Commit Graph

8740 Commits (ab107722f7321c5061d60077d57f311ae855833c)
 

Author SHA1 Message Date
Stenzek 00278fa905
PIO: Fix failure to load state with different cart type 2 months ago
Stenzek b8fa97e1a7
GPU: Fix sprite texture filtering with TC enabled 2 months ago
Stenzek 89f11095bc
CPU: GTE completion cycle should be reset/serialized
Yay more determinism breakage...
2 months ago
Stenzek 9f73e690ad
CPU: Debug mode flag should be updated on state load 2 months ago
Stenzek ac05c35292
CPU: Fix DCIC not being cleared on reset
Stops interpreter mode being unintentionally forced after
restarting some games.
2 months ago
Stenzek 18c509a679
CPU/Recompiler: Exit block early on DCIC/BPCM change
Fixes booting Xplorer cartridge with recompiler.
2 months ago
Stenzek 307bd86b72
SPU: Fix determinism loss when loading state where IRQs differ 2 months ago
Anderson Cardoso 2aa466d1c6
Atualização Português do Brasil (#3347)
Atualizado para a última versão.
2 months ago
Stenzek 9a22ac3c70
GPU/HW: Download VRAM when enabling sw-for-readbacks 2 months ago
Stenzek 8e254c4baf
GPUBackend: Fix VRAM loss with runahead/rewind 2 months ago
Stenzek f3f99f7eac
FullscreenUI: Support renderer swapping without restart 2 months ago
Stenzek 406cd1b6a1
Qt: Shuffle a couple of graphics options
Save a tiny bit of vertical space.
2 months ago
Stenzek 9e04b0bf55
GPU/TextureCache: Add 'Always Track Uploads' option 2 months ago
Stenzek a8361f985e
GPU: CLUT should not be saved on CPU thread memory state 2 months ago
Stenzek 7f1ebd3767
PageFaultHandler: Warning fix 2 months ago
Stenzek 448009f4ef
CPU/CodeCache: Fastmem RAM faults are always writes 2 months ago
Stenzek 515a4d07fb
System: Fix pre-frame sleep getting stuck 2 months ago
Stenzek 0b4e302c22
GPU: Implement PGXP for lines 2 months ago
Stenzek b81287efd2
GPUBackend: Remove duplicate num_vertices 2 months ago
Stenzek 9b62632951
Achievements: Re-add NeedsIdleUpdate()
Forgot I needed this on Android..
2 months ago
Anderson Cardoso 556a53e564
Fix Typo in Russian tr (#3346) 2 months ago
Stenzek a919fa71aa
GameDB: PGXP-CPU for Wipeout games
Improves sprite jitter.
2 months ago
Stenzek 080d30bf0c
GPU: Slightly adjust PAL active range
Gets the PAR closer to the expected value of 59/94 with a divider of 4.
2 months ago
Stenzek ad980a7004
GPU: Fix 480i resolution display in OSD 2 months ago
Stenzek 0aa89ec7b0
System: Fix some GPU settings not updating 2 months ago
Stenzek 9b97bd5924
Packaging: Add scripts to include libc/libstdc++ in AppImage 2 months ago
Stenzek e1bd5690ac
Misc: Slightly reduce include pollution from settings.h 2 months ago
Stenzek 01dfc9ae51
GameDB: PGXP-CPU for Muppet Monster Adventure 2 months ago
Stenzek 62285dcf33
Settings: Split into GPU and main settings
That way the GPU thread copy doesn't need fields it never touches.
2 months ago
Stenzek 6b754e6759
FullscreenUI: Fix CPU/GPU thread race on achievements toggle 2 months ago
Stenzek 26db661a05
GPU: Remove global indirection 2 months ago
Stenzek c4b0430d5e
System: Remove unused SetExpansionROM() 2 months ago
Stenzek 7826c258b0
System: Frame step after runahead
Makes it behave as expected.
2 months ago
Stenzek 2d659fc3eb
GPU: Move backend work off CPU thread 2 months ago
Stenzek 831c982f3b
System: Rewrite memory save state handling
Makes it more friendly to GPU thread.
2 months ago
Stenzek 6993e6c31f
GPU/SW: Fix double draws of polyline vertices 2 months ago
Stenzek 10e2079ee4
CPU/Recompiler: Don't use far code for mtc0 cache check
Redundant for a few instructions.
2 months ago
Stenzek fe1fa765f7
CPU/Recompiler: Don't back up value to stack in mtc0
Fixes misaligned stack that could crash in log messages.
2 months ago
Stenzek 568667753d
CPU/CodeCache: Avoid log calls in faults outside of JIT code
Could be in other functions that are unsafe to call log functions from.
2 months ago
Stenzek 7116a80435
Common: Add RESTRICT macro
Gotta coerce the compiler into generating better code.
2 months ago
Stenzek 31c1cfa650
Achievements: Remove unused NeedsIdleUpdate() 2 months ago
Stenzek 2f5bdc9651
GameDB: Crash Team Racing supports JogCon 2 months ago
Stenzek 7442ec2f19
JogCon: Implement command 0x44 2 months ago
Daniel Nylander fa2442deaf
Updating Swedish translation (#3345)
* Updated Swedish translation
2 months ago
Anderson Cardoso 8df2a2c446
Atualização Português do Brasil (#3344)
Atualizado para última versão
2 months ago
Stenzek f010d81652
ISOReader: Add XA and raw extraction modes 2 months ago
Stenzek b68370dff7
Mouse: Move s8 clamp to after subtraction
Stops the mouse from accumulating long distances which are applied
over several frames. Seems to "feel" slightly better.
3 months ago
Stenzek cc52320dfe
FullscreenUI: Update translation string list 3 months ago
Daniel Nylander 4216eef420
Updated Swedish translation (#3343) 3 months ago
Stenzek 585b13fbd9
GameDB: Remove AnalogController from Point Blank 2
Apparently it does not support it. Not that you'd be using anything
other than a lightgun ;)
3 months ago