Commit Graph

11940 Commits (v0.1-11443)
 

Author SHA1 Message Date
Stenzek 2091cb101c
HTTPDownloader: Don't poll requests when cancelling
Confusing to the caller...
4 months ago
Stenzek 5b446d702a
HTTPDownloader: Add owner tracking to requests
Allow finer-grained cancellation.
4 months ago
Stenzek cf62df552b
HTTPCache: Notify host when downloader is active
Allows a faster polling interval.
4 months ago
Stenzek e903ff7169
HTTPCache: Remove downloader mutex
The downloader itself has a mutex, so we can rely on that if we're
careful.
4 months ago
Stenzek 590605b8d4
FullscreenUI: Don't override existing window in PauseAndOpenMenuFromCoreThread() 4 months ago
Stenzek cdb26ee7b5
ImGuiManager: Return wants_keyboard for all generic inputs
Prevents hotkeys from firing, but those without generic mapping will
still run...
4 months ago
Stenzek f2e629f7e1
Achievements: Fix game not loading after token-expired late login 4 months ago
Stenzek e6b938af3a
CDROM: Fix incorrect date in comment 4 months ago
Stenzek d89476ad26
GPU: Fix incorrect bitmask for command primitives 4 months ago
Stenzek 3dd7497f6a
GPU: Use InlineFIFOQueue
Avoid the indirection.
4 months ago
Stenzek 4e0374ef82
GPU: Slightly faster path for DMA writes 4 months ago
Stenzek b123c8e2bf
GPU: Convert frontend to namespace 4 months ago
Stenzek f484af5f4d
GPU: Merge gpu.cpp and gpu_commands.cpp 4 months ago
Stenzek 8f818af6d2
GPU/HW: Remove unnecessary reference to backend in texture cache 4 months ago
Davide Pesavento fc72f17a5c
CI: Drop unused input (#3743)
actions/upload-artifact ignores the name input when using `archive: false`
4 months ago
Stenzek 1c936c4965
DMA: Enforce read-only bits in OTC channel control 4 months ago
Stenzek 5e57ff57d6
CDROM: Fix incorrect stat response in test command 4 months ago
Stenzek 2307ad9b0f
CMake: Drop Win32/MSVC specific paths. Use MSBuild.
This was never supported, and hasn't been updated in a while anyway.
4 months ago
Stenzek 77ecf99398
MSBuild: Enable segment heap via vsprops 4 months ago
Davide Pesavento dc5c5b7c3f
GameDB: A few more fixes (#3739)
* cdromMaxReadSpeedupCycles for Mega Man 8
* display active offset adjustments for CTR, R4, and Yu-Gi-Oh
4 months ago
shikulja 833dd2c9ba
Update Russian translation (#3740)
* Update ts

* Update Russian translation
4 months ago
Anderson Cardoso 74cca15c21
Atualização Português do Brasil (#3741)
Atualizado para a última versão.
4 months ago
crashGG 32af8280ba
optimization scanline-modern shader (#3742)
optimization scanline-modern shader
4 months ago
Stenzek 1758f43d93
ImGuiManager: Use 1/255 as opacity threshold 4 months ago
Stenzek 2225d366b2
GPUDevice: Pack shaderc/spirv-cross function pointers together 4 months ago
Stenzek 59a3e09fa1
MediaCapture: Eliminate global load mutex
Also get rid of the atexit, there's no objects which have to be
destroyed here.
4 months ago
Stenzek ad70cffd95
MediaCapture: Use ResolveSymbols() 4 months ago
Stenzek 4c89ddb009
VulkanDevice: Use ResolveSymbols() 4 months ago
Stenzek 16d1dcb84d
GPUDevice: Use ResolveSymbols() 4 months ago
Stenzek 7ee8fbc42d
DiscordPresence: Use ResolveSymbols() 4 months ago
Stenzek 22a3302faa
DynamicLibrary: Add symbol resolution helpers
Less code bloat to loop over them.
4 months ago
Stenzek a2a12da4be
GPUDevice: Pack local state in struct 4 months ago
Stenzek e1d9414ecf
Qt: Make binding tooltips/multi-window localisable 4 months ago
Stenzek 33663c5ea9
Qt: Work around broken build in latest MSVC versions 4 months ago
Stenzek 7b63161891
FullscreenUI: Fix unused variable warning 4 months ago
Stenzek dfc894c882
AudioStream: Tidy up more state reset 4 months ago
Stenzek 7e98f1717e
GameDB: Force Round Texture Coordinates for Lego Island 2 4 months ago
Stenzek f6da96077b
CI: Bump dependencies to 20260512
Also update the Windows builder to use VS2026, and the Linux builders to
use clang-20.
4 months ago
Davide Pesavento faa37fd9c0
CI: Bump Xcode to 26.4 (#3713) 4 months ago
Connor McLaughlin ee2530647d
AudioStream: Reset staging buffer position (#3738)
Co-authored-by: vladkosi <vladkosi@gmail.com>
4 months ago
Davide Pesavento c71fdd60a1
GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736)
The game hangs with 70k cycles since ForceRecompilerICache was added in 1cb2ad5.
4 months ago
Anderson Cardoso 6b50869006
Atualização Português do Brasil (#3737)
Atualizado arquivo Leia-me para a última versão.
4 months ago
Stenzek 12450a1e0c
CDImageCCD: Support loading ccd+img without sub 5 months ago
Stenzek ecc46d2d4e
Qt: Don't draw OSD messages with zero opacity
Saves a blur pass on the first frame.
5 months ago
Stenzek 023c0823d6
Qt: Update French translation by Corrigo 5 months ago
Davide Pesavento 8dad651a26
GameDB: Add disc set for `Persona 2 - Eternal Punishment (USA)` (#3735) 5 months ago
Davide Pesavento 717424209e
GameDB: Various fixes (#3734)
* Adjust display active offsets for Aconcagua, Echo Night, Persona 2,
  and Shin Megami Tensei
* Add sort titles to Persona games
* Drop ForcePGXPCPUMode from Persona 2 bonus disc since it's just FMVs
* Fix release date of Echo Night 2 and Policenauts
* Normalize spelling of "From Software"
5 months ago
crashGG b0c277b10b
optimization scanline-modern-ex.fx (#3733)
For PS1 games:Set to match the original internal resolution for pixel-perfect scanline alignment.
5 months ago
Stenzek 3a10c16b10
Qt: Slight tweak to OSD settings panel widths
Keeping the dialog fitting in 768p is proving near impossible...
5 months ago
Stenzek 0861840201
FullscreenUI: Fix temporary challenge icons missing in pause menu 5 months ago