Commit Graph

3095 Commits (9e1987063d12995b86bd5f7de1f9fcc699e1e462)
 

Author SHA1 Message Date
Connor McLaughlin b6b2d66d99 Android: Restore ABI filters 4 years ago
Connor McLaughlin f21d901cf1 Common/FileSystem: Fix macOS build 4 years ago
Connor McLaughlin 16a6c1706e Qt: Fix manual redump database downloading/updating 4 years ago
Connor McLaughlin a75b6e512a System: Improve translatability of save state error 4 years ago
Connor McLaughlin bb1e3a0692 Android: Display covers in game list 4 years ago
Connor McLaughlin 3137eb41c4 GameList: Make cover functions const 4 years ago
Connor McLaughlin 38e3b2a28a Android: Display compatibility rating in game list 4 years ago
Connor McLaughlin 5fd5d89b23 Android: Include data files in APK 4 years ago
Connor McLaughlin 744629e9a8 Common/FileSystem: Fix modification time not being set in find
Fixes game list list always re-scanning on Linux/Android.
4 years ago
Connor McLaughlin 12caa79178 Android: Use APK assets for HostInterface::OpenPackagePath 4 years ago
Connor McLaughlin feadc83050 Common/GrowableMemoryByteStream: Add helper methods 4 years ago
Connor McLaughlin a902d9b409 Qt: Fix MSAA game settings not updating combo box on open 4 years ago
Connor McLaughlin 263f7b673b GameList: Use shipped redump database/compatibility settings 4 years ago
Connor McLaughlin 4a482875ca Common/FileSystem: Add helpers for ByteStream 4 years ago
Connor McLaughlin 5f69216f70 HostInterface: Add OpenPackageFile method 4 years ago
Connor McLaughlin 57c6e4d5e8 Database: Include redump.org PSX database 4 years ago
Connor McLaughlin 859f23f4d5 libretro: Add compatibility settings loading 4 years ago
Connor McLaughlin b16e639f0c GameSettings: Remove some duplicate entries 4 years ago
Connor McLaughlin b73fd7a4e8 SDLControllerInterface: Ship game controller db with builds 4 years ago
Connor McLaughlin bf584faa32
Merge pull request #1109 from andercard0/patch-33
Atualização Português do Brasil
4 years ago
Connor McLaughlin 1fa0903fa9
Merge pull request #1111 from ggrtk/gpu-sw-fix
GPU/SW: Fix 16-bit wraparound output crashing
4 years ago
Connor McLaughlin 05124fa635
Merge pull request #1110 from ggrtk/limit-save-state-version
System: Limit maximum loadable save state version
4 years ago
Albert Liu e12c68cf65 GPU/SW: Fix 16-bit wraparound output crashing 4 years ago
Albert Liu 32e47fba93 System: Limit maximum loadable save state version 4 years ago
Anderson_Cardoso e630868080
Atualização Português do Brasil
Translated

OSD Messages;
CPUFastmemMode;
GamePropertiesDialog;
AdvancedSettingsWidget;
4 years ago
Connor McLaughlin b2de5945c4 libretro: Disable context caching
It's completely broken in RetroArch, see https://github.com/libretro/RetroArch/issues/11623
4 years ago
Connor McLaughlin f7a75941b5 GameSettings: Add PGXP tolerance and MSAA 4 years ago
Connor McLaughlin f0ff7ce231 PGXP: Add geometry tolerance setting 4 years ago
Connor McLaughlin 24fef20485 CommonHostInterface: Compress screenshots in background/use worker thread 4 years ago
Connor McLaughlin 125dfa7c40 HostDisplay: Support resizing/compressing images on worker thread 4 years ago
Connor McLaughlin df14fa4d75 CommonHostInterface: Fix compatible/old version save states not showing in browser 4 years ago
Connor McLaughlin dc21f2b5cf GL/Context: Check return value of eglBindApi()
Fixes some Android devices thinking they got a desktop GL context.
4 years ago
Connor McLaughlin f0e7c744b3
Merge pull request #1108 from ggrtk/analog-controller
AnalogController: Only clear motor state on rumble config if not used
4 years ago
Albert Liu 9ac09d35be AnalogController: Only clear motor state on rumble config if not used 4 years ago
Albert Liu a4eb4b9280 AnalogController: Set transfer state to idle on reset 4 years ago
Connor McLaughlin fcbd618783
Merge pull request #1105 from ggrtk/analog-controller
AnalogController: Rumble handling and config mode fixes
4 years ago
Connor McLaughlin 627a3109b3 libretro: Re-query hardware render interface after AV system info change
I suspect the frontend is supposed to call context_reset/destroy here,
but it's not for whatever reason, and this works around it.
4 years ago
Albert Liu 566993c6df AnalogController: Improve DualShock rumble handling
Fixes low vibration in Final Fantasy VIII, missing vibration in Armored
Core Project Phantasma, etc.
4 years ago
Albert Liu 31b41b9ec0 AnalogController: Output zeros for 0x43 when already in config mode 4 years ago
Albert Liu 3f709d97b6 AnalogController: Send full analog response for reads in config mode 4 years ago
Albert Liu e4820bcbc1 AnalogController: Delay manual mode toggle to transfer state reset 4 years ago
Connor McLaughlin b45bee5954 libretro: Work around crash in RetroArch Vulkan driver 4 years ago
Connor McLaughlin 917fa5dd0e SPU: Only ignore loop address for not-pending-on voices
Fixes softlocks during dialog in The Misadventures of Tron Bonne.
4 years ago
Connor McLaughlin ade61d6139 libretro: Fix fastmem defaulting to LUT on 64-bit 4 years ago
Connor McLaughlin 7fd22958ae OpenGLHostDisplay: Fix crash in libretro core 4 years ago
Connor McLaughlin 16bfaad505 Updater/Win32: wWinMain should be WINAPI 4 years ago
Connor McLaughlin 1507824435 Qt: Default of GPU thread is enabled 4 years ago
RaydenX93 694b5abd8d
Update Italian Translation (#1096)
* Update duckstation-qt_it.ts

* Update duckstation-qt_it.ts

fix typo ed alcune piccolezze

* Update duckstation-qt_it.ts

lol avevo incollato per sbaglio un link di github

Co-authored-by: Mattia <74111053+hugihadein@users.noreply.github.com>
4 years ago
Connor McLaughlin 764b1ee49d
Merge pull request #1099 from stenzek/lut-fastmem-pr
CPU/Recompiler: Implement LUT-based fastmem
4 years ago
Connor McLaughlin bf2e38aed5 CPU/Recompiler: Implement LUT-based fastmem 4 years ago