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CMakeLists.txt
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Controller: Add basic PlayStation Mouse support
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5 years ago |
analog_controller.cpp
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AnalogController: Show controller number in OSD messages
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5 years ago |
analog_controller.h
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AnalogController: Show controller number in OSD messages
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5 years ago |
bios.cpp
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bios.h
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bus.cpp
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DMA: Elide intermediate copy where possible
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5 years ago |
bus.h
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DMA: Elide intermediate copy where possible
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5 years ago |
bus.inl
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cdrom.cpp
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CDROM: Reset read sector buffer on INT1
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5 years ago |
cdrom.h
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CDROM: Don't delay CDDA report, only skip index 0
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5 years ago |
cdrom_async_reader.cpp
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cdrom_async_reader.h
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controller.cpp
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AnalogController: Show controller number in OSD messages
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5 years ago |
controller.h
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AnalogController: Show controller number in OSD messages
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5 years ago |
core.vcxproj
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Controller: Add basic PlayStation Mouse support
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5 years ago |
core.vcxproj.filters
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Controller: Add basic PlayStation Mouse support
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5 years ago |
cpu_code_cache.cpp
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CPU/CodeCache: Fix crash when BIOS is missing
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5 years ago |
cpu_code_cache.h
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CPU/CodeCache: Fix uninitialized pointers
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5 years ago |
cpu_core.cpp
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cpu_core.h
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cpu_core.inl
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cpu_disasm.cpp
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cpu_disasm.h
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cpu_recompiler_code_generator.cpp
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cpu_recompiler_code_generator.h
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cpu_recompiler_code_generator_aarch64.cpp
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cpu_recompiler_code_generator_generic.cpp
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cpu_recompiler_code_generator_x64.cpp
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cpu_recompiler_register_cache.cpp
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cpu_recompiler_register_cache.h
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cpu_recompiler_thunks.cpp
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cpu_recompiler_thunks.h
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cpu_recompiler_types.h
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cpu_types.cpp
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cpu_types.h
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digital_controller.cpp
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DigitalController: Store button state/transfer state in save states
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5 years ago |
digital_controller.h
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DigitalController: Store button state/transfer state in save states
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5 years ago |
dma.cpp
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DMA: Fix an unlikely case where LL DMA gets stuck on
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5 years ago |
dma.h
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Settings: Make DMA performance parameters tweakable
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5 years ago |
game_list.cpp
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GameList: Flush game list after re-scanning
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5 years ago |
game_list.h
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GameList: Flush game list after re-scanning
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5 years ago |
gpu.cpp
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GPU: Fix height underflow in CRTC calculations
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5 years ago |
gpu.h
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GPU: More accurate texture blending in non-true-colour-mode
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5 years ago |
gpu_commands.cpp
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GPU: Don't wedge when other commands are in FIFO with polyline
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5 years ago |
gpu_hw.cpp
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GPU/HW: Mask bit handling in hardware renderers
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5 years ago |
gpu_hw.h
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GPU/HW: Fix oversized VRAM copies writing out of bounds
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5 years ago |
gpu_hw_d3d11.cpp
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GPU: Fix mismatched scanout between hardware/software renderers
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5 years ago |
gpu_hw_d3d11.h
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GPU/HW: Mask bit handling in hardware renderers
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5 years ago |
gpu_hw_opengl.cpp
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GPU: Fix mismatched scanout between hardware/software renderers
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5 years ago |
gpu_hw_opengl.h
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GPU/OpenGL: Fix GLES again
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5 years ago |
gpu_hw_shadergen.cpp
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GPU: More accurate texture blending in non-true-colour-mode
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5 years ago |
gpu_hw_shadergen.h
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GPU/HW: Mask bit handling in hardware renderers
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5 years ago |
gpu_sw.cpp
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GPU: More accurate texture blending in non-true-colour-mode
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5 years ago |
gpu_sw.h
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GPU: More accurate texture blending in non-true-colour-mode
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5 years ago |
gte.cpp
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GTE: Fix buggy MVMVA instruction
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5 years ago |
gte.h
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GTE: Fix buggy MVMVA instruction
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5 years ago |
gte.inl
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gte_types.h
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host_display.cpp
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HostDisplay: Add integer upscaling option
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5 years ago |
host_display.h
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HostDisplay: Add integer upscaling option
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5 years ago |
host_interface.cpp
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HostInterface: Disable true color/enable scaled dithering by default
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5 years ago |
host_interface.h
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HostInterface: Add audio buffer/count/volume/mute settings
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5 years ago |
interrupt_controller.cpp
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interrupt_controller.h
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mdec.cpp
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mdec.h
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memory_card.cpp
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System: Support per-game memory cards
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5 years ago |
memory_card.h
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MemoryCard: Save FLAG to state
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5 years ago |
namco_guncon.cpp
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NamcoGunCon: Use mouse position from host display
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5 years ago |
namco_guncon.h
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Controller: Add emulation of Namco GunCon
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5 years ago |
pad.cpp
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AnalogController: Show controller number in OSD messages
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5 years ago |
pad.h
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playstation_mouse.cpp
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Controller: Add basic PlayStation Mouse support
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5 years ago |
playstation_mouse.h
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Controller: Add basic PlayStation Mouse support
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5 years ago |
psf_loader.cpp
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psf_loader.h
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save_state_version.h
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CDROM: Don't delay CDDA report, only skip index 0
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5 years ago |
settings.cpp
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HostInterface: Add audio buffer/count/volume/mute settings
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5 years ago |
settings.h
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HostInterface: Add audio buffer/count/volume/mute settings
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5 years ago |
sio.cpp
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sio.h
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spu.cpp
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SPU: Fix reverb write regression from e07d3c9d
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5 years ago |
spu.h
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SPU: Clamp before applying main volume not after
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5 years ago |
system.cpp
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AnalogController: Show controller number in OSD messages
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5 years ago |
system.h
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timers.cpp
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GPU: Fix timer 1 IRQs sometimes triggering late
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5 years ago |
timers.h
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GPU: Fix timer 1 IRQs sometimes triggering late
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5 years ago |
timing_event.cpp
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timing_event.h
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types.h
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Controller: Add basic PlayStation Mouse support
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5 years ago |