shader_cache.h
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Misc: Pass string_view by value
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2 years ago |
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gpu_texture.cpp
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…
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gpu_texture.h
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Misc: Pass string_view by value
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2 years ago |
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host.cpp
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Misc: Pass string_view by value
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2 years ago |
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host.h
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Host: Re-introduce plural translation support
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2 years ago |
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http_downloader.cpp
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…
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http_downloader.h
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…
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http_downloader_curl.cpp
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…
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http_downloader_curl.h
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…
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http_downloader_winhttp.cpp
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…
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http_downloader_winhttp.h
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…
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image.cpp
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Misc: Pass string_view by value
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2 years ago |
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image.h
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Misc: Pass string_view by value
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2 years ago |
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imgui_animated.h
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…
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imgui_fullscreen.cpp
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InputManager: Add push to toggle for macros
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2 years ago |
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imgui_fullscreen.h
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FullscreenUI: Use native file selector on Flatpak
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2 years ago |
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imgui_manager.cpp
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FullscreenUI: Use native file selector on Flatpak
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2 years ago |
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imgui_manager.h
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FullscreenUI: Use native file selector on Flatpak
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2 years ago |
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ini_settings_interface.cpp
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Qt: Clean and remove empty game settings
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2 years ago |
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ini_settings_interface.h
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Qt: Clean and remove empty game settings
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2 years ago |
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input_manager.cpp
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System: Rewrite input profile hotkey priority logic
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2 years ago |
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input_manager.h
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System: Rewrite input profile hotkey priority logic
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2 years ago |
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input_source.cpp
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Misc: Pass string_view by value
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2 years ago |
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input_source.h
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Misc: Pass string_view by value
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2 years ago |
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iso_reader.cpp
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Misc: Pass string_view by value
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2 years ago |
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iso_reader.h
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Misc: Pass string_view by value
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2 years ago |
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jit_code_buffer.cpp
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…
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jit_code_buffer.h
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…
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make_d3d_display_shader_bytecode.bat
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…
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metal_device.h
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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metal_device.mm
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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metal_layer.h
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…
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metal_shaders.metal
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…
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metal_stream_buffer.h
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…
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metal_stream_buffer.mm
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…
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opengl_context.cpp
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…
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opengl_context.h
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…
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opengl_context_agl.h
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…
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opengl_context_agl.mm
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…
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opengl_context_egl.cpp
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…
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opengl_context_egl.h
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…
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opengl_context_egl_wayland.cpp
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…
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opengl_context_egl_wayland.h
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…
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opengl_context_egl_x11.cpp
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opengl_context_egl_x11.h
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…
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opengl_context_wgl.cpp
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…
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opengl_context_wgl.h
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…
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opengl_device.cpp
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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opengl_device.h
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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opengl_loader.h
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…
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opengl_pipeline.cpp
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Misc: Pass string_view by value
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2 years ago |
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opengl_pipeline.h
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Misc: Pass string_view by value
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2 years ago |
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opengl_stream_buffer.cpp
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Misc: Pass string_view by value
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2 years ago |
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opengl_stream_buffer.h
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Misc: Pass string_view by value
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2 years ago |
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opengl_texture.cpp
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Misc: Pass string_view by value
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2 years ago |
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opengl_texture.h
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Misc: Pass string_view by value
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2 years ago |
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page_fault_handler.cpp
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Misc: Purge unused code and report startup error to host
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2 years ago |
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page_fault_handler.h
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Misc: Purge unused code and report startup error to host
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2 years ago |
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pch.cpp
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…
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pch.h
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…
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platform_misc.h
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System: Check host page size on startup
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2 years ago |
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platform_misc_mac.mm
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System: Check host page size on startup
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2 years ago |
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platform_misc_unix.cpp
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System: Check host page size on startup
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2 years ago |
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platform_misc_win32.cpp
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System: Check host page size on startup
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2 years ago |
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postprocessing.cpp
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Misc: Pass string_view by value
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2 years ago |
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postprocessing.h
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Misc: Pass string_view by value
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2 years ago |
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postprocessing_shader.cpp
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Misc: Pass string_view by value
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2 years ago |
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postprocessing_shader.h
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Misc: Pass string_view by value
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2 years ago |
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postprocessing_shader_fx.cpp
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Misc: Pass string_view by value
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2 years ago |
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postprocessing_shader_fx.h
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…
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postprocessing_shader_glsl.cpp
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…
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postprocessing_shader_glsl.h
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…
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sdl_audio_stream.cpp
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AudioStream: Backport changes
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2 years ago |
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sdl_input_source.cpp
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Qt: Add option to pause when controller is disconnected
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2 years ago |
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sdl_input_source.h
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Misc: Pass string_view by value
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2 years ago |
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shadergen.cpp
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ShaderGen: Fix compile error with Metal+Barriers
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2 years ago |
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shadergen.h
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PostProcessing: Use ShaderGen GLSL version string
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2 years ago |
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shiftjis.cpp
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…
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shiftjis.h
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…
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state_wrapper.cpp
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…
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state_wrapper.h
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…
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util.props
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GPUDevice: Move SPIR-V compilation to base class
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2 years ago |
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util.vcxproj
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AudioStream: Backport changes
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2 years ago |
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util.vcxproj.filters
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AudioStream: Backport changes
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2 years ago |
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vulkan_builders.cpp
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…
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vulkan_builders.h
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Misc: Pass string_view by value
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2 years ago |
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vulkan_device.cpp
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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vulkan_device.h
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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vulkan_entry_points.h
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…
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vulkan_entry_points.inl
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…
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vulkan_loader.cpp
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Vulkan: Simplify loader using DynamicLibrary
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2 years ago |
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vulkan_loader.h
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Vulkan: Simplify loader using DynamicLibrary
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2 years ago |
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vulkan_pipeline.cpp
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GPUDevice: Move SPIR-V compilation to base class
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2 years ago |
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vulkan_pipeline.h
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Misc: Pass string_view by value
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2 years ago |
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vulkan_stream_buffer.cpp
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…
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vulkan_stream_buffer.h
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…
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vulkan_swap_chain.cpp
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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vulkan_swap_chain.h
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GPUDevice: Make vsync actually tear-free
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2 years ago |
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vulkan_texture.cpp
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Misc: Pass string_view by value
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2 years ago |
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vulkan_texture.h
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Misc: Pass string_view by value
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2 years ago |
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wav_writer.cpp
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…
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wav_writer.h
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…
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win32_raw_input_source.cpp
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Misc: Pass string_view by value
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2 years ago |
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win32_raw_input_source.h
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Misc: Pass string_view by value
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2 years ago |
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window_info.cpp
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WindowInfo: Get refresh rate from monitor config
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2 years ago |
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window_info.h
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WindowInfo: Get refresh rate from monitor config
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2 years ago |
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xinput_source.cpp
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Qt: Add option to pause when controller is disconnected
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2 years ago |
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xinput_source.h
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Misc: Pass string_view by value
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2 years ago |
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zstd_byte_stream.cpp
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…
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