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CMakeLists.txt
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Core: Add Multitap support
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6 years ago |
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analog_controller.cpp
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AnalogController: Don't panic on unknown configuration mode command
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5 years ago |
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analog_controller.h
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OSD: Add controller input display overlay
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6 years ago |
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analog_joystick.cpp
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OSD: Add controller input display overlay
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6 years ago |
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analog_joystick.h
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AnalogJoystick: Make setter methods public
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5 years ago |
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bios.cpp
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BIOS: Fix size validation for PSExe
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6 years ago |
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bios.h
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PSFLoader: Detect region from exe
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6 years ago |
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bus.cpp
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CPU/Recompiler: Don't use intepreter icache when falling back
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5 years ago |
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bus.h
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Support expanding RAM to 8MB (dev console)
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5 years ago |
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cdrom.cpp
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CDROM: Ignore speed change for non-cued Play
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5 years ago |
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cdrom.h
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CDROM: Improve simulation of seek timing
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5 years ago |
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cdrom_async_reader.cpp
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CDImage: Fix incorrect index returned for track-relative 00:02:00
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5 years ago |
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cdrom_async_reader.h
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…
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cheats.cpp
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Support expanding RAM to 8MB (dev console)
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5 years ago |
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cheats.h
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Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
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6 years ago |
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controller.cpp
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OSD: Add controller input display overlay
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6 years ago |
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controller.h
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OSD: Add controller input display overlay
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6 years ago |
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core.vcxproj
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Core: Add Multitap support
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6 years ago |
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core.vcxproj.filters
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Core: Add Multitap support
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6 years ago |
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cpu_code_cache.cpp
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CPU/CodeCache: Fix compilation on 32-bit x86
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5 years ago |
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cpu_code_cache.h
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Support expanding RAM to 8MB (dev console)
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5 years ago |
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cpu_core.cpp
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CPU: Don't panic on invalid instructions
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5 years ago |
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cpu_core.h
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CPU/Recompiler: Get rid of non-constant offsetofs
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5 years ago |
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cpu_core_private.h
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CPU/Recompiler: Don't use intepreter icache when falling back
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5 years ago |
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cpu_disasm.cpp
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CPU: Don't panic on invalid instructions
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5 years ago |
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cpu_disasm.h
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CPU: Provide debugger/breakpoint/step functionality
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6 years ago |
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cpu_recompiler_code_generator.cpp
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CPU/Recompiler: Fix a few incorrect calls to PGXP
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5 years ago |
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cpu_recompiler_code_generator.h
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CPU/Recompiler: Optimize away nops completely
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5 years ago |
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cpu_recompiler_code_generator_aarch32.cpp
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CPU/Recompiler: Fix performance regression in AArch32/64
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5 years ago |
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cpu_recompiler_code_generator_aarch64.cpp
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CPU/Recompiler: Fix performance regression in AArch32/64
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5 years ago |
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cpu_recompiler_code_generator_generic.cpp
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CPU/Recompiler: Fix performance regression in AArch32/64
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5 years ago |
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cpu_recompiler_code_generator_x64.cpp
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CPU/Recompiler: Elide tick flush completely where possible
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5 years ago |
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cpu_recompiler_register_cache.cpp
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…
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cpu_recompiler_register_cache.h
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…
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cpu_recompiler_thunks.h
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Bus: Handle CPU-internal narrow writes
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5 years ago |
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cpu_recompiler_types.h
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Rename cpu_detect.h to platform.h and add OS
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6 years ago |
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cpu_types.cpp
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CPU/Recompiler: Optimize away nops completely
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5 years ago |
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cpu_types.h
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CPU: Don't panic on invalid instructions
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5 years ago |
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digital_controller.cpp
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OSD: Add controller input display overlay
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6 years ago |
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digital_controller.h
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OSD: Add controller input display overlay
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6 years ago |
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dma.cpp
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Support expanding RAM to 8MB (dev console)
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5 years ago |
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dma.h
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SPU: Fix a few cases where SPU interrupts weren't firing
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6 years ago |
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gdb_protocol.cpp
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Various warning fixes
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6 years ago |
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gdb_protocol.h
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Core: Implement GDB protocol
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6 years ago |
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gpu.cpp
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Support custom and match display aspect ratios
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5 years ago |
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gpu.h
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Qt: Add renderer/resolution to status bar
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6 years ago |
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gpu_backend.cpp
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GPU/HW: Add an option to use software renderer for readbacks
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5 years ago |
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gpu_backend.h
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GPU/HW: Add an option to use software renderer for readbacks
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5 years ago |
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gpu_commands.cpp
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GPU: Treat 0xFF commands as nops
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6 years ago |
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gpu_hw.cpp
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GPU/HW: Don't allow adaptive downsampling at non-pow2 scales
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5 years ago |
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gpu_hw.h
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GPU/HW: Don't generate always/never-discarding discard shaders
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5 years ago |
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gpu_hw_d3d11.cpp
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GPU/HW: Fix incorrect range for shader compiling progress
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5 years ago |
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gpu_hw_d3d11.h
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Qt: Add renderer/resolution to status bar
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6 years ago |
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gpu_hw_opengl.cpp
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GPU/HW: Fix incorrect range for shader compiling progress
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5 years ago |
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gpu_hw_opengl.h
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GPU/OpenGL: Switch back to framebuffer blits over shader copy
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6 years ago |
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gpu_hw_shadergen.cpp
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GPU/HW: Fix incorrect UV range for upscaled direct texturing
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5 years ago |
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gpu_hw_shadergen.h
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GPU: Add adaptive and box downsampling modes
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6 years ago |
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gpu_hw_vulkan.cpp
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GPU/HW: Fix incorrect range for shader compiling progress
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5 years ago |
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gpu_hw_vulkan.h
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GPU/Vulkan: Invalidate display framebuffer where possible
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5 years ago |
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gpu_sw.cpp
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GPU/HW: Add an option to use software renderer for readbacks
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5 years ago |
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gpu_sw.h
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GPU/SW: Set display parameters before data
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5 years ago |
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gpu_sw_backend.cpp
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GPU/HW: Add an option to use software renderer for readbacks
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5 years ago |
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gpu_sw_backend.h
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GPU/HW: Add an option to use software renderer for readbacks
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5 years ago |
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gpu_types.h
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GPU/HW: Add an option to use software renderer for readbacks
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5 years ago |
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gte.cpp
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Settings: Remove less-frequently used AR options
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5 years ago |
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gte.h
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Support custom and match display aspect ratios
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5 years ago |
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gte_types.h
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…
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host_display.cpp
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System: Render save state screenshots at fixed resolution
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5 years ago |
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host_display.h
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FrontendCommon: Add option to inhibit screensaver
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5 years ago |
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host_interface.cpp
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FrontendCommon: Add option to inhibit screensaver
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5 years ago |
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host_interface.h
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Refactor SystemBootParameters ownership
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5 years ago |
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host_interface_progress_callback.cpp
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…
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host_interface_progress_callback.h
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…
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interrupt_controller.cpp
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…
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interrupt_controller.h
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…
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libcrypt_game_codes.cpp
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System: Add a libcrypt game list, and check serials
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6 years ago |
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libcrypt_game_codes.h
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System: Add a libcrypt game list, and check serials
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6 years ago |
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mdec.cpp
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ImGui: Remove close button from debug windows
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6 years ago |
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mdec.h
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MDEC: Handle invalid commands
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6 years ago |
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memory_card.cpp
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MemoryCard: Sanitize game titles for file names
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5 years ago |
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memory_card.h
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System: Add non-persistent memory card type
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5 years ago |
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memory_card_image.cpp
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MemoryCardImage: Fix incorrect format string
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5 years ago |
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memory_card_image.h
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Qt/MemoryCardEditor: Support undeleting files
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5 years ago |
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multitap.cpp
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Multitap: Add option to enable only on port 2
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6 years ago |
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multitap.h
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Multitap: Add option to enable only on port 2
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6 years ago |
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namco_guncon.cpp
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NamcoGuncon: Only update trigger for offscreen on change
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5 years ago |
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namco_guncon.h
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OSD: Add controller input display overlay
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6 years ago |
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negcon.cpp
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Fix a bunch of compiler warnings
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5 years ago |
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negcon.h
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OSD: Add controller input display overlay
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6 years ago |
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pad.cpp
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Fix a bunch of compiler warnings
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5 years ago |
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pad.h
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CommonHostInterface: Add swap memory cards hotkey
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5 years ago |
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pgxp.cpp
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CPU/Recompiler: Fix a few incorrect calls to PGXP
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5 years ago |
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pgxp.h
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PGXP: Further optimizations
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5 years ago |
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playstation_mouse.cpp
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OSD: Add controller input display overlay
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6 years ago |
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playstation_mouse.h
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OSD: Add controller input display overlay
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6 years ago |
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psf_loader.cpp
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Common/FileSystem: Add BuildRelativePath() function
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6 years ago |
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psf_loader.h
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PSFLoader: Detect region from exe
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6 years ago |
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resources.cpp
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…
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resources.h
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…
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save_state_version.h
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CDROM: Improve simulation of seek timing
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5 years ago |
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settings.cpp
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FrontendCommon: Add option to inhibit screensaver
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5 years ago |
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settings.h
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FrontendCommon: Add option to inhibit screensaver
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5 years ago |
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shader_cache_version.h
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GPU/HW: Don't generate always/never-discarding discard shaders
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5 years ago |
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shadergen.cpp
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GPU/HW: Use a larger epsilon for PowerVR
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5 years ago |
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shadergen.h
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GPU/OpenGL: Use shader instead of framebuffer blit
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6 years ago |
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sio.cpp
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…
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sio.h
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…
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spu.cpp
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ImGui: Remove close button from debug windows
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6 years ago |
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spu.h
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SPU: Increase transfer rate to RAM
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5 years ago |
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system.cpp
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System: Don't try to preload multi-disc images
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5 years ago |
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system.h
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System: Don't wipe out nonpersistent memory cards during game change
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5 years ago |
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texture_replacements.cpp
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Rename cpu_detect.h to platform.h and add OS
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6 years ago |
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texture_replacements.h
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GPU: Support replacing VRAM writes with new textures
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6 years ago |
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timers.cpp
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Timers: Better predict next event time
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6 years ago |
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timers.h
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Timers: Handle target = 0 case
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6 years ago |
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timing_event.cpp
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TimingEvent: Add Delay method
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5 years ago |
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timing_event.h
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TimingEvent: Add Delay method
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5 years ago |
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types.h
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System: Add non-persistent memory card type
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5 years ago |