Commit Graph

10424 Commits (fab4b05bc8defa48f95b0f80ff2a1708967ed6fe)
 

Author SHA1 Message Date
Stenzek fab4b05bc8
FullscreenUI: Remove ImGuiFullscreen namespace 1 week ago
Stenzek 836fd9bcfb
FullscreenUI: Make file naming consistent 1 week ago
Stenzek 1fbf083987
FullscreenUI: Move ImGuiFullscreen to core 1 week ago
Stenzek 2c03fb915c
ImGuiManager: Use static key map
No need to dynamically look it up now, since we're using USB key codes
everywhere.
1 week ago
Stenzek 5653f8dd64
ImGuiManager: Don't let non-imgui keys through
Stops hotkeys bound to some keys from activating in pause menu.
1 week ago
Stenzek bae05a7f67
SDLInputSource: Change default for WGI to off
Changed in SDL 3.2.24.
1 week ago
Stenzek 7deb374cf9
Deps: Hopefully work around path length limits 2 weeks ago
Stenzek 33a342751a
Deps: Remove build directory after each library
Hopefully work around running out of space on the runners.
2 weeks ago
Stenzek f2291eaaff
Deps: Build Qt Declarative/ShaderTools
Needed for Linguist now.
2 weeks ago
Stenzek 8520e3f94d
System: Work around lupdate bug causing hang 2 weeks ago
Stenzek a49d0b665f
PostProcessing/GLSL: Skip recompile on target size change
This is specific to reshade.
2 weeks ago
Stenzek 41b8f2bf77
CI: Remove Flatpak builds
Now they're getting random timeouts updating the SDKs, just tired of it.

The workflow to publish is still in the tree, but I haven't updated
Flathub in months, and it's arguably kinda pointless since the Flatpak
is literally just a wrapper of the AppImage now...

So, still undecided what to do about that. If you are using it, please
let me know, because in the months that it's been deprecated only a
couple of people mentioned that they were using it. Therefore, as best I
can tell there's basically no userbase.
2 weeks ago
Stenzek 2a0fe0a753
GameDB: Add disc set for GT2 US
Match Europe/Japan.
2 weeks ago
Stenzek bd6e747c65
GameDB: Fix serials for Black-Matrix + 2 weeks ago
Anderson Cardoso e96a85d29f
Atualização Português do Brasil (#3588)
Atualizado para a última versão
2 weeks ago
shikulja 70185cb693
Update Russian translation (#3587)
* Update ts

* purge ts

* Update Russian translation

* typo
2 weeks ago
Stenzek 2ff9c67c71
Qt: Replace table widget in Game List Settings 2 weeks ago
Stenzek 2b3c7e00c8
Qt: Initialize COM before Qt
Ensures we're consistent regardless of whether Qt initializes it or not.

Currently, it initializes it through OLE -> COM.
2 weeks ago
Stenzek 89e3ba29a5
Qt: Fix warning 2 weeks ago
Stenzek 3d2c3c919d
GameList: Avoid a couple of heap allocations 2 weeks ago
Stenzek a035c48721
GameList: Fall back to achievement badges for game icons 2 weeks ago
Stenzek ac4634c289
Add StringPool and BumpStringPool classes 2 weeks ago
Stenzek 84806d3055
GameList: Use LockedFile class 2 weeks ago
Stenzek e7f4034678
FileSystem: Add LockedFile helper class 2 weeks ago
Stenzek 8f0c9dd171
Qt: Fix disabled menu items in MacOS native theme 2 weeks ago
Stenzek 3c632c896d
Qt: Fix hang on theme change on MacOS 2 weeks ago
Stenzek 114c26307d
Qt: Fix initial button state in memory card editor 2 weeks ago
Víctor "IlDucci a08996d55f
Spanish (Spain) 2025/10/12 translation update (#3586)
- Translated the new strings.
 - Corrected major misunderstandings related to Safe Mode and RetroAchievements' hardcore mode.
 - Changed "shaders" translation from "sombreador" to the English word. Computer graphics shader's name has become a lost war to English.
2 weeks ago
Stenzek 8ed329ff1f
Qt: Fix serial mismatch error when verifying 2 weeks ago
Stenzek c117059c82
GPU/HW: Fix crash when preloading texture replacements 2 weeks ago
Stenzek 90e6078543
Cheats: Show OSD warning when parsing fails 2 weeks ago
Stenzek ec96dd70f9
Qt: Don't use hash cheat list when PPFs exist 2 weeks ago
Stenzek c4c6357be3
Qt: Improve column width behaviour in cheat list
Prevent long cheats being truncated after addition/editing.
2 weeks ago
Stenzek 286f9dddec
Qt: Validate cheats before saving edits 2 weeks ago
Stenzek bfcd3d4220
Cheats: Strip whitespace on code body when editing 2 weeks ago
Stenzek 08556f3143
Qt: Normalize line endings in cheat edit dialog 2 weeks ago
Stenzek f8c720a5ef
Qt: Tab should change focus in edit cheat dialog 2 weeks ago
Stenzek adbfe7f184
Qt: Display hash in game properties summary 2 weeks ago
Stenzek 00042a5ea4
Qt: Default to native theme on MacOS 2 weeks ago
Stenzek a654ce63bf
Qt: Style QMenu and QToolButton with stylesheet on MacOS
Using a QStyleProxy would be preferable, but this is fast enough and
stops the native theme from looking so ugly.
2 weeks ago
Stenzek e0e245d59a
Qt: Swap most out-of-toolbar QToolButtons to QPushButtons
Styles better on MacOS.
2 weeks ago
Stenzek b5e1087e2a
Qt: Fix submenu accessibility on MacOS 2 weeks ago
Stenzek f0f7475c39
FullscreenUI: Modernize blocking loading dialog
And add a time estimate.
2 weeks ago
Stenzek a1c177402b
CI: Fix AppImage build (again)
So tired of this silly OS...
2 weeks ago
Stenzek 4587c45d93
MediaCapture: Improve FFmpeg load error message 2 weeks ago
Stenzek 505753da48
Deps: Update to FFmpeg 8.0 2 weeks ago
Stenzek 3552a5b001
Qt: Fix rare bug where covers get stuck in loading state
When quickly changing cover scale.
2 weeks ago
Stenzek 50a9f04dd9
dep/rcheevos: Bump to 6755915 2 weeks ago
Stenzek 330eb057d5
Scripts: Hopefully fix AppImage build 3 weeks ago
Stenzek 29d73cb18c
GameDB: Remove PGXP vertex cache from Touge Max G
No longer needed with the earlier fix. But add CPU mode, since that
helps the sprite jitter.
3 weeks ago