Commit Graph

2275 Commits (a7b85605e2b3acc467a75833c0b311bfbc8f1fde)
 

Author SHA1 Message Date
Connor McLaughlin a7b85605e2 Ignore existing surface size on Android
Seems to be a race condition here where it's not up to date.
6 years ago
Connor McLaughlin 3bdda39e1f
Merge pull request #866 from CookiePLMonster/discord-running-game
Fix Discord RPC not reporting the game title
6 years ago
Connor McLaughlin 58bb619678
Merge pull request #865 from phoe-nix/patch-1
update zh translation
6 years ago
Silent 67392a37ec
Fix Discord RPC not reporting the game title 6 years ago
phoe-nix cecf32c14c
update zh translation 6 years ago
Connor McLaughlin bdd98281fc Qt: Fix status bar toggle not saving 6 years ago
Connor McLaughlin 238152ae88 Qt: Add memory card editor 6 years ago
Connor McLaughlin 92da9917a8 MemoryCard: Split into image helper functions 6 years ago
Connor McLaughlin 70768c02af Common: Add Shift-JIS helpers 6 years ago
Connor McLaughlin f589865842
Merge pull request #860 from phoe-nix/patch-1
Update zh translation
6 years ago
phoe-nix 6fec44e153
Update zh translation 6 years ago
Connor McLaughlin d924130308
AnalogController: Fix Linux build 6 years ago
Connor McLaughlin 7c55940fa8 AnalogController: Fix default value of vibration bias 6 years ago
Connor McLaughlin e6bff275a6 AnalogController: Set vibration strength to 0 on Reset 6 years ago
Connor McLaughlin 915b7d3726 AnalogController: Use nonlinear mapping of vibration strength
Curve from Pokopom: https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
6 years ago
Connor McLaughlin debfd53618 AnalogController: Use range for large motor, add bias
Seems the bias is needed for FF8.
6 years ago
Connor McLaughlin 67d0bbedb1 ControllerInterface: Don't use a minimum strength of 0.01 6 years ago
Connor McLaughlin 3096f0953f PostProcessing: Use ints-for-bools CPU-side as well 6 years ago
Connor McLaughlin 3bd9f85af8 PostProcessingShaderGen: Use ints instead of bools for options 6 years ago
Connor McLaughlin a02feeb8e8
Merge pull request #856 from andercard0/patch-8
Updates and Updates
6 years ago
Connor McLaughlin b81bb8079c
Merge pull request #854 from CookiePLMonster/hide-buttons
Properties: Hide buttons when not in the Properties tab
6 years ago
Anderson_Cardoso 9f0c714138
Updates and Updates
Items translated:
- Post processing shaders options;
- Return of the accentuations for Pt-Br
6 years ago
Silent c54061de5f
Properties: Hide buttons when not in the Properties tab 6 years ago
Connor McLaughlin d2ad114354 libretro: Fix incorrect rumble scale 6 years ago
Connor McLaughlin 352a3405e8 OpenGLHostDisplay: Fix offset image in libretro 6 years ago
Connor McLaughlin 0bf2ef8a44
Merge pull request #848 from CookiePLMonster/more-path-fixes
More path fixes
6 years ago
Silent 1918a5ddd4
STBI: Handle UTF-8 paths correctly 6 years ago
Silent a35a2838b6
Fix XML loading not handling UTF-8 paths 6 years ago
Connor McLaughlin 8d5a6acfc7 Qt: Use assume messages/confirmations from core are UTF-8 6 years ago
Connor McLaughlin 198b83676c Qt: Fix game properties opening on wrong tab 6 years ago
Connor McLaughlin c8d7b0fc08 dep: Update libchdr 6 years ago
Connor McLaughlin 4d9e58ac42 Qt: Allow updating to previously skipped builds by forcing update 6 years ago
Connor McLaughlin daa5e02853 GameSettings: Add trait for disabling PGXP texture correction 6 years ago
Connor McLaughlin 1d9a086b8a Qt: Put linear/integer upscaling on the same line in game properties 6 years ago
Connor McLaughlin 51c595759f GameList: Fix incorrect serialization of some options 6 years ago
Connor McLaughlin 8ac0e12828 Qt: Save main window position/state to config 6 years ago
Connor McLaughlin 432aef7d85
Merge pull request #849 from hunterk/master
[libretro] add input descriptors
6 years ago
hunterk 71636d22f6 add input descriptors for remaps 6 years ago
Connor McLaughlin bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
Fix issues with a -resume parameter
6 years ago
Connor McLaughlin 9c28b3e167 CommonHostInterface: Add post processing toggle hotkeys 6 years ago
Connor McLaughlin 441f26706e Qt: Move post processing to its own setting category 6 years ago
Connor McLaughlin 6ababf7e53 Add simple shaders and some ported from DolphinFX 6 years ago
Connor McLaughlin ed5c03e0d5 Qt: Fix texture filtering drop-down in game properties 6 years ago
Connor McLaughlin 3232e3b164 Qt: Add reload button to postprocessing UI 6 years ago
Connor McLaughlin 7a5f167c1c VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders 6 years ago
Connor McLaughlin 2492eb8678 FrontendCommon: Add a hotkey to reload post processing 6 years ago
Connor McLaughlin a409a5d45d ShaderGen: More GLSL/HLSL aliases 6 years ago
Connor McLaughlin c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 6 years ago
Connor McLaughlin c4f18c12d5 Qt: Add per-shader postprocessing options 6 years ago
Connor McLaughlin 60ed9e7191 PostProcessingShader: Fix errors in shader parsing 6 years ago