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CMakeLists.txt
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Tests: Fix core-tests building on Windows
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2 weeks ago |
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achievements.cpp
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Achievements: Replace recursive mutex with lightweight mutex
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2 days ago |
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achievements.h
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Achievements: Replace recursive mutex with lightweight mutex
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2 days ago |
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achievements_private.h
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Achievements: Replace recursive mutex with lightweight mutex
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2 days ago |
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analog_controller.cpp
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Controller: Make mandatory functions pure virtual
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2 months ago |
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analog_controller.h
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Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
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2 months ago |
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analog_joystick.cpp
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Controller: Make mandatory functions pure virtual
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2 months ago |
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analog_joystick.h
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Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
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2 months ago |
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bios.cpp
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System: Add option to install BIOS when missing
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2 months ago |
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bios.h
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System: Add option to install BIOS when missing
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2 months ago |
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bios_types.h
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Qt: Add threads view to debugger
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3 weeks ago |
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bus.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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bus.h
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Bus: Pack state in struct
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2 months ago |
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cdrom.cpp
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CDROM: Fix possible incorrect restart track when playing
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4 days ago |
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cdrom.h
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CDROM: Add manual control of lid state
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4 months ago |
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cdrom_async_reader.cpp
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CDROMAsyncReader: Use persistent thread
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4 days ago |
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cdrom_async_reader.h
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CDROMAsyncReader: Use persistent thread
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4 days ago |
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cdrom_subq_replacement.cpp
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…
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cdrom_subq_replacement.h
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…
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cheats.cpp
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Misc: Replace std::mutex with Threading::Mutex
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5 days ago |
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cheats.h
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ZipHelpers: Load libzip on-demand
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2 weeks ago |
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cheats_private.h
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Cheats: Expand test coverage
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3 months ago |
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controller.cpp
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Controller: Make mandatory functions pure virtual
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2 months ago |
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controller.h
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Controller: Make mandatory functions pure virtual
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2 months ago |
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controller_helpers.h
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Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
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2 months ago |
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core.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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core.h
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Core: Use Threading::Mutex for settings lock
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5 days ago |
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core.props
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ZipHelpers: Move to util project and source file
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3 months ago |
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core.vcxproj
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Qt: Add call stack to debugger
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3 weeks ago |
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core.vcxproj.filters
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Qt: Add call stack to debugger
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3 weeks ago |
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core_private.h
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Core: Use Threading::Mutex for settings lock
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5 days ago |
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cpu_call_stack.cpp
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Qt: Add call stack to debugger
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3 weeks ago |
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cpu_call_stack.h
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Qt: Add call stack to debugger
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3 weeks ago |
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cpu_code_cache.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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cpu_code_cache.h
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…
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cpu_code_cache_private.h
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Bus: Pack state in struct
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2 months ago |
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cpu_core.cpp
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Qt: Save debugger breakpoints to inis
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3 weeks ago |
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cpu_core.h
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Qt: Save debugger breakpoints to inis
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3 weeks ago |
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cpu_core_private.h
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CPU: Use table lookup for mfc0
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4 months ago |
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cpu_disasm.cpp
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Cheats: Support branch labels in assembly codes
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3 months ago |
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cpu_disasm.h
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Cheats: Support branch labels in assembly codes
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3 months ago |
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cpu_pgxp.cpp
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Bus: Pack state in struct
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2 months ago |
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cpu_pgxp.h
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CPU: Fix flipped operands on PGXP shifts in recompiler
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3 months ago |
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cpu_recompiler.cpp
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Bus: Pack state in struct
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2 months ago |
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cpu_recompiler.h
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CPU: Use table lookup for mfc0
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4 months ago |
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cpu_recompiler_arm32.cpp
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…
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cpu_recompiler_arm32.h
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…
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cpu_recompiler_arm64.cpp
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…
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cpu_recompiler_arm64.h
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…
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cpu_recompiler_loongarch64.cpp
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…
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cpu_recompiler_loongarch64.h
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…
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cpu_recompiler_riscv64.cpp
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…
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cpu_recompiler_riscv64.h
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…
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cpu_recompiler_x64.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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cpu_recompiler_x64.h
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…
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cpu_types.cpp
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…
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cpu_types.h
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…
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ddgo_controller.cpp
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Controller: Make mandatory functions pure virtual
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2 months ago |
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ddgo_controller.h
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…
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digital_controller.cpp
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Controller: Make mandatory functions pure virtual
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2 months ago |
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digital_controller.h
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Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
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2 months ago |
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discord_presence.cpp
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Achievements: Replace recursive mutex with lightweight mutex
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2 days ago |
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discord_presence.h
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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dma.cpp
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DMA: Hardwire reverse direction for OTC
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1 month ago |
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dma.h
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…
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fullscreenui.cpp
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Achievements: Replace recursive mutex with lightweight mutex
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2 days ago |
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fullscreenui.h
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FullscreenUI: Make cheats/achievements/leadboards hotkeys toggles
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6 days ago |
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fullscreenui_achievements.cpp
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Achievements: Replace recursive mutex with lightweight mutex
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2 days ago |
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fullscreenui_game_list.cpp
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Achievements: Replace recursive mutex with lightweight mutex
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2 days ago |
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fullscreenui_private.h
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FullscreenUI: Fix toggling between windows with hotkeys
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3 days ago |
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fullscreenui_settings.cpp
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FullscreenUI: Allow verification of runtime-populated images
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2 days ago |
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fullscreenui_strings.h
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Qt: Add missing help text for savetitle/localizedtitle
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2 days ago |
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fullscreenui_widgets.cpp
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FullscreenUI: Replace recursive_mutex with lightweight mutex
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2 days ago |
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fullscreenui_widgets.h
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FullscreenUI: Reduce text size of small-mode category badges
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1 week ago |
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game_database.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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game_database.h
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GPU/HW: Add 'Filter Framebuffer Uploads' advanced option
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5 days ago |
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game_list.cpp
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Qt: Add missing help text for savetitle/localizedtitle
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2 days ago |
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game_list.h
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GameList: Reorder list entry types
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2 weeks ago |
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gdb_server.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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gdb_server.h
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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gpu.cpp
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System: Allow live-changing console region
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3 weeks ago |
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gpu.h
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GPU: Slightly faster path for DMA writes
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4 months ago |
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gpu_backend.cpp
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FullscreenUI: Tweak separator style
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1 week ago |
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gpu_backend.h
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…
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gpu_dump.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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gpu_dump.h
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…
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gpu_helpers.h
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Misc: Remove redundant static qualifier from force-inline functions
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4 months ago |
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gpu_hw.cpp
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GPU/HW: Add additional texture filters
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4 days ago |
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gpu_hw.h
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GPU/HW: Add 'Filter Framebuffer Uploads' advanced option
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5 days ago |
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gpu_hw_shadergen.cpp
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GPU/HW: Add additional texture filters
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4 days ago |
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gpu_hw_shadergen.h
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GPU/HW: Add 'Filter Framebuffer Uploads' advanced option
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5 days ago |
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gpu_hw_texture_cache.cpp
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Misc: Use static operator()
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3 weeks ago |
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gpu_hw_texture_cache.h
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GPU/TextureCache: Limit the amount of uploads saved to state
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1 month ago |
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gpu_sw.cpp
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…
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gpu_sw.h
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…
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gpu_sw_rasterizer.cpp
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GPU: Convert frontend to namespace
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4 months ago |
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gpu_sw_rasterizer.h
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…
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gpu_sw_rasterizer.inl
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…
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gpu_sw_rasterizer_avx2.cpp
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…
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gpu_types.h
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GPU: Eliminate redundant type comparions in FillDrawCommand()
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3 months ago |
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gte.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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gte.h
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…
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gte_types.h
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…
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guncon.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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guncon.h
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Controller: Make mandatory functions pure virtual
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2 months ago |
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host.h
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Host: Add icon to ConfirmMessageAsync()
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4 months ago |
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hotkeys.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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imgui_overlays.cpp
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Settings: Turn debug window visiblity into a bitmask
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2 days ago |
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imgui_overlays.h
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Settings: Turn debug window visiblity into a bitmask
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2 days ago |
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input_types.h
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…
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interrupt_controller.cpp
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…
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interrupt_controller.h
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…
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jogcon.cpp
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Controller: Make mandatory functions pure virtual
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2 months ago |
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jogcon.h
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…
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justifier.cpp
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Misc: Use C++23 elifdef/elifndef
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2 days ago |
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justifier.h
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Controller: Make mandatory functions pure virtual
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2 months ago |
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mdec.cpp
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MDEC: Ensure direct FIFO writes don't overflow
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2 months ago |
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mdec.h
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…
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memory_card.cpp
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StateWrapper: Clamp enum values to max
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2 months ago |
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memory_card.h
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MemoryCard: Use constants for address and offset mask
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2 months ago |
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memory_card_image.cpp
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MemoryCardImage: Replace full-width characters with ASCII
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4 weeks ago |
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memory_card_image.h
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…
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memory_scanner.cpp
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…
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memory_scanner.h
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…
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mips_encoder.h
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…
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multitap.cpp
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StateWrapper: Clamp enum values to max
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2 months ago |
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multitap.h
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…
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negcon.cpp
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Controller: Make mandatory functions pure virtual
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2 months ago |
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negcon.h
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Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
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2 months ago |
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negcon_rumble.cpp
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Controller: Make mandatory functions pure virtual
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2 months ago |
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negcon_rumble.h
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Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
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2 months ago |
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pad.cpp
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StateWrapper: Clamp enum values to max
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2 months ago |
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pad.h
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…
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pcdrv.cpp
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…
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pcdrv.h
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…
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pch.cpp
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…
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pch.h
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…
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performance_counters.cpp
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PerformanceCounters: Ignore reset boundary sample
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6 days ago |
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performance_counters.h
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…
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pio.cpp
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StateWrapper: Clamp enum values to max
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2 months ago |
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pio.h
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…
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playstation_mouse.cpp
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Qt: Improve Italian translation (#3783)
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1 month ago |
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playstation_mouse.h
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Controller: Make mandatory functions pure virtual
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2 months ago |
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psf_loader.cpp
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PSFLoader: Add missing header size checks when loading
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2 months ago |
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psf_loader.h
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…
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save_state_version.h
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System: Allow live-changing console region
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3 weeks ago |
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settings.cpp
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Settings: Turn debug window visiblity into a bitmask
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2 days ago |
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settings.h
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Settings: Turn debug window visiblity into a bitmask
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2 days ago |
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shader_cache_version.h
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GPU/HW: Add additional texture filters
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4 days ago |
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sio.cpp
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…
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sio.h
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…
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sound_effect_manager.cpp
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Misc: Replace std::mutex with Threading::Mutex
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5 days ago |
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sound_effect_manager.h
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…
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spu.cpp
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Settings: Turn debug window visiblity into a bitmask
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2 days ago |
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spu.h
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…
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system.cpp
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Achievements: Replace recursive mutex with lightweight mutex
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2 days ago |
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system.h
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System: Reserve state memory for texture cache when enabled
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1 month ago |
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system_private.h
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Qt: Rework media capture menu
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2 months ago |
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timers.cpp
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Timers: Improve emulation accuracy
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2 months ago |
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timers.h
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…
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timing_event.cpp
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StateWrapper: Add max size checks to vector/string data
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2 months ago |
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timing_event.h
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TimingEvent: Use const char* for name instead of string_view
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3 months ago |
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types.h
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GPU/HW: Add additional texture filters
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4 days ago |
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video_presenter.cpp
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System: Obey optimal frame pacing setting on Linux
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2 days ago |
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video_presenter.h
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VideoPresenter: Fix prerotation handling with blur/transitions
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4 weeks ago |
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video_shadergen.cpp
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…
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video_shadergen.h
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…
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video_thread.cpp
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Settings: Turn debug window visiblity into a bitmask
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2 days ago |
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video_thread.h
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…
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video_thread_commands.h
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…
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video_thread_private.h
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VideoThread: Propagate thread startup failure
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1 week ago |