Commit Graph

19 Commits (97e555a47d351edf7d657ca274b4bc8a3e6b2330)

Author SHA1 Message Date
Hyllian c1976f4b53
Add ntsc-adaptive-lite.fx shader (#3248)
- A shader that apply NTSC effects. Can be used in a stack with crt shaders.
2 years ago
Hyllian 4bd7256a37
Add Gaussian blur shaders and update psx.jpg (#3247)
- Add gsharp2-resampler.fx shader and a fast version;
- Update Power LED in psx.jpg.
2 years ago
Hyllian 22b273800e
Add geom-overlay and fix other shaders. (#3245)
- Add geom-overlay.fx shader + psx.jpg texture;
- Add crt-consumer.fx and delete crt-consumer.glsl;
- Fix corner parameters from crt-geom.fx and geom.fx;
- Fix coords from super-xbr. Now it works with more aspect ratio options.
2 years ago
Hyllian 91962508fe
Fix crt-cyclon and update others (#3240)
* Fix crt-cyclon and update others

- Fix some crt-cyclon parameters;
- Update bicubic and lanczos3.

* Update crt-geom.fx and geom.fx

- Added image center X and Y to crt-geom.fx and geom.fx.
2 years ago
crashGG 66ba600a36
A super-simple shader (#3236)
A super-simple shader refined from the super-fast
2 years ago
Hyllian ad27f8bac3
Add some shaders and update others. (#3234)
- Add fxaa.fx, aa-shader-40.fx, bilateral.fx;
- Update geom.fx, crt-geom.fx, bicubic.fx, lanczos3.fx, super-xbr.fx.
2 years ago
Hyllian 9189588554
Shaders: Add new pack of shaders (reshade) (#3232)
- Add crt-geom, super-xbr, geom, multi-LUT, deblur-luma, bicubic and lanczos3. All .fx shaders;
- Added some LUTs.
2 years ago
Hyllian 2a90a88055
Add crt-consumer and crt-cyclon. Update others. (#3223)
- Add crt-consumer.glsl;
- Add crt-cyclon.fx and its bezel.png texture;
- Fix crt-newpixie.fx Frame adjust to game's aspect ratio;
- Update others shaders to the new functions to get uniform values.
2 years ago
Hyllian edea81d151 Update CRT-HYLLIAN.glsl
- Small update to cut scanlines when height resolution is above threshold.
2 years ago
Hyllian 7cf7a0a11f Add some shaders to dolphinfx folder
This is a first pack of shaders ported to dolphinfx specs.

It includes: crt-hyllian, crt-easymode, zfast-crt, ddt, xbr, jinc2 and pixellate.
2 years ago
Stenzek e6a11abedc
Shaders: Fix upscaling moire in CRT-Lottes 2 years ago
Michael Prince Sharpe 9d3f328404
Adding crt-guest-advanced-HD shader (#3189)
* Add CRT-Guest-Advanced-HD

* Update CRT-Guest info

* Update CRT-Guest info

* Update CRT-Guest info

* Update CRT-Guest info

* reversion for correction

* Update thirdparty.html

* Update thirdparty.html

* Update thirdparty.html

* Update thirdparty.html

* Add files via upload

* Update source.txt
2 years ago
Stenzek f4ffaa1e3c
Data: Fix crt-lottes.glsl for D3D renders 3 years ago
Stenzek 3f0aa6b559
Data: Include crt-royale
From https://github.com/akgunter/crt-royale-reshade
3 years ago
Stenzek a22eef63b9
Resources: Fix crt-lottes under Direct3D
And add additional builtin shaders.
3 years ago
Stenzek c20805f2be
VulkanDevice: Work around some mobile driver issues 3 years ago
Stenzek 720b5c1e9d Data: Add reshade-shaders (mainly headers) 3 years ago
Connor McLaughlin 69efa0f46f Shaders: Add crt-lottes.glsl 4 years ago
Connor McLaughlin e84f38f466 Qt: Fix builtin post shaders 4 years ago