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duckstation/src/util
Stenzek 010c7dea33
dep: Bump vk_mem_alloc to 871913d
2 years ago
..
CMakeLists.txt CMake: Fix duplicate SPIRV-Cross library on MacOS 2 years ago
audio_stream.cpp Misc: Slim down some header includes 2 years ago
audio_stream.h AudioStream: Swap to shared soundtouch library 2 years ago
cd_image.cpp Misc: Slim down some header includes 2 years ago
cd_image.h Misc: Slim down some header includes 2 years ago
cd_image_bin.cpp CDImage: Open all image types as shared files 2 years ago
cd_image_chd.cpp CDImageCHD: Refactor mode conversion to string_view 2 years ago
cd_image_cue.cpp Misc: Fix a bunch of code analysis warnings 2 years ago
cd_image_device.cpp Log: Simplify macros 2 years ago
cd_image_ecm.cpp Log: Simplify macros 2 years ago
cd_image_hasher.cpp MD5Digest: Span-ify 2 years ago
cd_image_hasher.h Misc: Pass string_view by value 2 years ago
cd_image_m3u.cpp fix: out-of-border access 2 years ago
cd_image_mds.cpp Log: Simplify macros 2 years ago
cd_image_memory.cpp ProgressCallback: Eliminate redundancy and drop C format strings 2 years ago
cd_image_pbp.cpp Misc: More format string fixes 2 years ago
cd_image_ppf.cpp Misc: More format string fixes 2 years ago
cd_subchannel_replacement.cpp Misc: Fix a bunch of code analysis warnings 2 years ago
cd_subchannel_replacement.h CDImage: Support loading subchannel from LSD files 3 years ago
cubeb_audio_stream.cpp Log: Simplify macros 2 years ago
cue_parser.cpp Misc: Fix a bunch of code analysis warnings 2 years ago
cue_parser.h Misc: Pass string_view by value 2 years ago
d3d11_device.cpp GPUDevice: Expose swap chain clear colour 2 years ago
d3d11_device.h GPUDevice: Expose swap chain clear colour 2 years ago
d3d11_pipeline.cpp D3D11Device: Fix blend state not applying to MRTs 2 years ago
d3d11_pipeline.h Misc: Pass string_view by value 2 years ago
d3d11_stream_buffer.cpp Misc: Fix a bunch of code analysis warnings 2 years ago
d3d11_stream_buffer.h Misc: Fix a bunch of code analysis warnings 2 years ago
d3d11_texture.cpp GPUDevice: Fix instances of RWTexture not clearing 2 years ago
d3d11_texture.h GPUDevice: Add support for Raster Ordered Views 2 years ago
d3d12_builders.cpp GPUDevice: Improve pipeline error reporting 2 years ago
d3d12_builders.h GPUDevice: Improve pipeline error reporting 2 years ago
d3d12_descriptor_heap_manager.cpp GPUDevice: Improve pipeline error reporting 2 years ago
d3d12_descriptor_heap_manager.h GPUDevice: Improve pipeline error reporting 2 years ago
d3d12_device.cpp GPUDevice: Expose swap chain clear colour 2 years ago
d3d12_device.h GPUDevice: Expose swap chain clear colour 2 years ago
d3d12_pipeline.cpp GPUDevice: Add support for Raster Ordered Views 2 years ago
d3d12_pipeline.h Misc: Pass string_view by value 2 years ago
d3d12_stream_buffer.cpp GPUDevice: Improve pipeline error reporting 2 years ago
d3d12_stream_buffer.h GPUDevice: Improve pipeline error reporting 2 years ago
d3d12_texture.cpp Misc: Fix a bunch of code analysis warnings 2 years ago
d3d12_texture.h Misc: Pass string_view by value 2 years ago
d3d_common.cpp GPUDevice: Add support for Raster Ordered Views 2 years ago
d3d_common.h Qt: Unrestrict resolution scale up to device limits 2 years ago
dinput_source.cpp InputSource: Explicitly construct binding key 2 years ago
dinput_source.h Misc: Pass string_view by value 2 years ago
gpu_device.cpp GPUDevice: Fix SPIRV-Cross load error on Mac 2 years ago
gpu_device.h GPUDevice: Expose swap chain clear colour 2 years ago
gpu_framebuffer_manager.h Misc: Fix a bunch of code analysis warnings 2 years ago
gpu_shader_cache.cpp GPUDevice: Support transpiling shaders at compile time 2 years ago
gpu_shader_cache.h Misc: Fix a bunch of code analysis warnings 2 years ago
gpu_texture.cpp GPUDevice: Add support for Raster Ordered Views 2 years ago
gpu_texture.h GPUDevice: Add support for Raster Ordered Views 2 years ago
host.cpp Host: Purge C format string error overloads 2 years ago
host.h Host: Purge C format string error overloads 2 years ago
http_downloader.cpp Log: Simplify macros 2 years ago
http_downloader.h Path: Add CreateFileURL() 3 years ago
http_downloader_curl.cpp Log: Simplify macros 2 years ago
http_downloader_curl.h HTTPDownloader: Add support for progress updates/cancelling 3 years ago
http_downloader_winhttp.cpp Log: Simplify macros 2 years ago
http_downloader_winhttp.h HTTPDownloader: Add support for progress updates/cancelling 3 years ago
image.cpp Misc: Purge remaining ByteStream references 2 years ago
image.h Misc: Pass string_view by value 2 years ago
imgui_animated.h Misc: Linux build fix 3 years ago
imgui_fullscreen.cpp Core: Purge resources.cpp 2 years ago
imgui_fullscreen.h Core: Purge resources.cpp 2 years ago
imgui_manager.cpp GameDatabase: Merge compatibility messages 2 years ago
imgui_manager.h System: OSD message corrections 2 years ago
ini_settings_interface.cpp Log: Simplify macros 2 years ago
ini_settings_interface.h Qt: Clean and remove empty game settings 2 years ago
input_manager.cpp Qt: Toggle for DualSense Player LED (#3254) 2 years ago
input_manager.h System: Rewrite input profile hotkey priority logic 2 years ago
input_source.cpp Misc: Fix a bunch of code analysis warnings 2 years ago
input_source.h Misc: Pass string_view by value 2 years ago
iso_reader.cpp Log: Simplify macros 2 years ago
iso_reader.h Misc: Pass string_view by value 2 years ago
make_d3d_display_shader_bytecode.bat Move frontend-common to util/core 3 years ago
metal_device.h GPUDevice: Expose swap chain clear colour 2 years ago
metal_device.mm GPUDevice: Expose swap chain clear colour 2 years ago
metal_layer.h Common: Split some routines into CocoaTools 3 years ago
metal_shaders.metal MetalDevice: Use shader to clear current depth target 2 years ago
metal_stream_buffer.h Rewrite host GPU abstraction 3 years ago
metal_stream_buffer.mm Log: Simplify macros 2 years ago
opengl_context.cpp Qt: Unrestrict resolution scale up to device limits 2 years ago
opengl_context.h Qt: Unrestrict resolution scale up to device limits 2 years ago
opengl_context_agl.h OpenGLContext: Add SupportsNegativeSwapInterval() 3 years ago
opengl_context_agl.mm Log: Simplify macros 2 years ago
opengl_context_egl.cpp GL/ContextEGL: Fix red_size to blue_size (#3238) 2 years ago
opengl_context_egl.h OpenGLContext: Add SupportsNegativeSwapInterval() 3 years ago
opengl_context_egl_wayland.cpp OpenGLContextEGL: Fix X11+platform base combination 3 years ago
opengl_context_egl_wayland.h OpenGLContextEGL: Fix X11+platform base combination 3 years ago
opengl_context_egl_x11.cpp OpenGLContextEGL: Fix X11+platform base combination 3 years ago
opengl_context_egl_x11.h OpenGLContextEGL: Fix X11+platform base combination 3 years ago
opengl_context_wgl.cpp Log: Simplify macros 2 years ago
opengl_context_wgl.h OpenGLContext: Add SupportsNegativeSwapInterval() 3 years ago
opengl_device.cpp GPUDevice: Expose swap chain clear colour 2 years ago
opengl_device.h GPUDevice: Expose swap chain clear colour 2 years ago
opengl_loader.h dep/glad: Update to v2.0.5 3 years ago
opengl_pipeline.cpp GPUDevice: Improve pipeline error reporting 2 years ago
opengl_pipeline.h GPUDevice: Improve pipeline error reporting 2 years ago
opengl_stream_buffer.cpp Misc: Pass string_view by value 2 years ago
opengl_stream_buffer.h Misc: Pass string_view by value 2 years ago
opengl_texture.cpp Misc: Fix a bunch of code analysis warnings 2 years ago
opengl_texture.h Misc: Pass string_view by value 2 years ago
page_fault_handler.cpp PageFaultHandler: Simplifications 2 years ago
page_fault_handler.h Misc: Purge unused code and report startup error to host 2 years ago
pch.cpp Build: Use precompiled headers 3 years ago
pch.h Common: Drop String, add SmallString 3 years ago
platform_misc.h System: Use cpuinfo for cache line size check 2 years ago
platform_misc_mac.mm PlatformMisc: Swap include order for Mac 2 years ago
platform_misc_unix.cpp Sockets: Ignore SIGPIPE on Linux 2 years ago
platform_misc_win32.cpp System: Use cpuinfo for cache line size check 2 years ago
postprocessing.cpp ProgressCallback: Eliminate redundancy and drop C format strings 2 years ago
postprocessing.h GPU/HW: Use GSVector instead of Rectangle 2 years ago
postprocessing_shader.cpp Misc: More format string fixes 2 years ago
postprocessing_shader.h PostProcessing/FX: Preserve option declaration order 2 years ago
postprocessing_shader_fx.cpp PostProcessing/FX: Use ToChars instead of to_string() 2 years ago
postprocessing_shader_fx.h GPU/HW: Use GSVector instead of Rectangle 2 years ago
postprocessing_shader_glsl.cpp GPU/HW: Use GSVector instead of Rectangle 2 years ago
postprocessing_shader_glsl.h GPU/HW: Use GSVector instead of Rectangle 2 years ago
sdl_audio_stream.cpp Log: Simplify macros 2 years ago
sdl_input_source.cpp Qt: Toggle for DualSense Player LED (#3254) 2 years ago
sdl_input_source.h Qt: Toggle for DualSense Player LED (#3254) 2 years ago
shadergen.cpp Misc: Fix a bunch of code analysis warnings 2 years ago
shadergen.h Misc: Fix a bunch of code analysis warnings 2 years ago
shiftjis.cpp Common: Fix incorrect sign extension in sjis2ascii() 3 years ago
shiftjis.h Move utility classes from common to own static lib 4 years ago
sockets.cpp Sockets: Use epoll on Linux 2 years ago
sockets.h Sockets: Use epoll on Linux 2 years ago
state_wrapper.cpp System: Rewrite save state I/O 2 years ago
state_wrapper.h System: Rewrite save state I/O 2 years ago
util.props MSBuild: Remove redundant include 2 years ago
util.vcxproj dep: Remove soundtouch 2 years ago
util.vcxproj.filters Common: Purge ByteStream 2 years ago
vulkan_builders.cpp GPUDevice: Improve pipeline error reporting 2 years ago
vulkan_builders.h GPUDevice: Improve pipeline error reporting 2 years ago
vulkan_device.cpp GPUDevice: Expose swap chain clear colour 2 years ago
vulkan_device.h GPUDevice: Expose swap chain clear colour 2 years ago
vulkan_entry_points.h Rewrite host GPU abstraction 3 years ago
vulkan_entry_points.inl VulkanDevice: Release swap chain images on resize 2 years ago
vulkan_loader.cpp Misc: More format string fixes 2 years ago
vulkan_loader.h dep: Bump vk_mem_alloc to 871913d 2 years ago
vulkan_pipeline.cpp GPUDevice: Add support for Raster Ordered Views 2 years ago
vulkan_pipeline.h Misc: Pass string_view by value 2 years ago
vulkan_stream_buffer.cpp Log: Simplify macros 2 years ago
vulkan_stream_buffer.h Rewrite host GPU abstraction 3 years ago
vulkan_swap_chain.cpp VulkanDevice: Release swap chain images on resize 2 years ago
vulkan_swap_chain.h VulkanDevice: Release swap chain images on resize 2 years ago
vulkan_texture.cpp GPUDevice: Add support for Raster Ordered Views 2 years ago
vulkan_texture.h Misc: Pass string_view by value 2 years ago
wav_writer.cpp Log: Simplify macros 2 years ago
wav_writer.h Misc: Make struct member functions file-local 3 years ago
win32_raw_input_source.cpp Log: Simplify macros 2 years ago
win32_raw_input_source.h Misc: Pass string_view by value 2 years ago
window_info.cpp GPU: Further improve vsync handling 2 years ago
window_info.h WindowInfo: Get refresh rate from monitor config 2 years ago
xinput_source.cpp Log: Simplify macros 2 years ago
xinput_source.h Misc: Pass string_view by value 2 years ago