Connor McLaughlin
98e4c181ca
CDROM: Add seek speedup enhancement
5 years ago
Connor McLaughlin
ff0bd7abc4
System: Add file title memory card type
5 years ago
Connor McLaughlin
67f352339c
CommonHostInterface: Add swap memory cards hotkey
5 years ago
Connor McLaughlin
bced237034
MemoryCard: Sanitize game titles for file names
5 years ago
Connor McLaughlin
21d6af287e
System: Fix a possible crash with runahead
5 years ago
Connor McLaughlin
e382df0d41
Support expanding RAM to 8MB (dev console)
5 years ago
Connor McLaughlin
f1310bf93a
System: Don't discard PGXP state when runahead-rollbacking
...
You'll still see some glitches if you have the frame count set too high,
since you'll get imprecise values for any vertices which have moved, but
that's going to happen anyway because of the runahead in the first
place.
5 years ago
Connor McLaughlin
c2916e0719
System: Render save state screenshots at fixed resolution
...
Fixes delays when saving state at high internal resolution.
5 years ago
Connor McLaughlin
fe1a582909
System: Disallow booting when SBI files are missing
6 years ago
Connor McLaughlin
03f3f0369c
GameList: Reduce number of system calls when scanning
6 years ago
Connor McLaughlin
1b16662f17
System: Remove unused ParseM3UFile function
6 years ago
Connor McLaughlin
ff14e8aede
Add JSON game database to replace dat parsing
6 years ago
Connor McLaughlin
922d320523
CPU/Recompiler: Reserve whole fastmem region to avoid clashes
6 years ago
Connor McLaughlin
0644faa635
System: Disable memory cards when running PSFs
6 years ago
Connor McLaughlin
dec2d48bfe
System: Fix crash when launching exe/psf
6 years ago
Connor McLaughlin
5df28eff9d
System: Fix failing to load new single disc save states
6 years ago
Connor McLaughlin
5aa70cf797
Settings: Add memory card directory option
6 years ago
Connor McLaughlin
50d712c3fe
CDImage: Support sub-images, use subimages for m3u
6 years ago
Albert Liu
d10365c60e
System: Fix message crash for missing CD image
6 years ago
Connor McLaughlin
11dcba1b68
CDImage: Use Error class for complex errors
6 years ago
Connor McLaughlin
1911a25a9f
System: Add warning if CD-ROM read speedup is enabled on startup
6 years ago
Albert Liu
46ff2b553d
CDImage: Add support for loading PBP images
6 years ago
Connor McLaughlin
753dd0480f
CDImage: Add support for loading mds/mdf images
6 years ago
Connor McLaughlin
6bbb1128b6
System: Hash executable for game code when system.cnf missing
6 years ago
Connor McLaughlin
ac4dd11fa0
CDImage: Add support for ECM images
6 years ago
Connor McLaughlin
521ade025c
System: Make hardware renderer init failure an OSD message
6 years ago
Albert Liu
3482313e2f
Multitap: Add option to enable only on port 2
6 years ago
Connor McLaughlin
c7a4efc395
System: Don't strip subdirectories when reading exe
...
Fixes getting hashes for cheevos in games such as Metal Gear Solid -
Integral.
6 years ago
Albert Liu
f9dc1a7e80
Core: Add Multitap support
6 years ago
Connor McLaughlin
0ec2c87a0e
Implement RetroAchivements
6 years ago
Connor McLaughlin
229ed5a852
System: Add helpers for reading executables off discs
6 years ago
Connor McLaughlin
7501e89b7a
System: Add path/image to game change notification
6 years ago
Connor McLaughlin
24c2165bb3
GPU: Allow closing window/app to interrupt shader compilation
6 years ago
Connor McLaughlin
1b544ae350
GameList: Slight optimization to scanning
6 years ago
Connor McLaughlin
db4f521d92
System: Make some boot error messages translatable
6 years ago
Connor McLaughlin
09805c1f80
FullscreenUI: Fix controller navigation in disc change
6 years ago
Connor McLaughlin
bfa2b72e08
Fix a couple of name typos
6 years ago
Connor McLaughlin
6ab926ab28
System: Make the SBI check a confirm dialog instead of message
6 years ago
Connor McLaughlin
701edb335a
Various warning fixes
6 years ago
C.W. Betts
662d6e9711
Fix possible log formatting errors.
6 years ago
Connor McLaughlin
55a1d0437d
System: Display message on media change
6 years ago
Connor McLaughlin
3c2b11fccb
System: Don't log rewind pending flag when disabled
6 years ago
Connor McLaughlin
4bb3fb48f9
System: Add a new throttler/pacer which can catch up on lost time
...
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.
But, it's sadly needed for Android.
6 years ago
Connor McLaughlin
16a32bf696
Qt: Simplify runahead settings
6 years ago
Connor McLaughlin
e79dff1731
System: Use hybrid sleep on Android
6 years ago
Connor McLaughlin
24dd49e05d
GPU: Fix runahead with MSAA enabled in D3D11/Vulkan
6 years ago
Connor McLaughlin
3f96473fb5
System: Reuse existing texture/buffers for runahead/rewind
6 years ago
Connor McLaughlin
e01d66d18e
System: Implement runahead
6 years ago
Connor McLaughlin
516d685dd0
System: Add memory-only save states and rewind
6 years ago
Connor McLaughlin
b62f31fd96
System: Use region from exe/psf when booting
6 years ago
Connor McLaughlin
10135e08a2
PSFLoader: Support loading minipsfs/libraries
6 years ago
Connor McLaughlin
d44de3a9dc
System: Use SetWaitableTimer() for throttling on Windows
6 years ago
Connor McLaughlin
2b5cfb272c
Qt: Add dump VRAM and SPU RAM actions
6 years ago
Connor McLaughlin
b5ffbfe826
Qt: Fix audio sliders not applying correctly
6 years ago
Connor McLaughlin
4e87b30b40
System: Skip throttler phase reset when running at <100%
6 years ago
Connor McLaughlin
cbcbb675d6
System: Fix pause on start
6 years ago
Connor McLaughlin
3cd3d1c09d
Qt: Fix opening debugger when system already paused
6 years ago
Connor McLaughlin
8db961042a
GPU: Support replacing VRAM writes with new textures
6 years ago
Michael Forney
64c0ca14a3
System: Fix some bugs in GetTitleForPath
...
The previous implementation had a few issues in certain edge cases:
- If the path contained no '/' or '\', then the string_view constructor
is called with a count that exceeds the length of the string
(effectively `title_end - (char *)0`, which is undefined behavior,
at least in C).
- If the only '/' was the filesystem root, the last character of
the title was truncated, and the '/' remained. For example,
"/title.bin" resulted in "/titl".
- At least in C, it is undefined behavior to use the the < operator
with a null pointer, which is done in std::max if the path did
not have both '/' and '\'.
The first issue results in a std::bad_alloc exception on my machine.
6 years ago
Connor McLaughlin
9e1987063d
System: Add a libcrypt game list, and check serials
...
Nag the user if they're missing a sbi file.
6 years ago
Connor McLaughlin
3b23542ec9
CPU: Provide debugger/breakpoint/step functionality
6 years ago
Connor McLaughlin
98766a490f
Log: Change success to verbose and move down in ordering
6 years ago
Connor McLaughlin
98d6b49987
System: Log FPS/frame times every second
6 years ago
Connor McLaughlin
b44a654943
System: Reset throttler when audio buffers underflow
...
Should hopefully reduce the chances of the audio source ending up out of
phase from the emulation when vsync is disabled.
6 years ago
Connor McLaughlin
8b3426a96e
System: Reinitialize code cache on hw settings change/disc swap
...
Basically, anything which could allocate large amounts of memory and
potentially overlap with our fastmem area.
6 years ago
Connor McLaughlin
37c9e69b3e
System: Zero downcount at end of frame
...
Prevents code running after vblank starts, and fixes events getting
delayed in interpreter mode.
6 years ago
Connor McLaughlin
b695d3c6ce
System: Use existing media if save state media is not found
6 years ago
Connor McLaughlin
a75b6e512a
System: Improve translatability of save state error
6 years ago
Albert Liu
32e47fba93
System: Limit maximum loadable save state version
6 years ago
Connor McLaughlin
b45bee5954
libretro: Work around crash in RetroArch Vulkan driver
6 years ago
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
6 years ago
Connor McLaughlin
863f84e3f6
System: Fix frame limiter on fast systems (when frametime <1ms)
6 years ago
Connor McLaughlin
b2d224abfc
System: Set BIOS before resetting
...
Fixes incorrect first instruction executing in interpreter mode.
6 years ago
Albert Liu
f69889264d
Core: Make some additional OSD messages translatable
6 years ago
Connor McLaughlin
7566c45f64
CPU/Recompiler: Implement fastmem
6 years ago
Connor McLaughlin
69b2c3fc2d
StateWrapper: Track save state version
6 years ago
Connor McLaughlin
27697d0508
System: Implement CPU overclocking [SAVEVERSION+]
...
Partial credit to @CookiePLMonster as well.
6 years ago
Silent
2d90cfc07e
Tidy up SystemBootParameters constructors
6 years ago
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
6 years ago
Connor McLaughlin
ddb38ac31d
Add pcsxr and libretro cheat list parsing
6 years ago
Connor McLaughlin
45eb30b6cc
Merge pull request #835 from TzakShrike/master
...
Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
6 years ago
Sam Pearman
2ef6b6aa40
Region flag upgrade & correct NTSC-U to NTSC-U/C
...
Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
6 years ago
Connor McLaughlin
fd0a009a7f
System: Add missing <cctype> include
6 years ago
Connor McLaughlin
6bbbb96d4b
Move GameList to FrontendCommon
...
Reduces libretro core dependencies further.
6 years ago
Connor McLaughlin
13e3095801
Core: Don't link to imgui for libretro core
6 years ago
Connor McLaughlin
2768c2c91d
System: Fix VRAM sometimes getting lost when loading state
6 years ago
Connor McLaughlin
ab002e78e1
Support translating strings in emulator core
6 years ago
Connor McLaughlin
60d3fffec1
Add per-game overrides (mainly for compatibility)
6 years ago
Connor McLaughlin
7c697f363e
libretro: Make single cards for playlist the default, fix disabled case
...
This bug was causing the option to act as if it was disabled anyway.
6 years ago
Connor McLaughlin
4e62b32d60
Add option to dump the contents of RAM to a file
6 years ago
Connor McLaughlin
f5fb8186c7
Switch some messages to the OSD and increase durations
6 years ago
Connor McLaughlin
d9893bb127
System: Add option to use a single memory card for playlists
6 years ago
Connor McLaughlin
dedeee1698
System: Track playlists in save states
6 years ago
Connor McLaughlin
d4665e8b22
GPU: Tweaks to ODE handling
...
Fixes Team Buddies and The Next Tetris.
6 years ago
Connor McLaughlin
b1377fe0d9
CPU/Recompiler: Add a fast block lookup array
...
Up to 15% perf improvement.
6 years ago
Connor McLaughlin
e5c46a54b7
System: Restore/reset state on recreating GPU/updating settings
...
Fixes display corruption on RetroArch when switching renderers.
6 years ago
Connor McLaughlin
e9882a10aa
System: Move restore/reset graphics API state to System
...
Fixes frame stepping.
6 years ago
Connor McLaughlin
2eb9384275
Replace more instances of fopen() with FileSystem::OpenFile()
6 years ago
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring ( #675 )
...
* CPU/Recompiler: Use rel32 call where possible for no-args
* JitCodeBuffer: Support using preallocated buffer
* CPU/Recompiler/AArch64: Use bl instead of blr for short branches
* CPU/CodeCache: Allocate recompiler buffer in program space
This means we don't need 64-bit moves for every call out of the
recompiler.
* GTE: Don't store as u16 and load as u32
* CPU/Recompiler: Add methods to emit global load/stores
* GTE: Convert class to namespace
* CPU/Recompiler: Call GTE functions directly
* Settings: Turn into a global variable
* GPU: Replace local pointers with global
* InterruptController: Turn into a global pointer
* System: Replace local pointers with global
* Timers: Turn into a global instance
* DMA: Turn into a global instance
* SPU: Turn into a global instance
* CDROM: Turn into a global instance
* MDEC: Turn into a global instance
* Pad: Turn into a global instance
* SIO: Turn into a global instance
* CDROM: Move audio FIFO to the heap
* CPU/Recompiler: Drop ASMFunctions
No longer needed since we have code in the same 4GB window.
* CPUCodeCache: Turn class into namespace
* Bus: Local pointer -> global pointers
* CPU: Turn class into namespace
* Bus: Turn into namespace
* GTE: Store registers in CPU state struct
Allows relative addressing on ARM.
* CPU/Recompiler: Align code storage to page size
* CPU/Recompiler: Fix relative branches on A64
* HostInterface: Local references to global
* System: Turn into a namespace, move events out
* Add guard pages
* Android: Fix build
6 years ago
Connor McLaughlin
dd48a1f585
System: Handle large event timing overshoots better
...
Usually a result of DMA cycle stealing. Instead of adding all time, add
min(all_events.downcount) at a time. 1.5% performance improvement, but
fixes desyncs between the SPU and CD-ROM.
6 years ago