Commit Graph

7592 Commits (f5cc70923bc7cff4945a484201710a354d7054bc)
 

Author SHA1 Message Date
Stenzek f5cc70923b
CMake: Fix typo in Mac CMAKE_CXX_FLAGS 8 months ago
Stenzek 7373342ea9
GameDB: CPU-PGXP for Resident Evil 3
And disable WS for Japanese releases of RE1-3.
8 months ago
Stenzek 7f21226a99
GameDatabase: Warn if vertex cache is enabled but unnecessary 8 months ago
Stenzek fe055280e1
Deps: Patch macdeployqt timeout 8 months ago
Stenzek aac7a9992c
CI/AppImage: Drop gcc13 workaround
Been fixed upstream for some time now.
8 months ago
Stenzek e1a9c69a4a
Deps: Bump to SDL 2.30.5 8 months ago
Stenzek d63ae8718f
GPU: Always calculate draw rect
Stops postfx shaders that depend on the draw rect going into NaN
territory.
8 months ago
Stenzek ff7bfaaadb
dep/reshadefx: Avoid emitting more reserved keywords as identifiers 8 months ago
Stenzek 6f50e12ea2
PostProcessing/FX: Remove debug shader dump 8 months ago
Nik Chizhov a3d600d5c3 fix: moved vairable access 8 months ago
Nik Chizhov 5cdcdb565f fix: string to c-string to string 8 months ago
Nik Chizhov 40048cbbc8 fix: remove duplicated code 8 months ago
Nik Chizhov e4470a9929 fix: out-of-border access 8 months ago
PugsyMAME d372609bdc
Add memory contents to "Addr=" string in debugger
Tweaks the format of the addr= string in the debugger/trace so that it includes the memory contents.
It will also take the 2nd character of the opcode and if it's b or h it will size it accordingly.
so
addr=800BC2D0
becomes
addr=800BC2D0[00000000]  or addr=800BC2D0[0000]  or addr=800BC2D0[00]

This change amongst other things will facilitate a widescreen cheat scanner, that will take a lot of the work away from making widescreen cheats.
8 months ago
Stenzek ed5a99066f
GPU: Cull off-screen sprites/lines
And further optimizations to culling in general.
8 months ago
Stenzek bc73dacea4
System: Use socket multiplier for sleeping when connected
Should significantly reduce PINE latency.
8 months ago
Stenzek 1fd8d2701d
Sockets: Add HasAnyClientSockets() 8 months ago
Stenzek b06fceffa4
GDB/PINE: Fix listen socket leak on shutdown 8 months ago
Stenzek 9a70003b70
MSBuild: Silence MSVC warning C4324 8 months ago
Stenzek eba0794b4f
FileSystem: Add Error to file writing 8 months ago
Stenzek 29b3fa2b95
GSVector: Add {min,max}v_{u8,u16} 8 months ago
Hyllian 91962508fe
Fix crt-cyclon and update others (#3240)
* Fix crt-cyclon and update others

- Fix some crt-cyclon parameters;
- Update bicubic and lanczos3.

* Update crt-geom.fx and geom.fx

- Added image center X and Y to crt-geom.fx and geom.fx.
8 months ago
Anderson Cardoso b9155ec5ac
Atualização Português do Brasil (#3242)
Atualizado para a última versão.
8 months ago
shikulja c51db5c6a7
Update Russian translation (#3241)
* Update ts

* Update Russian translation

* .
8 months ago
Stenzek 23962fd07e
GTE: Pack local config in struct 8 months ago
Stenzek b6a264b8b4
TimingEvents: Pack state in struct 8 months ago
Stenzek a57101c1f0
Timers: Pack state in struct 8 months ago
Stenzek f5cae1957b
MDEC: Pack state in struct 8 months ago
Stenzek e1a4c7dfdd
DMA: Pack state in struct 8 months ago
Stenzek 536b48d706
SPU: Pack state in struct 8 months ago
Stenzek 77488db3dc
Misc: Align CPU state and SPU voices to cache lines
Fixes the ~12% performance regression from the texture replacement
namespace'ify commit. Apparently LTO was placing the CPU struct in the
middle of a cache line...
8 months ago
Stenzek d021a61eb5
GameDB: PGXP-CPU for Rat Attack 8 months ago
Stenzek 4c0250716d
GPU/HW: Ensure buffers are freed prior to recreating 8 months ago
Stenzek 3749b812a3
GPUDevice: Add ExecuteAndWaitForGPUIdle() 8 months ago
Stenzek 9fcc98a60a
InputSource: Explicitly construct binding key 8 months ago
Stenzek c02bf0f662
CPU/NewRec/RV64: Compile fix 8 months ago
Stenzek 487eb102b7
Common: __m128 shouldn't be used in nosimd 8 months ago
Stenzek 87f2995f3d
TextureReplacements: Namespace-ify 8 months ago
Stenzek 82b5772d27
Deps: Move build scripts/patches into own directory 8 months ago
Stenzek 69c35c9fcd
Deps: Remove rapidjson from in-tree 8 months ago
Stenzek 4bc9fd7574
Deps: Remove discord-rpc from in-tree 8 months ago
Stenzek e59e93696b
CMake: Fix warning building with MSVC 8 months ago
Stenzek f6d3a7987d
System: Load discord-rpc dynamically 8 months ago
Stenzek 00d2d862c2
Build: Use shared discord-rpc 8 months ago
Stenzek f35397cf8d
Deps: Build discord-rpc 8 months ago
Stenzek eb8df23366
Qt: Fix gap in advanced graphics settings on Linux 8 months ago
Stenzek 4b61a3cbf3
Qt: Unrestrict resolution scale up to device limits 8 months ago
Stenzek 7927ec647f
Qt: Fix a couple of instances of inconsistent sorting 8 months ago
Stenzek 63b30e2925
Qt: Annotate unofficial release builds 8 months ago
Stenzek d178853392
PostProcessing/FX: Fix incorrect draw rect 8 months ago